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BG1 NPCs for SoA & ToB


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#281 Austin

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Posted 23 January 2025 - 10:58 AM

The mod has been updated to version 15.4:
http://www.shsforums...cs-for-soa-tob/
https://github.com/S...oA-ToB/releases

List of changes:

  • Fixed SPIN115.SPL file (Tiax's "Summon Ghoul" spell)
  • Fixed a bug where the Xzar and Montaron component would not install in versions 15.2-15.3.
  • Added additional music tracks to the Shar-Teel romance
  • Improved Shar-Teel's alternate portrait a bit more
  • Reduced the number of sound phrases for Kagain


#282 Austin

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Posted 23 June 2025 - 08:53 AM

The mod has been updated to version 15.4.1:
https://www.shsforum...cs-for-soa-tob/
https://github.com/S...oA-ToB/releases

List of changes:

  • Added one new phrase to the romance with Shar-Teel
  • Added and fixed checks for already installed Lava’s «Faldorn BG2EE» mod, Lava’s «The Return of Xzar and Montaron» mod and Kulyok’s «Tiax in BG2» mod. If this is found by the installer, the components "Faldorn", «Xzar&Monty» and "Tiax&Quayle" will not be installed to avoid conflicts


#283 megrimlock

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Posted 25 June 2025 - 07:59 AM

For what it's worth, I recently played about with both Faldorn versions installed and it was... fine? Your Faldorn requires siding against Trademeet, whereas Lava's requires killing Faldorn to save Trademeet, and her being resurrected later. So they don't meet or overlap. Unless I didn't play deep enough into their respective content.



#284 Austin

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Posted 25 June 2025 - 10:59 PM

For what it's worth, I recently played about with both Faldorn versions installed and it was... fine? Your Faldorn requires siding against Trademeet, whereas Lava's requires killing Faldorn to save Trademeet, and her being resurrected later. So they don't meet or overlap. Unless I didn't play deep enough into their respective content.
Thank you! In the last update I added a check that will no longer allow two different versions of Faldorn to be installed at the same time. But our mod must be installed AFTER the Lava mod (and after all other mods on these NPCs) for this to work.
If the Lava's Faldorn mod is installed after ours, then yes, there will be two "versions" of Faldorn in the game. 
 
Our version of Faldorn can be recruited by any way of solving the Trademeet problem - both by the "evil" solution, in which you help her in the blockade of the city, and by the standard "good" solution (in this case, after killing Faldorn, you will meet her later in the Ruined Temple area). And in the second case, if you have both versions of Faldorn installed and the party already has Lava's Faldorn, you will encounter her double, so there is also a technical incompatibility between the mods. Therefore, I do not recommend installing this together.

Edited by Austin, 25 June 2025 - 11:10 PM.


#285 megrimlock

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Posted 27 June 2025 - 11:37 AM

Ah ok thanks, hadn't encountered your Faldorn there.

Can you still install Gnomes in the City if Lava's Quayle is present in the latest version? I like the extra Circus content.