Yay, Xan romance! This is going to be tragic and wonderful.
Also, 2. Better not to stop in the middle of everything for several days of travel if you don't have to.
Posted 01 June 2013 - 05:30 PM
Yay, Xan romance! This is going to be tragic and wonderful.
Also, 2. Better not to stop in the middle of everything for several days of travel if you don't have to.
Posted 01 June 2013 - 07:43 PM
How should we deal with the dead in our party now that we have access to instant resurrection via the Vault Keeper? 1. Keep things the same ........... 2. Raise but still Rest ............... 3. Vote each time .
Edited by Usurper, 01 June 2013 - 07:44 PM.
Posted 02 June 2013 - 09:50 PM





Madam, I bring gave news. In my travels, I came across a raided caravan... and the body of a young man, dressed in Silvershield colors. The bandits who killed him had this clasp.
Then Eddard is dead? That is grievous news. Give me that pin - I shall keep it in memory of my dear, dear step-son...
We're house cleaners.
Help! The estate is under attack! Help!



I care not for the feelings of your petty surface liege. I walk where I wish.
Gah! Cads and bounders! Have ye no appreciation for how much toil a garden can be?!


Luisa? Was she your daughter?
That is what she was... Have a look at my husband, who restlessly wanders these rooms. He has lost his mind.
I talked to the paladin that killed your daughter.
Yes, poor Sir Dauron...
"Poor Sir Dauron?" That doesn't sound as if you think he is capable of what happened.
We mourn her death endlessly, but I also feel sorry for the paladin.
From what Sir Dauron said, some mighty evil power was involved.
Did he tell you that? What did he say?
That your daughter was possessed by a demon.
Please, I beg you! People are so upset already! Do not keep saying that our child was indeed possessed by a demon... I am deeply thankful to Sir Dauron he never used that excuse to defend himself against the accusations addressed at him.
What exactly did happen?
It all started with Luisa... Our daughter suddenly developed magical powers. Strong magical powers. At the beginning we thought she finally turned out to be a sorceress...
But the powers became too powerful, too dangerous... and she turned evil. My poor baby... The demon took over her mind, like a mold takes over a loaf of bread.
My husband, who is wandering the house in search of his memories, no longer recognizing me as his wife, lost his mind due to the changes. Sir Dauron came to help us. All involved were sure the demon took the place of our child, like some foul doppleganger, but after he... killed her, there was nothing but our little girl. We heard a horrible laugh. Sir Dauron turned all white. He lost his honor while trying to save us from this horrible creature.
Do you think I am not mourning for my daughter? I miss my little baby... but she... she was goe long before her body was slain. She turned into a monster. Why does Sir Dauron have to carry such a heavy burden, when he only tried to help us?
You heard a laugh? Do you mean the demon could be still here somewhere?
Sir Dauron's comrades of the Order searched the city, but they did not find a trace of it.
That's horrible. We will see what will come out of it.
I had to tell it to somebody I guess. Please, leave us now.
I talked to Luisa's mother. She said you helped them defeat the demon.
Helm's blessing for the poor woman. I am thankful she does not bear any feelings of hatred towards me.
Why is it that there is nobody from the Flaming Fist chasing you?
The relevant people know what happened. There is no need for further actions, Helm be thanked. The situation is under control. There is no sign of the demon left in the city... otherwise I wouldn't still be standing here. *sigh*
I am not sure whether I am content with this situation. If the city authorities, at least, would make me bleed for what I did... But this allows me to atone for the things I did, and atone I will.
I had a strange encounter in the city. A nanny from Luskan spoke of a child who had developed great magical powers.
That... sounds exactly like what happened to little Luisa. From Luskan, you say? Maybe I have a chance of meeting that women here in Baldur's Gate, so she can give me more detailed information. Can it be that the demon fled to Luskan? I will find him. I will defeat him! This time I will be better prepared and will save the child's life!
I thank you! This information is most valuable to me. All I can offer you in return is the true thankfulness from the bottom of my heart. Helm's blessing be upon you. You have given me new hope. Luisa was killed by my hand, but I will find this monster and save other children. Maybe... Just maybe this will be sufficient so I can regain my honor.Posted 02 June 2013 - 09:50 PM




Tell your master Jardak that we want to talk to him right away.
Jardak will not see anyone... especially not a bunch of hooligans. Well, lest I seem rude, I had better introduce myself. My name is Drelik. Now that you know my name, I can guiltlessly go about the task of cleaning up the mess you've made, which incidentally includes removing you from the premises.













Who are you, and where did you get that cool armor? Hmmm, at least you have better fashion sense than your butler.
You don't understand the gravity of your situation. Stinking brigands, draw steel so that we might fight to the death!
















Posted 02 June 2013 - 09:51 PM

We wanted a tour.
Unfortunately, I cannot grant any of your desires, so could you kindly leave.
Not until we get to see Jhasso.
I don't know where he is. He's been missing ever since everything went strange. I've seen some of the other merchants change faces when they thought I wasn't looking. Yes... you heard me right, they changed faces! Some sort of shapeshifters have infiltrated the Seven Suns. If I were you, I'd get out of here while there's still time. That's what I'm planning to do.
My name is my business. I'm not here to exchange pleasantries.
If you wish silence, then we ask the same of you. Bother us not.
I did not object to the sound of your voice, merely the words you sought to form with it. Come, now, and provide me with information more to my liking.
Your wit shall be your coffin and every jest a nail. Come, my brothers. If they have not found us out by now, it will not take them long. We should not suffer fools so gladly when this much as at stake.





What would he have to say to me? Why do I need him?
I do not presume to say you need assistance. I merely meant to point you in a helpful direction. Making waves within Baldur's Gate without the sanction of the Flaming Fist can only lead to trouble for all concerned. Scar awaits you at the Flaming Fist headquarters in the southwest quadrant of the city.

According to one of the merchants we met, the Seven Suns has been infiltrated by some sort of shapeshifter. I don't know what kind of monsters they are, but the merchants are fearful.
This is very serious news. I must ask you another favor. If you were to return to the compound and destroy this infestation of monsters I would be willing to double your wage.
Sure we can go back, but the reward better be worth it.
I must thank you once again; you're doing a good service to this city.

We don't think we would be able to defeat all of the dopplegangers.
That's understandable; the creatures you have described are a very dangerous breed, IF they are the monsters I think they are. You'll still get an extra 1000 gold, and you need not worry about retaliation from these creatures. I'll be sending in a detachment of the Flaming Fist to deal with them. Unfortunately, using these kind of strong-arm tactics on the cities' premier merchant coster will bring down a lot of trouble on my head.
I have another job you may be interested in. You'll be will paid for your services. Care to hear more?
We're always interested in more work. What does it entail?
The problem is this: Every night people have been disappearing from the streets of the city. My men have been scouring the city trying to find the culprit, but so far to no avail. People have begun to get scared, and very few are willing to leave their homes at night. Something has to be done and fast. Would you be willing to take the job? I'd pay you 150 gold in advance with a 500 gold bonus if you discover what's been happening with the disappering citizens. What do you say?
We agree to your terms.
Your job is really simple; all I want you to do is patrol the east of the city and find an entrance to the sewers. Perhaps you'll get lucky and find out what's been happening. If you do find out what's been happening, come to see me at the Flaming Fist barracks. Our only clue so far has led us to the sewers, so if you want to explore them first, it would probably be a good idea. Also, we've found tracks of some many-legged creature, perhaps a centipede-like monster.
Posted 02 June 2013 - 09:51 PM














My pets, kill these intruders.
The s-stench... all the blood and these m-m-mangled b-bodies... I c-c-can't...
Let us p-put an end to this horrible m-monster... he m-must be stopped!
I think NOT!








Ooh, this is pretty scary, isn't it? I mean, I'd be scared without the rest of you.





Who exactly are your people?
My people are rulers of the deeps. Where your peoples wastes are sent, that where we thrive. Ratchild's tribe is stronger than all others. Ratchild's tribe trained to beat anyone... ANYONE. No one can stand up to Ratchild and tribe!
That's wonderful that you live down here where all of our waste is dumped. You should be real proud.
You underestimate Ratchild. Many have done so... even Harpers have done so. All have felt Ratchild's wrath!





Thy decency is refreshing when so many we meet are... lacking.
Your honesty is refreshing, but lace it well with tact.

Posted 02 June 2013 - 09:52 PM

... drip of waterrr mingllles with the gurgllling of the dead... They have wanted you dead, you know!
Who are you and who are these shambling creatures that you surround yourself with?
Who amm I, whoo indeed... it has been so llllong since I had hideous fform and... and shape lllike you... Hah, in yourr mind, I see things I recognize therrre, a place you calllled home, once...
Candlekeep. Until this springtide it was the only place I had ever known.
Candlllekeep... I was therrre, wassn't I... Yes, when I wass in my younger forrrm, when I wasss a mage so proud offf my talllent, of my craffft... But I transcended that llong ago and llleft it behind... Rrrrgh, you havve awakenned an ollld hunger in me, a hunger for substance, chilllld! Come closer, that I might gorge myselllf on you.








Your flesh! It's all green and alive and... and crawling! What has done this to you?!
Foolisch one, you mishtake a... schlopsche... a blesching for a curshe... schollpsh... What isss thish meagre flesch in the facshe of shusch terrific beauty? It isss Schlumpsha who hassh done thisch to me and you would be blesshed schould he grant you the shame privilege...




We learned that an ogre mage holed up in the sewers was responsible for all the disappearances. He had several carrion crawlers that would steal out at night to carry off random victims. The crawlers used their hapless prey as food, whilst the ogre mage took any valuables they might have.
You've done a good job and earned your bonus in full. Do you have any of the items possessed by the ogre's victims? I'm sure their families would like to have something to remember their loved ones. We know for a fact that the Sashenstar family lost a daughter to those creatures. She had a signet ring, a ring inset with a ruby.
Yes we did, we'll happily return it.
I recognize this ring. This belonged to the Sashenstars' daughter; she was among the missing, as well. I am certain that the family will want to have a proper burial for their daughter. Would you be willing to return to the sewers and retrieve the body? You may return it to me and I will break the news to the Sashenstars.
If it will help to becalm a grieving family, I will do whatever I can. I shall return the body to you.
You are a valiant person indeed. I will wait your return.




Yes, actually. Here you go.
You have done well, and perhaps now the Sashenstars will find some peace. Please accept this 1500 gold bonus for the return of the body. Anyway, I'm going to need some people to do some investigating of the Iron Throne. I'm just going to finish up some paperwork, then I'll be just outside the main doors of the Flaming Fist compound. If you wish to discuss the Iron Throne, just come talk to me there.










Posted 03 June 2013 - 07:40 AM
Syvishtar gets all the manuals!
Posted 05 June 2013 - 12:46 PM
Syvishtar - maybe it will help keep you out of trouble a bit more! ![]()
-Y-
'Go for the optics, Chiktikka. GO FOR THE OPTICS!!' - Tali vas Neema
DLTCEP Tutorials Update Page
DLTCEP Tutorials Main Page
Yovaneth's AI Scripts for BG1, BG2-SoA and IWD1
Fishing for Trouble - a quest mod for Shadows of Amn
Posted 05 June 2013 - 12:48 PM
Yeah - As always Syvishtar get it.
Posted 06 June 2013 - 01:01 AM
Jope... Syv should get the manuals.
Posted 06 June 2013 - 07:54 AM
Who should get the Manual of Quickness of Action? Syvishtar .................... Imoen ...........
Posted 06 June 2013 - 07:55 AM


Of course we'll come, especially if we have an audience with the Grand Duke.
Just follow me. I'll take you to the Flaming Fist compound. The Grand Duke is waiting for us.
We've learned that they're involved in a plot that threatens the stability of your city.
From what I have been told, you have been quite a thorn in the side of the Iron Throne. I'm interested in you, because of the obvious hatred that they hold for you. Their recent activities have been brought to my attention, and I am very dubious about the intent of the Throne. I think it is far too easy to blame the recent caravan raids and iron shortage on the Zhentarim. Though the evidence does point to them, they do not have much to profit, while the Iron Throne has everything to gain. I have much to concern me right now, especially with tension rising between our city and the nation of Amn. Unfortunately my hands are tied; I can't act against the Iron Throne until I have hard evidence of their wrong doing. That's, of course, where you come in. I need a small group of spies to break into the Iron Throne headquarters and see if they can find any proof of the Throne's involvement with the caravan raids. If you do this for me you'll be paid extremely well; 1000 gold to divide among yourselves. What is your answer?
1000 gold?!? Consider us hired!
You have made a wise decision. It is a difficult mission that I give you, but I am sure that you have the wherewithal to make it through. Return and report to me once you feel you have enough information to use against the Iron Throne.
There is another case, too. Our Citadel on the North border seems to have strange things going on. A messenger told me that people were disappearing recently, but I cannot send anyone there who might be loyal. If you are able to spend a few days, just visit the place and try to find out what's going on there.
We'll be back as soon as possible.








We just want to take a look around.
Sorry, no money, no entry.
Okay, here's your damn money.
Thanks chum.



We're new recruits. We were told to have a look around, so that's what we're doing.
Lying scum! There aren't any new recruits.


We're seeking employment with the Iron Throne. If you could just direct us to someone with whom we should speak, we will be on our way.
We don't need any new employees, now get lost.
Madness in this much-lauded tower? That there be malice here, I have no doubt... but madness? Never.
Then clearly you know it not! Madness seethes here and amongst Sarevok's crazed acolytes it overflows. I'm a simple merchant after a pretty coin, but I swear it isn't worth it to suffer this place so long.
After a pretty coin, are you? Would 300 gold pieces be enough to make you stay awhile and tell me what you know of this place?
Aye, I guess, but I'll not be long about it. The acolytes I mentioned, they stay with Thaldorn on the fifth floor. Eight of them, there are, and their madness comes in pairs: two priests, two mages, two assassins, two hardened thugs. But there is something wrong about them... if they were here for the simple joys of a pretty coin, I'd have no quarrel with them. But no: they would not deign to be so human. There is something more, some secret agenda and I know not what... Ack, even now I can feel their pestilential eyes upon me. Your lucre can keep me here no longer, I'm afraid.


Posted 06 June 2013 - 07:56 AM

The fifth floor. Sarevok asked us to deliver an important message to his acolytes.
Hmph. Better you than me. Working with that crowd can be downright creepy, some days.
Creepy? How do you mean?
I seen people go up there with... with one face and... and come back down with another. I don't know how else to say it... I got a keen eye for faces, I do, and I think... I think them people going up and down know it, too, 'cause one time one of them caught me looking at him and he winked right at me and the... and he changed the colors of his left eye, right as I was watching him! It started out a chocolate brown but then it went all quicksilver for a moment, like the mercury the mages play with, and then he was gone and out the door, laughing his high-pitched laugh.
Well, mark my eyes now and mark them well. If they go all quicksilver when I come back down, take that dagger from your belt and gouge the offending eye from my skull quick as lightning, because it won't be my own. I don't know what's going on but you're right: It's creepy and, had I a choice, I'd want no part of it.
Aye, friend. I wish we all had no part in it... But I have marked your eyes and your face as well. I pray they do not shift on me.

We've just come from Cormyr. With business going so well there, we have brought a large sum of surplus money for your superiors. I'm sure they wouldn't wish to be kept waiting.
That's funny, 'cause last I heard, the Iron Throne was banned from operating in Cormyr. Lying scum! I don't know how you've got this far, but you'll get no further.

We must ask for a name before we go telling the whereabouts of Iron Throne high-ups.
I'm Nortuary, and your Iron Throne 'high-up' answers to me! I've just arrived from Selgaunt in Sembia. The council wishes to know how things are faring. Now tell me where I can find Rieltar!
Actually, we don't really now where he is at the moment. We apologize for any inconvenience we might have caused you.
Damn it, is anyone competent here!
Of course. How may I assist you, Ma'am.
Ma'am this, ma'am that, I have little desire to suffer through more of your flat gentility. You may call me Emissary Tar and direct me towards the nearest staircase. I have some important business to conduct on the fifth floor on behalf of the Grand Dukes.
Ma-- ... Emissary Tar, would it be untoward of me to inquire as to the nature of your business on the fifth floor?
It is hardly a secret. The Grand Dukes have sent me to negotiate a new iron treaty with Thaldorn. It appears that the Merchants' Consortium and the Seven Suns have voluntarily granted the Iron Throne temporary control over their mines in order to simplify the city's supply struture and thereby strengthen the war effort... should it come to that. I am here to ensure that we have access to that iron at a favorable price. The Iron Throne has been more than cooperative with us to date and I doubt that they will change their tune now. Now, if you'll excuse me, I have no intention of being late for my negotiations.




We're merchants just out of Sembia.
Out of Sembia, eh? Well if yer looking for Reiltar or Brunos, you won't find them here. They're off to Candlekeep for some important business.
... Zhalimar Cloudwulfe, Gardush, Naaman, Diyab, Shennara, Kaalos, Aasim, and Alai, all of them quite respectable people and eager to meet you. We also have a ninth member on that board, today, a Mr. Lyle Espejo. He is there to ensure that things go smoothly in this time of transition. As for the agenda...
Please, Mr. Gurn, I have my own copy of the agenda and no desire to waste any more time here than necessary. If you would be so kind as to allow me to proceed upstairs to the negotiations, I would be very grateful.
Yes, true, very well then, Emissary Tar. Proceed upstairs and don't allow me to keep you here a moment longer. Great things are afoot and I am very proud to have met you on behalf of the Iron Throne and I hope, for everyone's sake, then, that the... negotiations... proceed swiftly, yes, thank you.



We're the mercenaries who've been messing up all your operations these past weeks. Tell us everything you know or we'll kill you where you stand!
Wait! Don't kill me please! What do you want to know? I'll tell you anything.
Where are your leaders?
They-They're at Candlekeep, at some important conference.
Please leave; I promise not to tell anyone you're here.
What are the Iron Throne's plans?
I couldn't tell you that... I'm not privy to that kind of information. You-you'd have to ask Rieltar, Brunos or Thaldorn.
Posted 06 June 2013 - 07:56 AM

My name is Syvishtar. I was wondering if I could ask you a few questions.
Syvishtar, you say? Ah yes, Sarevok warned us you might try to meddle. That meddling will stop here, however.
And who are you to say so? I've crushed all those before you!
Those before us were fools, as you are. Those before us were weak, as you are. Those before us were not Zhalimar, or Gardush, or Naaman, or Diyab, or Shennara, or Kaalos, or Aasim, or Alai. Those before us are dead, as you will be. So it has been decreed; so it shall be done. So orders Sarevok!

































Edited by Usurper, 06 June 2013 - 07:57 AM.
Posted 06 June 2013 - 07:57 AM


We can't do that until you answer some questions.
You're here to kill me aren't you. You can't kill me! Do you know who I am? I'm Thaldorn, one of the leaders of the Iron Throne.
Where can we find documents that will implicate your organization for its involvement with the bandit raids and iron shortage? Tell us or die.
Please don't hurt me! You can find everything you need with Rieltar, he's the true leader of the operation. He always carries everything on his person. Am I free to go?
If you tell us where the leaders of the Iron Throne are located, we might let you go free.
The other leaders, Brunos and Rieltar, they're at Candlekeep, attending business with some benefactors from the south. Will you let me go now, please?
Candlekeep? Yet more aimless trekking across the countryside, then.
Please, just let me go!
You're free to go.













Exactly the tale I would expect an enemy in disguise to spin. 'Ware, Syvishtar.
What do you want, "friend"? I've no time for idle chatter.
I find your manner displeasing, though I suppose it has been your trials that have made you this way. I am an aide of Scar's. His instructions were to follow you and see that you don't get into more trouble than you are worth. You seem capable of handling yourself, but I still think you would benefit from a visit to the Flaming Fist headquarters.
Scar? What does he have to say to me?
I do not know. That is for you and him to discuss. He awaits you at the Flaming Fist headquarters in the southwest quadrant of the city.

We know that any incriminating evidence would be found with Reiltar, the overall leader of the Iron Throne in Baldur's Gate. He's currently supposed to be at Candlekeep on some sort of business.
Then there is only one thing to do: travel to Candlekeep and learn what they're doing there. Whatever it is, it can't bode well for the fortunes of this city. Take this book. Without it, the Keeper of the Portal won't allow you entrance into the library. Here also is the reward money that I had promised you.Posted 06 June 2013 - 08:09 AM

Alora: A level 11 halfling Burglar with 105 in Open Locks and Find Traps, 130 in pick Pockets, and 100 in Detect Illusion. She is proficient in Clubs, Maces, and Slings. She is also proficient in Single Weapon Style.
Bjornin: A level 7 human Dragonslayer. He is a Specialist in Spears, Halberds, and Two Handed Weapon Style.
Black Bear: A level 4 bear Monk.
Branwen: A level 5 human Battleguard of Tempus who knows level 1, level 2, and level 3 cleric spells. She is a Specialist in War Hammers and proficient in Slings as well.
Bub Snikt: A level 4 human Berserker. He is a Master of Daggers and Proficient in Two Weapon Style.
Conchobhair Strongblade: A level 7 human Holy Swordsman who is a High Master of Two Handed Swords and is Proficient in Two Handed Weapon Style. He also carries around his own magical two-handed sword, Conchobhair's Dragonslayer.
Coran: A level 7 elf Huntsman with 80 in Open Locks, 98 in Move Silently, and 100 in Set Traps. His Backstab Damage is x3. He can create stun arrows and cast Web. He is also proficient in Long Swords and a Specialist in Long Bows.
Dynaheir: A level 4 human Sorceress who knows a couple of level 1 and level 2 spells. She is proficient in Darts.
Edwin: A level 7 human
Faldorn: A level 7 Shadow Druid who we met in the Cloakwood Grove who can cast level 1, level 2, level 3, and level 4 druid spells. She is proficient in Clubs, Maces, and Two Weapon Style.
Ferthgil Trollslayer: A level 8 dwarf Troll Slayer. He is a High Master of Axes and a Specialist in Sword and Shield Style. He also has his own weapon, armor, and helm: Ferthgil Trollslayer's Battle Axe +3, Ferthgil's Dwarven Mithril Plate Battle Armor, and Ferthgil's Helmet.
Finch: A level 7 gnome Priest of Deneir who knows level 1, level 2, level 3, and level 4 cleric spells. She is proficient in the Flail, Sling, and Sword and Shield Style.
Firebead Elvenhair: A level 11 human Enchanter who can cast level 1, level 2, level 3, and level 4 spells. He is specialized in Daggers.
Garrick: A level 5 human Singer who doesn't know any spells yet, but could cast level 1 or level 2 spells if he was taught any. His Pick Pockets is 65. He is proficient in Daggers, Cross Bows, and Single Weapon Style.
Gavin: A level 5 human Morninglord of Lathander who knows level 1, level 2, and level 3 cleric spells. He is proficient in War Hammers, Maces, and Slings.
Imoen: A dual-classed level 7 human Charming Rogue / level 8 Mage who can cast some level 1, level 2, level 3, and level 4 mage spells. She is proficient in the Quarterstaff and Two Handed Weapon Style.
Indira: A level 6/6 half-elf Fighter/Mage who can cast some level 1, level 2, and level 3 mage spells. She is Specialized in Long Swords and Short Bows. She is also proficient in Spears and Two Weapon Style.
Jaheira: A level 5/5 half-elf fighter/Priest of Sylvanus who can cast some level 1, level 2, and level 3 cleric spells. She is a Specialist in the Quarterstaff and the Cross Bow.
Jet'laya: A level 8 Feywarden of Corellon who can cast level 1, level 2, level 3, and level 4 cleric spells. She is also a Specialist in Maces and Sword and Shield Style. She has her own weapon, shield, and armor: the Mace of Contrition, a Small Shield +2, and Jet'laya's Chainmail.
Kagain: A level 6 dwarf Gladiator. He is a Master of Axes and Specialized in Sword and Shield Style.
Keiria Silverstring: A level 6 half-elf Spellsinger who can cast quite a few level 1 and level 2 spells. Her Pick Pockets is 77. She is proficient in Long Swords, Cross Bows, and Single Weapon Style. She has her own crossbow, Keiria Silverstring's Light Crossbow of Speed, and her own armor, Keiria Silverstring's Studded Leather Bard Armor +1.
Khalid: A level 5 half-elf Duskblade. He is a Specialist in Long Swords and Sword and Shield Style, and has become proficient in Bastard Swords.
Kivan: A level 6 elf
Minsc: A level 5 human Ranger. His Stealth is 47. He is a Specialist in Two Handed Swords and Two Weapon Style. He is also proficient in Maces, Long Bows, and Two Handed Weapon Style. His favored enemies are Gnolls.
Mur'Neth: A level 4 ghaunadan Ghaunadan. His Open Locks is 55 and Move Silently is 75. His Backstab Damage is x2. He is proficient in Daggers, Clubs, and Darts.
Quayle: A level 8/9 gnome Cleric/Illusionist who can cast Level 1, 2, 3, and 4 arcane spells (although he only knows Blindness and Magic Missile), and also level 1, level 2, level 3, and level 4 divine spells.
Rose: A level 4 half-elf White Dragon Disciple who knows some level 1 spells and can cast Chill Touch innately. She has 75 in Pick Pockets. She is proficient in Short Swords, Darts, and Sword and Shield Style.
Safana: A level 7 human Treasure Hunter. She has a 94 in open Locks, a 94 in Find Traps, a 105 in Detect Illusion, and a 50 in Set Traps. Her Backstab Damage is x1. She is proficient in Daggers, Cross Bows, and Single Weapon Style.
Lady Seafoam Wonderbounce: A level 6 sirine Beguiler who is a Grand Master of Long Bows, and is proficient in Short Bows, Spears, and Halberds.
Skeezer Lumpkin VI: A level 4/5 gnome Illusionist/thief who knows some level 1 and level 2 spells. His Open Locks is 50, Find Traps is 50, and Detect Illusion is 55. His Backstab Damage is x0. He is proficient in Quarter Staffs, Two Handed Weapon Style, and Single Weapon Style. He has his own helmet, mage robe, and staff: Skeezer Lumpkin's Dwarven War Helmet, Skeezer Lumpkin's Mage Robe, and Skeezer's Staff of Unpredictability.
Squirrel: A level 5 squirrel Avenger who can cast Level 1, Level 2, and Level 3 druid spells.
Thorfinn Hauskluniff: A level 4 human Frost Dweller. He is a Specialist in Axes and is a Master of Two Weapon Style.
Tiax: A level 2/2 gnome Strifeleader of Cyric/thief who can cast some level 1 cleric spells and can summon a ghast in battle. His Find Traps is 50. His Backstab Damage is x2. He is proficient in Maces and Slings.
Viconia: A level 6 drow Nightcloak of Shar that can cast some level 1, level 2, and level 3 cleric spells. She is proficient in Maces, Slings, and Sword and Shield Style.
Will Scarlet O'Hara: A level 1 human Troubadour. His Pick Pockets is 21. He is proficient in Flails and Sword and Shield Style.
Yeslick: A level 7/7 dwarf Fighter/Cleric who can cast level 1, level 2, level 3, and level 4 cleric spells. He is a Master of War Hammers, Specialized in Slings, and is proficient in Sword and Shield Style.
Xan: An amazingly handsome level 5 elf Bladesinger. He is a Master of Long Swords and Specialized in Single Weapon Style.
Xzar: A level 3 human Necromancer that knows a few level 1 spells. He is proficient in daggers.Edited by Usurper, 06 June 2013 - 08:18 AM.
Posted 06 June 2013 - 08:20 AM
If any of you guys have any clues about how I could perhaps salvage the NTotSC mod, I've tried to post in detail about the problems I'm having here.
Posted 06 June 2013 - 10:03 AM
My votes are:
Finch: +1
Imoen: +2
Minsc: +1
Gavin: +1
Syvishtar gets the tomes.
Posted 06 June 2013 - 10:45 AM
Xan +5
also Syvishtar, all the tomes, etc.
I think copying & pasting the area files from the NSotSC folder into your override might work, but I don't have BWP installed anymore so I can't check for you.
Edited by AmyAE, 06 June 2013 - 10:46 AM.