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Game crash, help!


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#1 -houster-

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Posted 05 December 2007 - 08:21 AM

I tried traveling to arlax, but the game is crashing. I have "dungeon be gone" addition, which makes the "new" names on he map(such as "Arlax") be text lines from "dungeon be gone". Can that be the problem?
A few weeks earlier(real time) I tried entering Arlax the same way. It went fine. The only diffrence I can think of is that I payed the 20,000 to Gaelen, but didn't go to the shadow master yet. Should it have any effect?
Also, I have the "Northen forest" on my map. Can't enter there too. I dont remember anyone giving me that loaction.
Also, I have Drizzt and Wulfgar, and there's no conversations with them... Should it be that way? or is it because I didn't go to any new locations that RoT gives?

#2 Ascension64

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Posted 06 December 2007 - 07:35 PM

Post the text contents of your WeiDU.log, please.

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Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.

Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)

Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)


#3 -houster-

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Posted 08 December 2007 - 01:21 AM

Sorry but I'm new to all these stuff. I don't know what are you talking about...
Any simple way to learn how to deal with those stuff? Because I have other problems too, and I can probably solve them with all those script methods.

#4 -Houster-

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Posted 08 December 2007 - 01:28 AM

I have other problems now. I can enter Arlax, but I cant visit Cromnwell.
Could this be my WeiDU log?
// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name
~SETUP-ROT.TP2~ #0 #0 // Region Of Terror, v2.1
~SETUP-ROT.TP2~ #0 #1 // Region Of Terror Kit Pack
~SETUP-GUI.TP2~ #0 #1 // Game Graphical User Interface (GUI) -> "Region Of Terror"
~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #0 // Revised worldmap for the Baldur's Gate v6.6.1 - including coloured Baldur's Gate map icons -> Installing new Worldmap for use with Mega Modification...
~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #2 // Travel Times and Area Visibility -> Original Area Visibility and Travel Times for BG1 & SoA/TOB+BP Family Mods
~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #4 // Worldmap size: Choose the size of the worldmap -> Large Worldmap 4900x3500
~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #6 // Worldmap for Throne of Bhall -> Use new worldmap for Throne of Bhaal as well
~SETUP-DUNGEONBEGONE.TP2~ #0 #0 // Dungeon Be Gone V1.4

#5 erebusant

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Posted 08 December 2007 - 09:37 PM

I have other problems now. I can enter Arlax, but I cant visit Cromnwell.
Could this be my WeiDU log?
// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name
~SETUP-ROT.TP2~ #0 #0 // Region Of Terror, v2.1
~SETUP-ROT.TP2~ #0 #1 // Region Of Terror Kit Pack
~SETUP-GUI.TP2~ #0 #1 // Game Graphical User Interface (GUI) -> "Region Of Terror"
~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #0 // Revised worldmap for the Baldur's Gate v6.6.1 - including coloured Baldur's Gate map icons -> Installing new Worldmap for use with Mega Modification...
~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #2 // Travel Times and Area Visibility -> Original Area Visibility and Travel Times for BG1 & SoA/TOB+BP Family Mods
~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #4 // Worldmap size: Choose the size of the worldmap -> Large Worldmap 4900x3500
~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #6 // Worldmap for Throne of Bhall -> Use new worldmap for Throne of Bhaal as well
~SETUP-DUNGEONBEGONE.TP2~ #0 #0 // Dungeon Be Gone V1.4

Yes. That's your WeiDU log. If that is all you have, you need to install the BG2 Fixpack at the very least. Try looking through this thread for a lot if installation help: http://www.shsforums...showtopic=22224

It takes a village...


#6 -Night Lynx-

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Posted 06 January 2008 - 12:08 PM

I have the same problem with Cromwell - black screen on entry attempt. But I do have Fixpack (Baldurdash; WeiDu). Some other solution is needed. (Hope it's not wrong place to ask)

#7 Pain Elemental

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Posted 07 January 2008 - 04:23 AM

This thread deals with problems when entering the different smithy's. Perhaps you can find the solution there.
http://www.shsforums...showtopic=22032
After an eternity away from you all, I've returned.