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axal

Member Since 28 Feb 2008
Offline Last Active Apr 06 2008 07:26 PM

Posts I've Made

In Topic: Big problem with Worldmap

29 February 2008 - 04:48 PM

ok, i finally got this working and without any problems so far
This is what i did
Strangely Zone Alarm firewall messed up with worldmap.exe without fireing any alarm(that was the cause i couldnt complete its installation, weird) so what i did was to install everything again with the firewall off(removed CDs when i had to install BGT just in case)and followed the most precious installation guide ever,BiG World, bless you Leonardo Watson.I followed it step by step with what mods i had and when prompted to install worldmap i used original area visibility and travel times and succesfully installed, and now im enjoying a bugless game for the moment, couldnt be happier.
thx a lot for the help!

In Topic: Big problem with Worldmap

29 February 2008 - 10:56 AM

Is there a way to get worldmap mod without installing it in weidu?maybe someone can share the files to copy/overwrite?
I want to play this mods, im runing out of hope :P

In Topic: Big problem with Worldmap

29 February 2008 - 06:48 AM

By stuck i mean it shows me those options, and if i try to install either of them, installation doesnt complete, but i CAN complete worldmap installation if i skip that part
already deleted weidu.log, nothing changed :(
If i try original area visibility..

Install Component [Travel Times and Area Visibility]?
[N]o, [Q]uit or choose one:
1] Original Area Visibility and Travel Times for BG1 & SoA/TOB+BP Family Mods
2] Revised Area Visibility and Travel Times for BG1 & SoA/TOB+BP Family Mods
Uninstalling All Other Subcomponents of [Travel Times and Area Visibility]
Done Uninstalling All Other Subcomponents of [Travel Times and Area Visibility]

Installing [Original Area Visibility and Travel Times for BG1 & SoA/TOB+BP Family Mods]

stops right there

And if i try the other one..

Install Component [Travel Times and Area Visibility]?
[N]o, [Q]uit or choose one:
1] Original Area Visibility and Travel Times for BG1 & SoA/TOB+BP Family Mods
2] Revised Area Visibility and Travel Times for BG1 & SoA/TOB+BP Family Mods
Uninstalling All Other Subcomponents of [Travel Times and Area Visibility]
Done Uninstalling All Other Subcomponents of [Travel Times and Area Visibility]

Installing [Revised Area Visibility and Travel Times for BG1 & SoA/TOB+BP Family Mods]

Extending area scripts to provide for proper BGT Area Visibility...
BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\BGII - SoA\CD5\/DATA/BG1ARE.BIF]
BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\BGII - SoA\CD4\/DATA/BG1ARE.BIF]
BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\BGII - SoA\CD3\/DATA/BG1ARE.BIF]
BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\BGII - SoA\CD2\/DATA/BG1ARE.BIF]
BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\BGII - SoA\CD2\/DATA/BG1ARE.BIF]
BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\BGII - SoA\CD1\/DATA/BG1ARE.BIF]
BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\BGII - SoA\/DATA/BG1ARE.BIF]
[C:\Program Files\Black Isle\BGII - SoA\/DATA/BG1ARE.BIF] 2662924 bytes, 484 files, 0 tilesets
Extending game scripts ...
[BP-BGT_Worldmap/BAF/BGT/AR6704.BAF] loaded, 484 bytes
[./override/TRIGGER.IDS] loaded, 7905 bytes
[./override/ACTION.IDS] loaded, 13105 bytes
[./override/AR6704.BCS] loaded, 4349 bytes
override/AR6704.BCS copied to BP-BGT_Worldmap/Backup/3/override.AR6704.BCS, 4349 bytes
Extended script [AR6704.BCS] with [BP-BGT_Worldmap/BAF/BGT/AR6704.BAF]
Extending game scripts ...
[BP-BGT_Worldmap/BAF/BGT/AR6801.BAF] loaded, 201 bytes
[./override/AR6801.BCS] loaded, 3520 bytes
override/AR6801.BCS copied to BP-BGT_Worldmap/Backup/3/override.AR6801.BCS, 3520 bytes
Extended script [AR6801.BCS] with [BP-BGT_Worldmap/BAF/BGT/AR6801.BAF]
Extending game scripts ...
[BP-BGT_Worldmap/BAF/BGT/AR7000.BAF] loaded, 211 bytes
[./override/AR7000.BCS] loaded, 2611 bytes
override/AR7000.BCS copied to BP-BGT_Worldmap/Backup/3/override.AR7000.BCS, 2611 bytes
Extended script [AR7000.BCS] with [BP-BGT_Worldmap/BAF/BGT/AR7000.BAF]
Extending game scripts ...
[BP-BGT_Worldmap/BAF/BGT/AR8900.BAF] loaded, 222 bytes
[./override/AR8900.BCS] loaded, 4675 bytes
override/AR8900.BCS copied to BP-BGT_Worldmap/Backup/3/override.AR8900.BCS, 4675 bytes
Extended script [AR8900.BCS] with [BP-BGT_Worldmap/BAF/BGT/AR8900.BAF]
Extending game scripts ...
[BP-BGT_Worldmap/BAF/BGT/AR9000.BAF] loaded, 221 bytes
[./override/AR9000.BCS] loaded, 3288 bytes
override/AR9000.BCS copied to BP-BGT_Worldmap/Backup/3/override.AR9000.BCS, 3288 bytes
Extended script [AR9000.BCS] with [BP-BGT_Worldmap/BAF/BGT/AR9000.BAF]
Copying and patching 1 file ...
[./override/TRANZIG.BCS] loaded, 7 bytes
[BP-BGT_Worldmap/BCS/BGT/oTRANZIG.BCS] loaded, 418 bytes
[BP-BGT_Worldmap/BCS/BGT/nTRANZIG.BCS] loaded, 6 bytes
WARNING: cannot find block matching [BP-BGT_Worldmap/BCS/BGT/oTRANZIG.BCS]
Copying and patching 1 file ...
[./override/AR6752.BCS] loaded, 2123 bytes
[BP-BGT_Worldmap/BCS/BGT/oAR6752.BCS] loaded, 439 bytes
[BP-BGT_Worldmap/BCS/BGT/nAR6752.BCS] loaded, 1684 bytes
WARNING: cannot find block matching [BP-BGT_Worldmap/BCS/BGT/oAR6752.BCS]
Copying and patching 1 file ...
[./override/AR8701.BCS] loaded, 810 bytes
BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\BGII - SoA\CD5\/DATA/DEFAULT.BIF]
BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\BGII - SoA\CD4\/DATA/DEFAULT.BIF]
BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\BGII - SoA\CD3\/DATA/DEFAULT.BIF]
BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\BGII - SoA\CD2\/DATA/DEFAULT.BIF]
BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\BGII - SoA\CD2\/DATA/DEFAULT.BIF]
BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\BGII - SoA\CD1\/DATA/DEFAULT.BIF]
BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\BGII - SoA\/DATA/DEFAULT.BIF]
[C:\Program Files\Black Isle\BGII - SoA\/DATA/DEFAULT.BIF] 5847739 bytes, 444 files, 0 tilesets
Copying 1 file ...
[BP-BGT_Worldmap/BMP/BGT/AR8400SR.bmp] loaded, 51318 bytes
override/AR8400SR.bmp copied to BP-BGT_Worldmap/Backup/3/override.AR8400SR.bmp, 51318 bytes
Copied [BP-BGT_Worldmap/BMP/BGT/AR8400SR.bmp] to [override/AR8400SR.bmp]
[./override/BP-BGT_WM6.wm6] loaded, 362 bytes
Copying and patching 1 file ...
[./override/ARW000.ARE] loaded, 21304 bytes
Copying and patching 1 file ...
[./override/ARW500.ARE] loaded, 9672 bytes
[./override/BP-BGT_WM6.wm6] loaded, 362 bytes
Copying 1 file ...
[BP-BGT_Worldmap/BMP/BGT/ARW000SR.bmp] loaded, 51318 bytes
override/ARW000SR.bmp copied to BP-BGT_Worldmap/Backup/3/override.ARW000SR.bmp, 51318 bytes
Copied [BP-BGT_Worldmap/BMP/BGT/ARW000SR.bmp] to [override/ARW000SR.bmp]
Copying 1 file ...
[BP-BGT_Worldmap/BMP/BGT/ARW500SR.bmp] loaded, 51318 bytes
override/ARW500SR.bmp copied to BP-BGT_Worldmap/Backup/3/override.ARW500SR.bmp, 51318 bytes
Copied [BP-BGT_Worldmap/BMP/BGT/ARW500SR.bmp] to [override/ARW500SR.bmp]

Extending area scripts to provide for proper DSotSC Area Visibility...

Extending area scripts to provide for proper NTotSC Area Visibility...

Repairing the Riatavin Plague Timer issue...

This will take some time... please be patient...
Copying and patching 1 file ...
[./override/worldmap.wmp] loaded, 222608 bytes
override/worldmap.wmp copied to BP-BGT_Worldmap/Backup/3/override.worldmap.wmp, 222608 bytes
Copied [worldmap.wmp] to [override/worldmap.wmp]
Copying and patching 1 file ...
[BP-BGT_Worldmap/TBL/new_map_mods_areas.tbl] loaded, 25116 bytes
[BP-BGT_Worldmap/TBL/new_map_mods_areas_BGT.tbl] loaded, 6599 bytes
BP-BGT_Worldmap/TBL/new_map_mods_areas.tbl copied to BP-BGT_Worldmap/Backup/3/BP-BGT_Worldmap.TBL.new_map_mods_areas.tbl, 25116 bytes
Copied [BP-BGT_Worldmap/TBL/new_map_mods_areas.tbl] to [BP-BGT_Worldmap/TBL/new_map_mods_areas.tbl]
BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\BGII - SoA\CD5\/DATA/SOS-ARE.BIF]
BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\BGII - SoA\CD4\/DATA/SOS-ARE.BIF]
BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\BGII - SoA\CD3\/DATA/SOS-ARE.BIF]
BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\BGII - SoA\CD2\/DATA/SOS-ARE.BIF]
BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\BGII - SoA\CD2\/DATA/SOS-ARE.BIF]
BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\BGII - SoA\CD1\/DATA/SOS-ARE.BIF]
BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\BGII - SoA\/DATA/SOS-ARE.BIF]
[C:\Program Files\Black Isle\BGII - SoA\/DATA/SOS-ARE.BIF] 4800636 bytes, 553 files, 0 tilesets
Copying and patching 1 file ...
[BP-BGT_Worldmap/TBL/new_map_mods_areas.tbl] loaded, 31715 bytes
[BP-BGT_Worldmap/TBL/new_map_mods_areas_SoS.tbl] loaded, 242 bytes
Copied [BP-BGT_Worldmap/TBL/new_map_mods_areas.tbl] to [BP-BGT_Worldmap/TBL/new_map_mods_areas.tbl]
BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\BGII - SoA\CD5\/DATA/CTB-ARE.BIF]
BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\BGII - SoA\CD4\/DATA/CTB-ARE.BIF]
BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\BGII - SoA\CD3\/DATA/CTB-ARE.BIF]
BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\BGII - SoA\CD2\/DATA/CTB-ARE.BIF]
BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\BGII - SoA\CD2\/DATA/CTB-ARE.BIF]
BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\BGII - SoA\CD1\/DATA/CTB-ARE.BIF]
BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\BGII - SoA\/DATA/CTB-ARE.BIF]
[C:\Program Files\Black Isle\BGII - SoA\/DATA/CTB-ARE.BIF] 2579588 bytes, 243 files, 0 tilesets
Copying and patching 1 file ...
[BP-BGT_Worldmap/TBL/new_map_mods_areas.tbl] loaded, 31957 bytes
[BP-BGT_Worldmap/TBL/new_map_mods_areas_CtB.tbl] loaded, 1531 bytes
Copied [BP-BGT_Worldmap/TBL/new_map_mods_areas.tbl] to [BP-BGT_Worldmap/TBL/new_map_mods_areas.tbl]
Copying and patching 1 file ...
[Worldmap/map_mods_areas.tbl] loaded, 58407 bytes
[BP-BGT_Worldmap/TBL/new_map_mods_areas.tbl] loaded, 33488 bytes
Worldmap/map_mods_areas.tbl copied to BP-BGT_Worldmap/Backup/3/Worldmap.map_mods_areas.tbl, 58407 bytes
Copied [Worldmap/map_mods_areas.tbl] to [Worldmap/map_mods_areas.tbl]
Copying and patching 1 file ...
[Worldmap/map_mods_areas.tbl] loaded, 91895 bytes
Copying and patching 1 file ...
[BP-BGT_Worldmap/TBL/new_map_mods_links.tbl] loaded, 150141 bytes
[BP-BGT_Worldmap/TBL/new_map_mods_links_BGT.tbl] loaded, 29185 bytes
BP-BGT_Worldmap/TBL/new_map_mods_links.tbl copied to BP-BGT_Worldmap/Backup/3/BP-BGT_Worldmap.TBL.new_map_mods_links.tbl, 150141 bytes
Copied [BP-BGT_Worldmap/TBL/new_map_mods_links.tbl] to [BP-BGT_Worldmap/TBL/new_map_mods_links.tbl]
Copying and patching 1 file ...
[BP-BGT_Worldmap/TBL/new_map_mods_links.tbl] loaded, 179326 bytes
[BP-BGT_Worldmap/TBL/new_map_mods_links_SoS.tbl] loaded, 1060 bytes
Copied [BP-BGT_Worldmap/TBL/new_map_mods_links.tbl] to [BP-BGT_Worldmap/TBL/new_map_mods_links.tbl]
Copying and patching 1 file ...
[BP-BGT_Worldmap/TBL/new_map_mods_links.tbl] loaded, 180386 bytes
[BP-BGT_Worldmap/TBL/new_map_mods_links_CtB.tbl] loaded, 19802 bytes
Copied [BP-BGT_Worldmap/TBL/new_map_mods_links.tbl] to [BP-BGT_Worldmap/TBL/new_map_mods_links.tbl]
Copying and patching 1 file ...
[BP-BGT_Worldmap/TBL/new_map_mods_areas.tbl] loaded, 33488 bytes
Copying and patching 1 file ...
[Worldmap/map_mods_links.tbl] loaded, 39295 bytes
Copying and patching 1 file ...
[BP-BGT_Worldmap/TBL/new_map_mods_links.tbl] loaded, 200188 bytes
Copying and patching 1 file ...
[Worldmap/map_mods_trans.tra] loaded, 11129 bytes
[BP-BGT_Worldmap/TBL/english/BGT_new_map_mods_trans.tra] loaded, 1656 bytes
Worldmap/map_mods_trans.tra copied to BP-BGT_Worldmap/Backup/3/Worldmap.map_mods_trans.tra, 11129 bytes
Copied [Worldmap/map_mods_trans.tra] to [Worldmap/map_mods_trans.tra]
Copying and patching 1 file ...
[BP-BGT_Worldmap/Language/english/worldmap.tra] loaded, 4743 bytes
[Worldmap/map_mods_trans.tra] loaded, 12785 bytes
Copying and patching 1 file ...
[Worldmap/map_mods_trans.tra] loaded, 12785 bytes
[BP-BGT_Worldmap/TBL/english/SoS_new_map_mods_trans.tra] loaded, 39 bytes
[BP-BGT_Worldmap/TBL/english/SoS_new_map_mods_trans.tra] loaded, 39 bytes
[BP-BGT_Worldmap/TBL/english/SoS_new_map_mods_trans.tra] loaded, 39 bytes
[BP-BGT_Worldmap/TBL/english/SoS_new_map_mods_trans.tra] loaded, 39 bytes
[BP-BGT_Worldmap/TBL/english/SoS_new_map_mods_trans.tra] loaded, 39 bytes
[BP-BGT_Worldmap/TBL/english/SoS_new_map_mods_trans.tra] loaded, 39 bytes
[BP-BGT_Worldmap/TBL/english/SoS_new_map_mods_trans.tra] loaded, 39 bytes
[BP-BGT_Worldmap/TBL/english/SoS_new_map_mods_trans.tra] loaded, 39 bytes
Copied [Worldmap/map_mods_trans.tra] to [Worldmap/map_mods_trans.tra]
Copying and patching 1 file ...
[BP-BGT_Worldmap/Language/english/worldmap.tra] loaded, 4743 bytes
[Worldmap/map_mods_trans.tra] loaded, 13097 bytes
Copying and patching 1 file ...
[Worldmap/map_mods_trans.tra] loaded, 13097 bytes
[BP-BGT_Worldmap/TBL/english/CtB_new_map_mods_trans.tra] loaded, 452 bytes
[BP-BGT_Worldmap/TBL/english/CtB_new_map_mods_trans.tra] loaded, 452 bytes
[BP-BGT_Worldmap/TBL/english/CtB_new_map_mods_trans.tra] loaded, 452 bytes
[BP-BGT_Worldmap/TBL/english/CtB_new_map_mods_trans.tra] loaded, 452 bytes
[BP-BGT_Worldmap/TBL/english/CtB_new_map_mods_trans.tra] loaded, 452 bytes
[BP-BGT_Worldmap/TBL/english/CtB_new_map_mods_trans.tra] loaded, 452 bytes
[BP-BGT_Worldmap/TBL/english/CtB_new_map_mods_trans.tra] loaded, 452 bytes
[BP-BGT_Worldmap/TBL/english/CtB_new_map_mods_trans.tra] loaded, 452 bytes
Copied [Worldmap/map_mods_trans.tra] to [Worldmap/map_mods_trans.tra]
Copying and patching 1 file ...
[BP-BGT_Worldmap/Language/english/worldmap.tra] loaded, 4743 bytes
[Worldmap/map_mods_trans.tra] loaded, 16713 bytes
Copying and patching 1 file ...
Copying and patching 1 file ...
Copying and patching 1 file ...
Copying and patching 1 file ...
[Worldmap/map_mods_links_patch.tbl] loaded, 3505 bytes
Copying and patching 1 file ...
Copying and patching 1 file ...
Copying and patching 1 file ...
[./override/WORLDMAP.WMP] loaded, 200 bytes


stops at this point forever

In Topic: Big problem with Worldmap

29 February 2008 - 04:45 AM

I made a clean installation in the exact order you said erebusant,without any problems until i had to install "revised and original" installation part in Worldmap mod, it stucks in both options and i cant make it to install.
If the problem is that im missing that then is there another way to install it without weidu?
Jarno, ingame worldmap works fine, no corrupted files or anything.

In Topic: Big problem with Worldmap

29 February 2008 - 02:40 AM

ok, im gonna try those things and post my results.
Again thanks a lot for the assistance