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TDD Install Questions


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#1 grogerson

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  • 90 posts

Posted 23 January 2006 - 11:48 AM

I tried installing TDD-WeiDU last night, but...

I received an error saying SETUP~11.TP2 not found, yet when continued it says it installed completely. The TDD .debug also states complete installation. I'm, however, left with a SETUP~11.DEBUG file and several folders. The DEBUG follows.

**************
WeiDU v 188 Log

F:\BLACKI~1\BGT100B3\SETUP~11.EXE


** ERROR ** [SETUP~11.TP2] not found.
Make sure that you have unpacked the archive correctly and
that you are not trying to run this file from inside an archive.[./Chitin.key] loaded, 654258 bytes
[./Chitin.key] 198 BIFFs, 46310 resources
[dialog.tlk] loaded, 9590565 bytes
[dialog.tlk] 79855 string entries
[./Autorun.ini] loaded, 1452 bytes
[./BALDUR.INI] loaded, 3173 bytes
Possible HD/CD Path: [F:\Black Isle\BG2\]
Possible HD/CD Path: [F:\Black Isle\BG2\CD1\]
Possible HD/CD Path: [F:\Black Isle\BG2\CD2\]
Possible HD/CD Path: [F:\Black Isle\BG2\CD2\]
Possible HD/CD Path: [F:\Black Isle\BG2\CD3\]
Possible HD/CD Path: [F:\Black Isle\BG2\CD4\]
Possible HD/CD Path: [F:\Black Isle\BG2\CD5\]
[./Keymap.ini] loaded, 5615 bytes
[./Mplaynow.ini] loaded, 230 bytes
[F:\BLACKI~1\BGT100B3\SETUP~11.EXE] Using scripting style "BG"
[dialog.tlk] claims to be writeable.
[dialog.tlk] claims to be a regular file.

WeiDU Timings
load TLK 0.000
unmarshal KEY 0.050
loading files 0.060
unmarshal TLK 0.160
TOTAL 0.270
*********************

The directories left are:
TDD-ARE
TDD-BAM
TDD-BCS
TDD-CRE
TDD-DLG
TDD-ITM
TDD-MOS
TDD-RULE
TDD-SFX
TDD-SPL
TDD-STO
TDD-TIS1
TDD-TIS2
TDD-TIS3
TDD-TIS4
TDD-WAV

Is my install shot :crying: , and where can I find the TDD forum :huh: ?

I'm posting here only because I can't find any forum anywhere for TDD.

#2 King Diamond

King Diamond

    Give Me Your Soul...Please

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  • 1430 posts

Posted 24 January 2006 - 12:39 AM

If you will find out why your OS (and WeiDU in that way) uses short (8.3 = F:\BLACKI~1\BGT100B3\SETUP~11.EXE instead of smth like D:\Games\Black Isle\Full\Setup-TDD.exe) file names you will find a source of the problem.

(last update: 02-12-2008)
----------------------------------------------
SoS, v1.13
TDD, v1.12
TS-BP, v6.10
CtB, v1.11
RoT, v2.1
----------------------------------------------
BP Animations Scheme


#3 grogerson

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Posted 25 January 2006 - 05:23 AM

I managed to install the following last night on my Windows 98 OS:

Bdash
TDD
BGT
DSotSC
World Map
TDD fix 6

Ascension, your new installer worked fine every time I ran it (including on some installs I screwed up in other mods) :cheers: (with a soft drink). I checked the above installation success after Bdash, TDD, BGT and TDD fix 6 were run, and I was able to start a new game at each step.

TDD could use a lesson from you, however. The install does not clean up the folders. Remember the "Invalid switch - /S" problem with 099b1/b2 and 95/98/ME? TDD appears to have the same problem, and left me with the following extra folders:

DLGCSH
TDD-ARE
TDD-BAM
TDD-BCS
TDD-CRE
TDD-DLG
TDD-ITM
TDD-MOS
TDD-RULE
TDD-SFX
TDD-SPL
TDD-STO
TDD-TIS1
TDD-TIS2
TDD-TIS3
TDD-TIS4
TDD-WAV

I was also left with a SETUP-~3.DEBUG file, which follows:

**************************************
WeiDU v 188 Log

F:\BLACKI~1\BGT100B3\SETUP-~3.EXE
[./Chitin.key] loaded, 738659 bytes
[./Chitin.key] 274 BIFFs, 52177 resources
[dialog.tlk] loaded, 11846000 bytes
[dialog.tlk] 93082 string entries
[./Autorun.ini] loaded, 1452 bytes
[./BALDUR.INI] loaded, 3184 bytes
Possible HD/CD Path: [F:\Black Isle\BGT100b3\]
Possible HD/CD Path: [F:\Black Isle\BG2\CD1\]
Possible HD/CD Path: [F:\Black Isle\BG2\CD2\]
Possible HD/CD Path: [F:\Black Isle\BG2\CD2\]
Possible HD/CD Path: [F:\Black Isle\BG2\CD3\]
Possible HD/CD Path: [F:\Black Isle\BG2\CD4\]
Possible HD/CD Path: [F:\Black Isle\BG2\CD5\]
[./Keymap.ini] loaded, 5615 bytes
[./Mplaynow.ini] loaded, 230 bytes
[F:\BLACKI~1\BGT100B3\SETUP-~3.EXE] Using scripting style "BG"
[dialog.tlk] claims to be writeable.
[dialog.tlk] claims to be a regular file.
[WeiDU.log] parsed
[SETUP-~3.TP2] parsed
SETUP-BGT.TP2 0 0 Installed
SETUP-DSOTSC.TP2 0 0 Installed
SETUP-DSOTSC.TP2 0 1 Installed
SETUP BP-BGT WORLDMAP.TP2 0 0 Installed
SETUP BP-BGT WORLDMAP.TP2 0 2 Installed
SETUP-TDD-FIX1.TP2 0 0 Installed

Install Component [Game Graphical User Interface (GUI)]?
[N]o, [Q]uit or choose one:
1] "Baldur's Gate Trilogy" (Elminster wielding staff)
2] "Baldur's Gate Trilogy" (Elminster wielding sword)
3] "The Darkest Day"
Uninstalling All Other Subcomponents of [Game Graphical User Interface (GUI)]
Done Uninstalling All Other Subcomponents of [Game Graphical User Interface (GUI)]

Installing ["Baldur's Gate Trilogy" (Elminster wielding staff)]
Copying 1 file ...
[GUIlist/3/GUIOPT.chu] loaded, 10238 bytes
override/GUIOPT.chu copied to GUIlist/Backup/0/GUIOPT.chu, 10238 bytes
Copied [GUIlist/3/GUIOPT.chu] to [override/GUIOPT.chu]
[GUIlist/3/guiverb.mos] loaded, 140304 bytes
Copied [GUIlist/3/guiverb.mos] to [override/guiverb.mos]
[GUIlist/3/start.bam] loaded, 16169 bytes
Copied [GUIlist/3/start.bam] to [override/start.bam]
[GUIlist/3/START.chu] loaded, 1960 bytes
override/START.chu copied to GUIlist/Backup/0/START.chu, 1960 bytes
Copied [GUIlist/3/START.chu] to [override/START.chu]
[GUIlist/3/start.mos] loaded, 389464 bytes
Copied [GUIlist/3/start.mos] to [override/start.mos]
[GUIlist/3/start25.mos] loaded, 389464 bytes
Copied [GUIlist/3/start25.mos] to [override/start25.mos]
[GUIlist/3/startold.mos] loaded, 389464 bytes
Copied [GUIlist/3/startold.mos] to [override/startold.mos]


Already Asked About [Game Graphical User Interface (GUI)]
Skipping ["The Darkest Day"] because another subcomponent of [Game Graphical User Interface (GUI)] is already installed.
Saving This Log:
SETUP-BGT.TP2 0 0 Installed
SETUP-DSOTSC.TP2 0 0 Installed
SETUP-DSOTSC.TP2 0 1 Installed
SETUP BP-BGT WORLDMAP.TP2 0 0 Installed
SETUP BP-BGT WORLDMAP.TP2 0 2 Installed
SETUP-TDD-FIX1.TP2 0 0 Installed
SETUP-~3.TP2 0 0 Installed ~"Baldur's Gate Trilogy" (Elminster wielding staff)~
[SETUP-BGT.TP2] parsed
[BGT/Language/English/setup.tra] parsed
[BGT/Language/English/setup.tra] has 86 translation strings
[BGT/Language/English/dialog.tra] parsed
[BGT/Language/English/dialog.tra] has 26 translation strings
[BGT/Language/English/journal.tra] parsed
[BGT/Language/English/journal.tra] has 311 translation strings
[BGT/Language/English/scripts.tra] parsed
[BGT/Language/English/scripts.tra] has 25 translation strings
[SETUP-DSOTSC.TP2] parsed
[DSotSC/Language/english/setup.tra] parsed
[DSotSC/Language/english/setup.tra] has 667 translation strings
[DSotSC/Language/english/setup.tra] parsed
[DSotSC/Language/english/setup.tra] has 667 translation strings
[SETUP BP-BGT WORLDMAP.TP2] parsed
[BP-BGT_Worldmap/language/english/setup.tra] parsed
[BP-BGT_Worldmap/language/english/setup.tra] has 82 translation strings
[BP-BGT_Worldmap/language/english/setup.tra] parsed
[BP-BGT_Worldmap/language/english/setup.tra] has 82 translation strings
[SETUP-TDD-FIX1.TP2] parsed
[SETUP-~3.TP2] parsed

SUCCESSFULLY INSTALLED ["Baldur's Gate Trilogy" (Elminster wielding staff)]

WeiDU Timings
adding translation strings 0.000
COPY 0.000
load TLK 0.000
parsing .log files 0.000
saving files 0.000
BUT_ONLY 0.000
eval_pe 0.000
parsing .tp2 files 0.100
unmarshal KEY 0.110
parsing .tra files 0.120
unmarshal TLK 0.210
loading files 0.600
TOTAL 1.140
***********************************

This leaves me with another question. Other than for uninstall purposes, do the folders and exe/tp2 files for the mods necessary in the game directory, or can they be removed? :whistling:

(I hope this isn't a duplicate post - my first try didn't seem to work...)

#4 Ascension64

Ascension64
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Posted 25 January 2006 - 04:30 PM

** ERROR ** [SETUP~11.TP2] not found.

Are you running the file from DOS? Maybe it is better to run it from the Win98 folder view, because DOS will forcefully truncate, which is horrible.

Ascension, your new installer worked fine every time I ran it (including on some installs I screwed up in other mods) :cheers: (with a soft drink). I checked the above installation success after Bdash, TDD, BGT and TDD fix 6 were run, and I was able to start a new game at each step.

TDD could use a lesson from you, however. The install does not clean up the folders. Remember the "Invalid switch - /S" problem with 099b1/b2 and 95/98/ME? TDD appears to have the same problem, and left me with the following extra folders:

Is that the only problem? That shouldn't be too bad.

@KD: Use an external batch deldir.bat for removing directories:
VER |find /i "Windows 95" > NUL
IF NOT ERRORLEVEL 1 GOTO OLDDEL

VER |find /i "Windows 98" > NUL
IF NOT ERRORLEVEL 1 GOTO OLDDEL

VER |find /i "Windows Millennium" > NUL
IF NOT ERRORLEVEL 1 GOTO OLDDEL

VER | find "NT" > nul
IF %errorlevel% EQU 0 GOTO OLDDEL

VER | find "XP" > nul
IF %errorlevel% EQU 0 GOTO NEWDEL

VER | find "2000" > nul
IF %errorlevel% EQU 0 GOTO NEWDEL

:NEWDEL
rd /s /q %1
GOTO ENDDEL

:OLDDEL
deltree /y %1
GOTO ENDDEL

:ENDDEL

...and call them in TDD_TISBIFF.BAT
call BGT\Install\deldir <directory>

I was also left with a SETUP-~3.DEBUG file, which follows:

Looks like the GUI setup DEBUG. Its very hard to track down 8+3 filenames, except you can't do much about it with the Win98 DOS

This leaves me with another question. Other than for uninstall purposes, do the folders and exe/tp2 files for the mods necessary in the game directory, or can they be removed? :whistling:

If you remove them, you can't uninstall...

--------------
Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.

Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)

Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)


#5 King Diamond

King Diamond

    Give Me Your Soul...Please

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  • 1430 posts

Posted 26 January 2006 - 02:18 AM

Ok. Thanx

(last update: 02-12-2008)
----------------------------------------------
SoS, v1.13
TDD, v1.12
TS-BP, v6.10
CtB, v1.11
RoT, v2.1
----------------------------------------------
BP Animations Scheme


#6 grogerson

grogerson
  • Member
  • 90 posts

Posted 26 January 2006 - 07:19 AM

Ascension, I run all my installs from the Windows Explorer window, no matter which OS I'm using. I've no explanation for the truncation, unless it has something to do with WeiDU and the 98 OS. But I'm only guessing.

As for the rest... The switch problem was just FYI. And since everything appears to be working fine, I wasn't too worried about the DEBUG (it does end with a successful installation after all).

And thanks for the folder/file information. I thought such, but wanted to be sure. :new_thumbs:

#7 Ascension64

Ascension64
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Posted 26 January 2006 - 05:23 PM

As for the rest... The switch problem was just FYI. And since everything appears to be working fine, I wasn't too worried about the DEBUG (it does end with a successful installation after all).

So you were eventually able to install TDD-WeiDU?

--------------
Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.

Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)

Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)


#8 grogerson

grogerson
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  • 90 posts

Posted 27 January 2006 - 07:07 AM

It would appear so, though I haven't been able play it yet. I've been able to start a new game with all TDD kits available, so maybe this weekend I'll be able find out more.

If I have any problems, I'll be sure to let you know.

Thanks. :cheers: :cookie: