It is not about any alignment hits that come about through dialogue.
It is not about Mortuary Dustmen. I'm not gonna touch them.
So, if you're already angsty about the question, relax. Those two big controversial subjects aren't involved here.
Okay, now... if you read the latest in my thread about a proposed alignment fix mod, you'll understand what led to this. Scient discovered a field in the CRE file that indicates that killing certain critters should get alignment hits, but it's conditional on a second field as well. I discovered that with very few exceptions (Jolmi, Qui-Sai, and the brothel patrons but not the prostitutes) pretty much every critter in the Clerk's Ward and any adjacent building, including the Festhall, they all have the one field set to give logical alignment hits but the other field prevents them from actually happening.
I feel very very confident that this is a systemic bug, probably a result of their using bad templates when coding up the Clerk's Ward. We've got two fields in question, one says give them alignment hits, the other says don't. It is ambiguous, and I feel comfortable in making the judgment call when we've got evidence going both ways, particularly when there's just no logical reason why you should be able to raze the Clerk's Ward and the Festhall, killing every last single living creature, and suffer maybe only two or three points of Chaos and Law and Murder, and not piss off the Lady at all. That's just wrong, and I've got non-arbitrary evidence to justify activating those alignment hits as a fix. So, that's going in the Fixpack, period. This poll is not about the Clerk's Ward fixes. Post-fix, the only critters that won't give alignment hits in the Clerk's Ward are
What the poll is about is fixing alignment hits that I really really really really really want in the Fixpack, but I don't have any actual in-game evidence for them. But it's also just completely inconsistent and illogical that you can kill these critters without suffering alignment hits.
Just as an example, in the vanilla game, you can kill the following with impunity. No alignment hits, no annoying the Lady, no add to your MURDER count, nothing. Neither field is set for them.
1) All Hive Touts (!)
2) Some, but not all, unnamed Hive Dwellers. Even inconsistent between ones that share the same dialogue file.
2) Sev'Tai (!)
3) Pox
4) Ingress (!)
5) Jhelai
6) Craddock
7) Creeden the rat tail vendor (!)

9) All the brothel prostitutes. You do get alignment hits for the brothel -patrons- though.
10) All Harmonium Guards, excepting Corvus and Drixel
11) Hamrys
12) Most shoppers and vendors in the SW Hive Market
13) Reekwind (!)
14) Candrian (!)
15) Nodd (!)
These are all complete innocents. Hell, Sev'Tai and Ingress are just plain pitiful.
On the other hand, you DO get alignment and murder hits (and Lady hits if they are in Sigil) for killing:
1) Baen the Sender
2) Dabuses (EDIT: Oops, incorrect. The increments for LAW, GOOD and MURDER are set but the flags aren't on. They only give LADY hits.)
3) Dhall (though the Lady doesn't care)
4) Corvus and Drixel, the Harmonium Guards
5) Warehouse workers in Curst
6) Deran the slave auctioneer in the Lower Ward
7) Most of the restored Curst Prisoners

9) Some but not all unnamed Hive Dwellers walking right -next- to Ingress, Pox, Creeden, etc.
10) Every unnamed Hive Harlot
11) Brothel patrons
12) The executioner judge in Carceri
13) Random lower ward wandering people
14) Most, but not all, Buried Villagers
15) Most shoppers and vendors in the Lower Ward market
16) Your pet Lim Lim (just Chaotic Evil hit though, not MURDER, thank God)
17) Roberta
18) Nodd's sister Amarysse
It is so inconsistent as to cry.
I'm not talking about removing hits from those that have them, I'm talking about adding hits to the pure innocents in the first list. I don't plan on adding hits to anyone controversial (like, say, Marta... whom I think it's pretty damn evil to kill but someone could whinge). If it's even remotely controversial, then I'll do them in the proposed alignment mod I'll do someday... but I just can't see any reason why anyone on that first list should NOT give alignment and MURDER hits, considering some people on the second list that do.
Again - I only want to apply the no-duh, obvious hits in the Fixpack (everyone on that first list would be an example, though obviously not the demons or even the Mercykillers in the SC Bar). If it's even slightly controversial, no change except in a separate mod.
Now, with that all understood - do you think the creatures in that first list I gave should get alignment hits for murdering them in the Fixpack, or do you think they should remain in a separate mod -anyway-? If you vote no, I'd really like to hear the reasoning as to why killing Roberta the Husband Killer is chaotic evil, but killing Hive Touts is a-ok, please. Actually, no, that's not what I'm asking, what I'm asking is, do you really think that was -intentional-?
Qwinn
Edited by Qwinn, 02 July 2009 - 02:42 AM.