Dorn Friendship updated to v1.2!
Download | Readme | GitHub
Changes in this release
- Russian translation by Jarly
- Repackaged with Windows, macOS, and Linux installers in a single ZIP archive
Not Telling
13 January 2026 - 10:26 AM
I would guess sample 3 is the standard RGB, and perhaps sample 2 is the faux anti aliased?
So the correct answers are:
This thread is becoming my monologue LOL
But I'd like to thank you for your unwavering interest in the project and all the support you've given!
13 January 2026 - 09:32 AM
I've installed GB v2.9 after DR latest master, and the strings haven't changed. Have you tested on an isolated, fresh install to nail this issue down to GB? Have you checked only in NI or also in the game?
WeiDU
// Log of Currently Installed WeiDU Mods // The top of the file is the 'oldest' mod // ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version] ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #0 // BG2 Fixpack - Core Fixes: v15 ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #3 // BETA Core Fixes (please check the readme!): v15 ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #1000 // BG2 Fixpack - Game Text Update -> GTU Light (by Wisp): v15 ~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #10 // Install new spells -> Overwrite spells from other mods: v9_Test_Build_2 ~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #100 // Cleric Remix -> Use conventional format for cleric kits: v9_Test_Build_2 ~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #103 // Install Silverstar of Selune Cleric Kit: v9_Test_Build_2 ~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #106 // Install Nightcloak of Shar Cleric Kit: v9_Test_Build_2 ~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #107 // Install Holy Strategist of the Red Knight Cleric Kit: v9_Test_Build_2 ~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #109 // Install Battleguard of Tempus Cleric Kit: v9_Test_Build_2 ~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #112 // Install Painbearer of Ilmater Cleric Kit: v9_Test_Build_2 ~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #115 // Install Firewalker of Kossuth Cleric Kit: v9_Test_Build_2 ~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #118 // Install Authlim of Iyachtu Xvim Cleric Kit: v9_Test_Build_2 ~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #121 // Install Lorekeeper of Oghma Cleric Kit: v9_Test_Build_2 ~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #124 // Install Heartwarder of Sune Cleric Kit: v9_Test_Build_2 ~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #127 // Install Feywarden of Corellon Cleric Kit: v9_Test_Build_2 ~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #130 // Install Strifeleader of Cyric Cleric Kit: v9_Test_Build_2 ~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #133 // Install Holy Justice of Tyr Cleric Kit: v9_Test_Build_2 ~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #200 // Druid Remix: v9_Test_Build_2 ~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #203 // Install Oozemaster Druid kit: v9_Test_Build_2 ~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #403 // Install Bowslinger Ranger Kit: v9_Test_Build_2 ~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #406 // Install Feralan Ranger Kit: v9_Test_Build_2 ~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #409 // Install Forest Runner Ranger Kit: v9_Test_Build_2 ~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #412 // Install Justifier Ranger Kit: v9_Test_Build_2 ~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #415 // Install Wilderness Runner Ranger Kit: v9_Test_Build_2 ~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #600 // Install Battleguard of Tempus Kit for Branwen: v9_Test_Build_2 ~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #605 // Change Jaheira to Neutral Good: v9_Test_Build_2 ~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #610 // Install Nightcloak of Shar Kit for Viconia: v9_Test_Build_2 ~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #1000 // Implement sphere system for regular divine spells: v9_Test_Build_2 ~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #1001 // Implement sphere system for High-Level Abilities: v9_Test_Build_2 ~GENERALIZED_BIFFING/GENERALIZED_BIFFING.TP2~ #0 #1 // Generalized Biffing -> Biff all files (recommended by the Big World Dudes): v2.9
Dread Blast
Fires a ray of negative energy that deals 4d8 damage +1/level (max +20) and confuses target for one round (save vs. spell at -2 to negate confusion)
11 August 2025 - 10:31 PM
I've also run some tests with Creative ALchemy. The results are the same as with DSOAL: EAX reverb works, occlusion doesn't.
30 July 2025 - 01:55 PM
Would it be possible to support Icewind Dale: Enhanced Edition with IS?
Sure, I'd like to add support for IWD:EE in the future!
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