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skellytz

Member Since 08 Nov 2015
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Posts I've Made

In Topic: Dorn Friendship is now available!

22 January 2026 - 03:53 PM

Dorn Friendship updated to v1.2!
 
Download  |  Readme  |  GitHub

 
Changes in this release

  • Russian translation by Jarly
  • Repackaged with Windows, macOS, and Linux installers in a single ZIP archive

In Topic: Current Status of Infinity Animations

13 January 2026 - 10:26 AM

I would guess sample 3 is the standard RGB, and perhaps sample 2 is the faux anti aliased?

So the correct answers are:

  • Sample #1: anti-aliasing preserved (the best)
  • Sample #2: faux anti-aliasing applied (surprisingly good enough)
  • Sample #3: standard RGB-to-indexed (too jaggy)

 

This thread is becoming my monologue LOL

But I'd like to thank you for your unwavering interest in the project and all the support you've given!


In Topic: Generalized Biffing

13 January 2026 - 09:32 AM

I've installed GB v2.9 after DR latest master, and the strings haven't changed. Have you tested on an isolated, fresh install to nail this issue down to GB? Have you checked only in NI or also in the game?

 

WeiDU

Spoiler


A#CYR07

Dread Blast
Fires a ray of negative energy that deals 4d8 damage +1/level (max +20) and confuses target for one round (save vs. spell at -2 to negate confusion)

In Topic: Infinity Sounds v2

11 August 2025 - 10:31 PM

I've also run some tests with Creative ALchemy. The results are the same as with DSOAL: EAX reverb works, occlusion doesn't.


In Topic: Infinity Sounds v2

30 July 2025 - 01:55 PM

Would it be possible to support Icewind Dale: Enhanced Edition with IS?

Sure, I'd like to add support for IWD:EE in the future!