
// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name
~SETUP-BD-TOB.TP2~ #0 #0 // Baldurdash Fix Pack for ToB, v1.5 WeiDU
~SETUP-BD-TOB.TP2~ #0 #1 // Textupdatepack -> Baldurdash English Text Update Pack for ToB, v1.4 WeiDU
~SETUP-BGT.TP2~ #0 #0 // Baldur's Gate Trilogy - Core
~SETUP-BGTTWEAK.TP2~ #0 #0 // Eldoth reminds of Skie's ransom
~SETUP-BGTTWEAK.TP2~ #0 #1 // Angelo notices Shar-teel
~SETUP-BGTTWEAK.TP2~ #0 #2 // Finishable Kagain caravan quest
~SETUP-BGTTWEAK.TP2~ #0 #5 // Druid/Ranger-responsive bears in BG1
~SETUP-BGTTWEAK.TP2~ #0 #6 // Happy patch: NPCs cannot choose to leave the party
~SETUP-BGTTWEAK.TP2~ #0 #10 // Bags of the Sword Coast
~SETUP-BGTTWEAK.TP2~ #0 #14 // Coran responds to the death of a wyvern
~G3TWEAKS.TP2~ #0 #52 // Icewind Dale Casting Graphics (Andyr)
~G3TWEAKS.TP2~ #0 #61 // Commoners Use Drab Colors
~G3TWEAKS.TP2~ #0 #137 // Expanded Dual-Class Options
~G3TWEAKS.TP2~ #0 #180 // Higher HP on Level Up -> Maximum
~G3TWEAKS.TP2~ #0 #183 // Maximum HP for NPCs (the bigg) -> For All Creatures in Game
~G3TWEAKS.TP2~ #0 #188 // Identify All Items
~G3TWEAKS.TP2~ #0 #191 // 100% Learn Spells
~G3TWEAKS.TP2~ #0 #194 // Bottomless Containers
~G3TWEAKS.TP2~ #0 #197 // Add Ammo Belts and Potion Cases to SoA
~G3TWEAKS.TP2~ #0 #203 // Remove fatigue from restoration spells
~SETUP-EASE.TP2~ #0 #0 // Infinite Weapon, Potion and Ring/Amulet Stacking
~SETUP-EASE.TP2~ #0 #4 // Shut Up "You Must Gather Your Party Before Venturing Forth"
~SETUP-EASE.TP2~ #0 #11 // Allow Multi-Player Created NPCs to "Wait Here" When Kicked Out
~SETUP-EASE.TP2~ #0 #14 // Multiple Strongholds (Baldurdash)
~SETUP-EASE.TP2~ #0 #15 // Bonus Merchants (Baldurdash)
~SETUP-EASE.TP2~ #0 #18 // Imoen ToB Dialogue Fix
~SETUP-EASE.TP2~ #0 #21 // Romance: Bug Fixes (required for later components).
~PROLOGUE/PROLOGUE.TP2~ #0 #0 // Restored Prologue Textscreen Music for BG1TuTu and BGT-WeiDU
~1PP/1PP.TP2~ #0 #0 // 1PP: Everything but Potions
~1PP/1PP.TP2~ #0 #1 // New Potion Graphics
~SETUP-GUI.TP2~ #0 #2 // Game Graphical User Interface (GUI) -> "Baldur's Gate Trilogy" (Elminster wielding staff)"
I encountered the following bugs/problems

1. Stores: The Candlekeep, Jovial Juggler and Thunderhammer Smithy have two or three slots for shields, not just one.
2. AR9200: Of the three sirines near 858, 3544, one does not become hostile (previously reported).
3. AR7600: Fenten does not buy ankheg shells.
4. AR7700: I found two of each item to create the Halruuan Skyship in Oberan's estate.
5. AR6526: All items from the Tutorial (AR0015) that can be found can be found again...
6. AR7607: After breaking out of the Flaming Fist prison I was unable to "find" the stairs to rescue Duke Eltan (I had to CLUA myself to AR7608).
7. Cythandria in the Iron Throne building only summons one ogre (Ughh) instead of two (where's Argh?).
8. Mendas (Selaad Gan) could only be hit by the Sword of Balderan and the Bastard Sword +1/+3 v. Shapeshifters. The Short Sword of Backstabbing, Martial Staff, Two Handed Sword +3 (all +3 to hit/damage) and the Flame Tongue (+4 to hit/damage) were ineffective.
Not bad. Only one was a game breaker...

