Jump to content


Photo

SCS & Imp. deployment of Assasins


  • Please log in to reply
10 replies to this topic

#1 DeusEx

DeusEx

    Disappearing Member

  • Member
  • 757 posts

Posted 30 January 2009 - 04:30 AM

Hey there :)

First things first weidu.log -> http://kerzenburg.ni...ead.php?t=38387, first post

Among others I have installed this component from scs:
~SETUP-SCS.TP2~ #0 #6020 // Improved deployment for parties of assassins: v10

And now for my problem. Natalka's group doesn't work properly. When I exit the Nashkell mines she just attacks together with Elka without conversation and others are nowhere to be found. The next group that was in Gullykin Village also never showed up and I am well above level 3 and about to go to BG. This is what DavidW said about it:

This is probably a compatibility problem (I'm fairly sure I've got confirmed reports that it works in a standalone install; if I'm wrong someone'll doubtless be along to tell me before long). At a guess, the clash is with DSOTSC. But I'm afraid your install is too huge for me to have much realistic chance of tracking it down. Try www.shsforums.net, which tends to have more people familiar with mega-sized installs.


Now I'm hoping someone here could help me find what causes the problem :).

#2 melkor_morgoth75

melkor_morgoth75

    Lord

  • Modder
  • 1509 posts

Posted 30 January 2009 - 05:20 AM

With SO MANY HUGE MODS installed ... sounds very difficult to catch the cause.

mm75

Tired of the same boring spawned creatures u face in BG? Try BGSpawn


#3 DeusEx

DeusEx

    Disappearing Member

  • Member
  • 757 posts

Posted 30 January 2009 - 06:44 AM

With SO MANY HUGE MODS installed ... sounds very difficult to catch the cause.

mm75


Thats the whole point of a megamod, to have fun with as much mods as possible.

#4 Hoppy

Hoppy

    Mage Hunter

  • Member
  • 2107 posts

Posted 30 January 2009 - 09:40 AM

I will give you a hint where to look.

Baldur.BCS has the blocks that fire for both rounds of assassins. They may not be in the regular familiar areas but will be scripted to spawn wherever you are (outdoors).

The girls may be invisible (or some of them) so cast true sight or ctrl+t to see if they are actually there.

These spawns will happen after Chapter 4 and can happen anywhere. I encountered them in SoBH areas for a nice surprise.

You can search in your Baldur.BCS and find the blobks and make sure that for each spawn, all four (or five?) creatures are listed.

Sorry I can't be more help.
?May God defend me from my friends; I can defend myself from my enemies.? - Voltaire

"If you think that a size of the mod indicates an amount of bugs that it introduces and their severity you're totally wrong...
Try not to use next time a load of shitty "super-mega-improving-tweaking-revising" small mods that you have installed and try to meet Wulfgar once again."
- King Diamond


Posted Image The Definitive Guide to Trolls

"Finding food and a place to sleep is your own business. I imagine Paul the Cat should have some fun with you, too" - Potencius in The Darkest Day
"You have been warned, little bastard!" -Khelben to a young <CHARNAME>in Check the Bodies
There are those who will snivel, and offer nothing in return except criticism, meanwhile never lifting a finger to do other than to cut other peoples labor down simply for the fact that they lack the capability to put anything of their own together. -erebusant

#5 DeusEx

DeusEx

    Disappearing Member

  • Member
  • 757 posts

Posted 30 January 2009 - 10:10 AM

I will give you a hint where to look.

Baldur.BCS has the blocks that fire for both rounds of assassins. They may not be in the regular familiar areas but will be scripted to spawn wherever you are (outdoors).

The girls may be invisible (or some of them) so cast true sight or ctrl+t to see if they are actually there.

These spawns will happen after Chapter 4 and can happen anywhere. I encountered them in SoBH areas for a nice surprise.

You can search in your Baldur.BCS and find the blobks and make sure that for each spawn, all four (or five?) creatures are listed.

Sorry I can't be more help.


Umm, I don't understand much about these things like blocks & scripts but I did find several Baldur.bcs files in mod folders including scs. I know they are supposed to ambush me out of nowhere. That with Bonehill happened to me too in one of the previous installs.

#6 dreamer2007

dreamer2007
  • Member
  • 430 posts

Posted 30 January 2009 - 12:05 PM

You did the standard BWP 5.7 install? If that is the case it's strange that this problem appears because I made a standard install using BWP 5.7 and recently killed both groups and they were fine, they talked and attacked normally, and nobody was missing (the only problem that I encountered was that Elka remained neutral while her whole party became hostile, so I had to kill her separately, but that was nothing serious). In fact, I explored most of the areas in the BG1 part and and so far I didn't encounter any serious problems so I can't imagine why you might have problems.

#7 DeusEx

DeusEx

    Disappearing Member

  • Member
  • 757 posts

Posted 30 January 2009 - 12:47 PM

No I did an experimental install :lol:. Check the link, first post ;)

#8 dreamer2007

dreamer2007
  • Member
  • 430 posts

Posted 30 January 2009 - 01:09 PM

I see... If that's the case then good luck with you experiment :)

#9 erebusant

erebusant

    It takes a village...

  • Modder
  • 2109 posts

Posted 30 January 2009 - 03:16 PM

Hey there :)

First things first weidu.log -> http://kerzenburg.ni...ead.php?t=38387, first post

Among others I have installed this component from scs:

~SETUP-SCS.TP2~ #0 #6020 // Improved deployment for parties of assassins: v10

And now for my problem. Natalka's group doesn't work properly. When I exit the Nashkell mines she just attacks together with Elka without conversation and others are nowhere to be found. The next group that was in Gullykin Village also never showed up and I am well above level 3 and about to go to BG. This is what DavidW said about it:

This is probably a compatibility problem (I'm fairly sure I've got confirmed reports that it works in a standalone install; if I'm wrong someone'll doubtless be along to tell me before long). At a guess, the clash is with DSOTSC. But I'm afraid your install is too huge for me to have much realistic chance of tracking it down. Try www.shsforums.net, which tends to have more people familiar with mega-sized installs.


Now I'm hoping someone here could help me find what causes the problem :) .



Please post your AR3900.BCS file

It takes a village...


#10 Leomar

Leomar
  • Member
  • 1720 posts

Posted 30 January 2009 - 07:24 PM

Here was reported another issue with Elka and Natalka:
http://www.shsforums...showtopic=38596
Perhaps it helps a bit?!

Greetings Leomar
A Megamod does not mean that you can play all of the mods or all of their content,
but you have more choices or paths through the game.
- Chevalier

BiG World Project - Big Baldur's Gate World

#11 DeusEx

DeusEx

    Disappearing Member

  • Member
  • 757 posts

Posted 31 January 2009 - 12:48 AM

@erebusant

Here it is :)

Attached Files