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Marvin

Member Since 03 Oct 2007
Offline Last Active Nov 02 2017 12:13 PM

Posts I've Made

In Topic: BWPv17

02 November 2017 - 12:04 PM

Anyway, I#ve never run into any problems or slowdowns because of that.

With all do respect, 1 out of 100 000 is not much.
This has to do with the scale of things. And as .bif-fing is one of the known tweaks to lessen the frame and loading time in the game, test it without using the Gen Bif and you'll be lucky if the game even starts within the 15 first minutes you double clicked the bgmain.exe . And wonder what the hell is happening...

That and you have the option to not use the GUI or Widescreen mod in BWP if you so choose, and install them after. I bet the .pdf even says so... multiple times infact. At least the BWS does, so...
Yes, the real reason is that everything else is biffed too, be it a portrait the game uses ones or large script the game runs every 1/15th of a second the whole (SoA) game.

 

I have to correct myself. I installed the BGT GUIs before the biffing. What I then did was install W_GUI (another GUI mod) after the biffing. Everything ran smoothly after that.

 

But I do stand by the opinion that widescreen should be installed AFTER gen. biffing. It can be really hard to chosse the perfect resolution in BG. Without the zooming option, 1080p is too high even though it looks really slick. I'm guessing something around 720p would be close to ideal, but everyone has a different taste.

 

Couldn't the zooming option be integrated somehow in the non EE versions? It's such a handy feature.

 

Anyway, sorry for the confusion about the GUIs.


In Topic: BWPv17

01 November 2017 - 01:33 PM

I've always installed the GUIs and the widescreen mod after the generalized biffing, because I frequently changed them. I could never find a widescreen setting that was perfect. The zooming function of the enhanced editions is a real blessing.

 

Anyway, I#ve never run into any problems or slowdowns because of that.


In Topic: BWPv17

16 October 2017 - 10:18 PM

Hey Leonardo,

thank you for your continuous work on bringing Baldur's Gate mods and modders together. How you manage to stay dedicated, I don't know. I think you've been doing an amazing job, bravo! =)

 

 

 

Here are my 2 cents on the whole BWP vs. EET debate. I don't want to hurt any feelings, this is just my humble opinion:

 

I've played the originals countless times and I also played through the EET versions. The EET has some advantages over the originals, mainly:

 

- faster loading times

- zooming in and out (this is essential, because it allows me to play on my UHD monitor without everything being super small all the time)

- easier to mod, because of no hardcoding (as far as I understand)

- Potentially able to increase the party size to more than 6 (I'm still hoping =D)

As for the content: Some of it is actually pretty good, other things I'm not a fan of. But as with any kind of content in Baldur's Gate, you are free to skip it, if you don't like it. If you don't like the new NPCs and quests, you can skip them. It's not so very different from mods actually. I usually install some of the big mods, but lot's of times, I just skip them when playing Baldur's Gate, because I don't feel like playing through them. The beauty of the BWP is that you have the OPTION of seemingly unlimited things to do.

 

Other advantages concern new players. Let's face it, most new players will pick up the enhanced editions. I don't think anyone has the power to change that. So if we want to keep an open door for new players to enter the world of Baldur's Gate mods, I don't think we can ignore the Enhanced Editions in the long run.

 

The only real disadvantage of the EET is that some (important) mods are not available for it (yet), as well as the lack of other languages and of course the English only voice overs. But I can live with that to be honest.

 

All in all, I've come to enjoy the EET versions more and I don't think they should be overlooked by the BWP.
 

 

But that's just my opinion. I'll leave you to it then. It's gonna be a long time until I'll have the time to give Baldur's Gate another go, so this won't affect me in the near future anyway. =)

 

Best wishes,
Marvin