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Tutu Tweaks now works fully for BGT


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#21 CamDawg

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Posted 18 February 2006 - 10:28 AM

Do you have FORBID_COMPONENT of FORBID_FILE on these components, just so that the adventurous player doesn't get a little too far-fetched? :)

REQUIRE_PREDICATE >>>>>>>>>>>>>>>>>>> FORBID_*. :)

As an aside, new versions will be out soon--Multiplayer Kickout Dialogue component is only checking Tutu areas, which needs to be fixed, and I've got two new components coded: Cast Spells from Scrolls (and Other Items) at Character Level and ToB-Style NPCs.

Edited by CamDawg, 18 February 2006 - 10:29 AM.

Why is this Hypnotoad video so popu... ALL GLORY TO THE HYPNOTOAD.
____
The Gibberlings Three - Home of IE Mods

The BG2 Fixpack - All the fixes of Baldurdash, plus a few hundred more. Now available, with more fixes being added in every release.


#22 horred the plague

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Posted 20 February 2006 - 05:59 PM

I just spotted a big problem with Ease(/Tutu) components "True Grand Mastery", and "Unnerfed"---- and TDD. They are doing the same thing Ease did, which is why I banned them from BP installs. They overwrite the 2DA's so that the lvl 50 rulesets are now lvl 40.

EDIT: Another guilty component--the XP Cap set. Again from EoU? It overwrites XPLEVEL.2DA, making all the LVL-50 stuff moot.

Perhaps you should take the lvl-50 ruleset from my mod. I think you need it more than I. We can adjust the values to whatever seems fit as balanced (as you have in your PnP spell progression component). It would be nice to rework these with a little community input for a change.

Edited by horred the plague, 21 February 2006 - 06:50 AM.


#23 CamDawg

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Posted 11 March 2006 - 01:57 PM

Version 18 has been released. Changelog:
  • Added ToB-Style NPCs and Cast Spells from Scrolls (and Other Items) at Character Level components
  • Extended all 2da files relating to levels out to 50, to allow for interoperability with various level-50 mods
  • Fixed a bug with Exotic Items component where scimitars were not appearing for Tutu games
  • Fixed a bug with Add Bags of Holding component; was adding the same Bag of Holding to all stores due to a faulty check
  • Multi Player Kick-Out Patch now properly checks BGT areas (previousy, you could send a character back to the Friendly Arms Inn from places like the Shipwreck Isle)

With respect to Grand Mastery fix, it is a courtesy of Schumacher (not Weimer).

Credit added.

As an aside, new versions will be out soon--Multiplayer Kickout Dialogue component is only checking Tutu areas, which needs to be fixed, and I've got two new components coded: Cast Spells from Scrolls (and Other Items) at Character Level and ToB-Style NPCs.

Fixed and added.

I just spotted a big problem with Ease(/Tutu) components "True Grand Mastery", and "Unnerfed"---- and TDD. They are doing the same thing Ease did, which is why I banned them from BP installs. They overwrite the 2DA's so that the lvl 50 rulesets are now lvl 40.

EDIT: Another guilty component--the XP Cap set. Again from EoU? It overwrites XPLEVEL.2DA, making all the LVL-50 stuff moot.

Perhaps you should take the lvl-50 ruleset from my mod. I think you need it more than I. We can adjust the values to whatever seems fit as balanced (as you have in your PnP spell progression component). It would be nice to rework these with a little community input for a change.

All 2das that use levels have been extended out to level 50. I didn't check your level 50 ruleset as I was in a big hurry to get these out for some overdue bugfixes. That being said, I'd love to collaborate--once I can finally get the Fixpack beta out the door. :)

edit: Oh, and for those who don't want to scroll back to the first post:

Related links:

Edited by CamDawg, 11 March 2006 - 01:58 PM.

Why is this Hypnotoad video so popu... ALL GLORY TO THE HYPNOTOAD.
____
The Gibberlings Three - Home of IE Mods

The BG2 Fixpack - All the fixes of Baldurdash, plus a few hundred more. Now available, with more fixes being added in every release.