npc bug
#1
Posted 31 December 2004 - 01:00 PM
However, when I get an npc to join up with me, he/she immediately thinks that he/she has been kicked out from tha party again. If i tell them to join up with me again right away when they approach me with their "kicked-out dialogue", the bug does not repeat itself. I have not tested if the bug reappear if i tell them to wait here and the get them to join.
Have anyone else encountered this bug?
And most important of all, does anyone know how to fix it? I do not know if this bug only applies to the bg1 portion or both.
I installed the BP-BGT-NEJ package as per instructions. In addition, I have installed som other weidu mods:
BG2 Artwork Fixpack (One Pixel Productions)
Banter Pack v5
BG1 NPC bgt version
BPseries 1.0.2
Itemupgrade v32
Cespenar itemupgrade audio pack
Dark Ritual 1.01
Deeper Shadows of Amn 2.1
Exnem weidu version
Freedom's Reign of Virtue weidu
Munchmod 2.6
npc flirt pack 1.01
Improved Oasis II v6
oversight v3
planarsphere mod 2.0
planarsphere return
unfinished business v13
virtue v15
No valygar, nalia, or kit components have been installed.
#2
Posted 31 December 2004 - 06:52 PM
--------------
Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.
Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)
Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)
#3
Posted 01 January 2005 - 04:55 AM
#4
Posted 01 January 2005 - 10:16 AM
Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website
#5
Posted 01 January 2005 - 10:48 AM
#6
Posted 01 January 2005 - 11:07 AM
"A simple test of the relative merits of science and religion is to compare lighting your house at night by prayer or electricity" - A. C. Grayling
"EFF files have saves, too." - CamDawg
|| this is radio seanas || BP Series v3 || seanas at work ||
#7
Posted 01 January 2005 - 11:54 AM
#8
Posted 01 January 2005 - 06:16 PM
The solution I came up with (and I'm not sure if Hlid has a better one) is to change the leaving dialog's condition to only work if the person is not currently in the party (meaning you have already removed them). That way, if they are in the party, the banters will never select that dialog option.
The problem is that this type of fix requires the S&H patch to reinstall a whole new dialog set for each NPC with the corrections to it. Not a big deal but we may as well clean up everything else in the dialogs at the same time. Also, you have to make sure that any changes like this don't effect other mods, like the banter packs. So it could be quite time consuming.
Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website
#9
Posted 01 January 2005 - 11:28 PM
If a fix is desired, it's not *that* hard to do. By using a REPLACE_TRIGGER on the dialogs in question. I won't even know the diagnosis of my laptop's fate for at least 2 more weeks, so if anyone wants to tackle this, I did similar coding for it in the s&h patch. (The section where the party used to leave after defeating Sarevok.) It'd make an easy template IIRC.
The great wolf Fenrir gapes ever at the dwelling of the gods.
#10
Posted 02 January 2005 - 02:19 PM
#11
Posted 02 January 2005 - 05:28 PM
Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website