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IE Modding News

Member Since 26 Oct 2005
Offline Last Active Mar 13 2007 03:11 AM

Topics I've Started

GemRB 0.9.5 released! (Riches beyond compare edition)

Yesterday, 03:12 PM

The GemRB team announces the availability of GemRB 0.9.5!

GemRB is a portable open-source implementation of Bioware’s Infinity Engine.

It features significant changes in several areas. The audio subsystem received many improvements and input handling was upgraded especially for users of controllers. The pathfinding performance was dramatically increased, some tests quantifying that as 13-161 % for short paths, 48-196 % for medium paths, 68-146 % for long paths. EE-like zoom is now available in all games, just set "Zoom Lock" to 0 in the gem-*.ini file in your game folder.

On the game support side of things this release brings many improvements for IWD2, now considered as polished as the other games, several fixes for PST and more work on compatibility with the EEs. Support for BG2EE is still experimental, but the Shadows of Amn portion is known to be completable. Our demo received a much nicer avatar and new asset creation capabilities were added (like animations not limited to 15 FPS).

Due to user feedback the SDL1 backend has not been deprecated, but provisionally updated. There is a wish to move to C++17 in the next release cycle. If this would negatively impact your platform, do let us know.

More in the full release announcement: https://gemrb.org/20...5-released.html


Read the original article at The Gibberlings Three

Near Infinity v2.4-20260322 with many new features, imp...

22 March 2026 - 05:14 AM

Near Infinity v2.4-20260322

Near Infinity is a resource browser and editor for Infinity Engine games, such as Baldur's Gate or Icewind Dale. It is written in Java and available for Windows, macOS and Linux.

This release introduces a Spell Abilities Generator, overhauled graphics conversion tools, and provides many more additions, improvements and fixes.

Near Infinity is available as a platform-independent Java JAR file, Windows installer and macOS PKG installer, as well as a Flatpak application from Flathub for Linux.

More information as well as a detailed Changelog can be found in the respective topics at Spellhold Studios, Beamdog Forums, and GitHub Discussions.

Download:

  • GitHub (Java JAR file, Windows and macOS installers)
  • Flathub (Linux Flatpak archive)


Read the original article at The Gibberlings Three

Mod Installer 14.6.0

21 March 2026 - 07:59 AM

New Mod Installer Release
The mod_installer has had a few new releases. I've removed the gui as @born2besalty has taken over development of that. I've added the bell character check which will catch all questions as of weidu v251. And I've added a generic flag for passing args to weidu.

Please note I do not check the forums often, please open an issue on github or dm me on discord.

New Features:

  • fix(never): fixes for never abort (#297)
  • fix(log): a fix for log order (#301)
  • feat(generic): add generic args for weidu (#303)
  • fix(windows): fixing window canonicalize and arg passing (#305)
  • feat(bell): add bell character (#308)
  • feat(exit): better exit and reduce error message (#309)

See full diff here:

https://github.com/d...14.3.0...14.6.0

Download here:
https://github.com/d...ases/tag/14.6.0


Read the original article at The Gibberlings Three

ZS_CanIStabYou updates to 1.0.8

20 March 2026 - 12:11 PM

This mod tweaks in a pretty modular way what gets backstab immunities and as well as seeing the invisible, since prior to 2.6.6, that involves automatic backstab immunity. The idea is to make backstabbing classes, especially pure thieves, more consistently useful throughout the games.

Changelog:

  • Installation error for minotaurs fixed
  • Erroneous Abazigal script in the invisibility detection section
  • Added a new component to disable the invisibility detection by Rune Assassins in the Tanner Shop basement.

Download link


Read the original article at The Gibberlings Three

Kaelyn's Tweaks updates to 1.6.6 (ZSTweaks)

18 March 2026 - 01:46 PM

ZSTweaks is a compilation of tweaks that I think personally improve things as they are in the vanilla game. The vast majority of the tweaks are designed to be simple improvements of underpowered items or abilities. Some of them overhaul the game a bit more extensively, though not radically.

This version adds many misc fixes, some stuff  to harden the code, some modifications based on feedback, and six new componentsl. A full changelog and release is available. Links below:



Read the original article at The Gibberlings Three