As far as TS goes, I was just one of the co-authors (along w/ Domi) and AFAIK it's still being handled by Vlad. Even
BWP has switched away from using the TS-BP version. If Vlad has officially retired (would be news to me) I can handle it. Otherwise, best to let him know about it.
On the other side, I will have a couple dozen or so new strings for the upcoming BPv181 release. I'd have posted them already, but the list is still in flux (might be more coming in yet when I incorporate the rest of the Spellpack and Spell Revision additions into BP-Series).
I can't see too much worry about incorporating
BG2-only mods like TS into
BG:
EE (
BG1-only), at this stage. Except, maybe to get a rough assessment of what will need to be converted when
BG2:
EE is made and released. AI mods like BP and
SCS are probably going to need a complete overhaul to fit into their new scripting language. Or perhaps, the stock enemy AI will be good enough and they'll just become obsolete/redundant.
Edited by horred the plague, 28 November 2012 - 02:36 PM.