I am also confused by the fact that different scripts are run in different parts of the map. There are even maps where no script runs all the time (this seems to be the exception)... Does this mean that while I am at place x nothing scripted runs, but on map y the script I can see while on that map is also running while I am at place x?
Well yeah, there might be different objects(creatures etc.) near by and so their scripts are different...
What I meant to ask was: Are the scripts I see on map X running (all the time) still running while I am on a different map? They aren't shown in the console/my character isn't saying them as he did on the map X, but I have read that for instance the AI is still running on friendly creatures, even if you leave the map. So I was wondering if this is also true for general scripts.
Yet the lag seems unchanged. ...
That would certainly explain why it lags (as there are less maps running no script). I am very confused by all this, especially on how to proceed.
So basically the lag is not caused by any specific script or a group of them ? But you can see at least a minor lag even when there is no scrips detected by the LStest at all. Right? Then it's not a script based problem.
As far as I understand it, it doesn't seem to be caused by any specific or group of scripts. I have rather major lag everyhwere. However, I went to xvar village map where 2 or 3 different scripts ran all the time and it was far worse than before. So I'd say the majority of lag is caused by something else, but the scripts on different maps contribute to it. However, if the scripts run silentely in the background, like I theorized above (by assuming what counts for AI counts as well of scripts, without knowing if this is true), than this could be the main cause, as there are one or two scripts that run all the time on most maps (and I have at least entered 50%+ of the areas in
BG1).
Then answer these...
What Operation System the Dell Vostro 1500 you have runs ? (Windows XP, Windows Vista or Windows 7, what Service pack does it have, and is it a 32-bit or 64-bit ? Or is it something else ?
And open the file called baldur.ini that's in the game folder and copy paste it's content to a post.
I run Windows 7 Professional with latest updates (so I have Servicepack 1 I believe?). It is a 32bit version.
Here is the content of baldur.ini:
[Program Options]
Installing=0
Install Type=3
GLSetup Driver=0
16Bit Textures=0
Resolution=1024
BitsPerPixel=32
3D Acceleration=1
Maximum Frame Rate=30
Path Search Nodes=400000
Translucent Shadows=1
Force 50 Percent Transparent=0
Disable Brighten=1
Display Subtitles=0
Full Screen=1
SoftMirrorBlt=0
SoftBlt=0
SoftSrcKeyBlt=0
Disable Vertex Padding=0
Volume Movie=100
Volume Music=100
Volume Voices=100
Volume Ambients=100
Volume SFX=100
Font Name=
Double Byte Character Support=0
Drop Capitals=1
Display Frequency=60
Tooltips=60
Sprite Mirror=0
Gamma Correction=0
Brightness Correction=0
Backwards Compatible 3d=0
SoftSrcKeyBltFast=0
SoftBltFast=0
Strref On=0
First Run=0
Logging On=0
Cheats=0
Debug Mode=0
Screen Position X=133
Screen Position Y=0
[Alias]
HD0:=D:\Spiele\BGII - SoA\
CD1:=D:\Spiele\BGII - SoA\CD1\
CD2:=D:\Spiele\BGII - SoA\CD2\;D:\Spiele\BGII - SoA\CD2\
CD3:=D:\Spiele\BGII - SoA\CD3\
CD4:=D:\Spiele\BGII - SoA\CD4\
CD5:=D:\Spiele\BGII - SoA\CD5\
[Local]
Language=German
Language25=English
Zip=
Country Code=
[Uninstall]
Uninst_dir=C:\Program Files\InstallShield Installation Information\{8DAE4336-2B71-11D4-9A6C-006067325E47}
Uninst_dir_25=C:\Program Files\InstallShield Installation Information\{B8C3B479-1716-11D5-968A-0050BA84F5F7}
[GameSpy]
Enabled=0
Location=
[Game Options]
Difficulty Level=2
Automated Speed Adjustment=1
Enhanced Path Finding=1
Critical Hit Screen Shake=1
Low End Machine=0
Low End Machine 2=0
Footsteps=1
Attack Sounds=1
Low Mem Sounds 1=1
Low Mem Sounds 2=0
Pausing Map=0
Extra Feedback=1
Duplicate Floating Text=1
Disable Casting Glows=0
Disable VEFVidCells=0
Mid Level Brighten=1
High Level Brighten=1
Tiles Precache Percent=100
All Learn Spell Info=1
Automated Translucent Shadows=50
Automated Very Low Performance=30
Automated Low Performance=60
Automated Disable Brightest=40
Automated Limit Transparency=40
Automated Disable Casting Glows=40
Automated Disable VEFVidCells=30
Automated Mid Level Brighten=60
Automated High Level Brighten=80
Automated Foot Steps=70
Automated Attack Sounds=50
Automated 3D Animations=80
Automated Disable VVC Sounds=60
Automated Faster Blur=60
Disable Statics During Combat=0
Disable Footsteps During Combat=0
Disable Placed Sounds During Combat=0
Disable VVC Sounds=0
Faster Blur=0
Use 3d Animations=1
One Time Popup=1
Current Loading Hint=7
Mouse Scroll Speed=36
GUI Feedback Level=5
Locator Feedback Level=3
Bored Timeout=3000
Always Dither=1
Subtitles=0
Keyboard Scroll Speed=36
Command Sounds Frequency=2
Selection Sounds Frequency=3
Effect Text Level=63
Infravision=0
Weather=1
Tutorial State=1
Auto Pause State=0
Auto Pause Center=1
Quick Item Mapping=1
Environmental Audio=1
Heal Party on Rest=0
Terrain Hugging=0
HP Over Head=0
Hotkeys On Tooltips=1
Area Effects Density=100
Filter Games=1
Never Show Nuisance=1
Memory Access=100
Never Show Nuisance SOA=1
Memory Level=1
[Config]
General=1
Graphics=1
Sound=1
CacheSize=3000
ConfigWidth=800
ConfigHeight=600
[MOVIES]
BISLOGO=1
BWDRAGON=1
WOTC=1
INTRO15F=1
INTRO=1
BGINTRO=1
RESTCAMP=1
DEATHAND=1
FRARMINN=1
RESTINN=1
BEREGOST=1
NASHKELL=1
GNOLL=1
RESTDUNG=1
CAMP=1
WYVERN=1
SOAINTRO=1
I have disabled
Logging On=0
Cheats=0
Debug Mode=0
Disable Vertex Padding=0
in the hope that it would help. However, it didn't and didn't seem to have any effect (I think I will turn it on again).
Thanks for your help!
/e On the subject of scripts again:
here is a screenshot of me on the map dragons run/ar5500(pretty empty map). from unpause to pause it was 10 seconds where I didn't do anything. the lag (which is also hindering my mouse movement) is gone as soon as I pause, so I would think that scripts are causing it..
Edited by Roflcore, 12 January 2011 - 12:21 PM.