How much gold does it cost to lay a trap? I won't install this mod if it costs too much.
Trap Revisions
		 Started by GeN1e, Jun 11 2010 01:54 AM
	
	
	
	
		22 replies to this topic
	
		
			
				
					
						
					
					#21
					
					
				
				
				
					
				
			
				
			
			
			Posted 10 May 2015 - 06:30 AM
			
				
					
						
					
					#22
					
					
				
				
				
					
	-Khelben-
				
			
				
			
			
			Posted 10 May 2015 - 01:09 PM
How much gold does it cost to lay a trap? I won't install this mod if it costs too much.
With a quick browsing of ag#traps.d, the gold goes like this: 50 for normal traps, 250 for darts, 500 for alchemical and holy traps, 1000 for magic and lightning traps, and finally 2500 for acid, firebomb, spike traps.
It is a simple text file so you can quickly replace the values with lower/higher ones or even remove the gold requirement. For each case there is a "PartyGoldGT" check that permits the dialogue option and later a "DestroyGold" action with the same value that takes the money.
			
				
					
						
					
					#23
					
					
				
				
				
					
				
			
				
			
			
			Posted 10 May 2015 - 03:42 PM
					Thank you.  This inspires me to make a mod mod to remove the costs.
					
					
					
				
				
				
				
				
								
				
				
				
			
				





