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Need help: change-log on NT areas


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#1 Turambar

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Posted 11 December 2011 - 03:31 AM

I've started working on a new version of NTotSC (currently unsupported); I'd need to know if any mod changes the NT areas.

Could anyone with as many mods as they can (I think that's called an expert install), including NT, change-log all NT .are files?
Their names match ~ar[0-9][0-9]pb\.are~
You will probably find some mods such as fix area creature references from IA, which use COPY_EXISTING_REGEXP ~.*\.are~, but I'm not interested in those. I'll need to know if any mod specifically modifies some NT areas.
Here's the topic for results, suggestions, and so on.

Edited by Turambar, 11 December 2011 - 03:33 AM.

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#2 Lollorian

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Posted 11 December 2011 - 05:38 AM

Not exactly an expert install, but I did a preliminary search for anything that mods NTotSC's areas :D

Search string:
ar[0-9][0-9]pb|ar9001|ar9002|AR9PBA|ar9305

NTotSC (obviously)
NTotSC v171 Patch (more obviously)
Turambar's fixes and tweaks (;))
Bp-Balancer (all round balancing... aka breaking quests and stuff)
Vecna (no clue :blink: it groups ar01pb & ar02pb with lots of areas to do something freaky)
aTweaks (ar33pb)
Infinityanimations (prolly the same as Vecna)
Aurora (same as IA and Vecna)

Also, for better hits, searched for anything doing a COPY_EXISTING_REGEXP of areas :)

Turambar's Fixes and Tweaks
Ajantis BG1
Haiass (adds missing script names/creates dummy ones if missing)
iiKeyNames (incomprehensible freakiness :lol:)
Pack mule Mod
d0Tweaks
DKDrizzt (Octavian's Drizzt)
SCS
SCSII
Unique Artifacts
BG2Tweaks

Edited by Lollorian, 11 December 2011 - 05:39 AM.

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#3 Turambar

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Posted 11 December 2011 - 08:08 AM

Not exactly an expert install, but I did a preliminary search for anything that mods NTotSC's areas :D

thank you very much

Search string:

ar[0-9][0-9]pb|ar9001|ar9002|AR9PBA|ar9305

I only needed the PB areas, actually... I'll tell you the reason below

Bp-Balancer (all round balancing... aka breaking quests and stuff)

That's MM75, IIRC? I'll have to ask him first...
edit: where is the BP balancer support forum/topic? whom should I contact?

aTweaks (ar33pb)

It's just one line, so it's fairly easy to change that

Vecna (no clue :blink: it groups ar01pb & ar02pb with lots of areas to do something freaky)
Infinityanimations (prolly the same as Vecna)
Aurora (same as IA and Vecna)

Also, for better hits, searched for anything doing a COPY_EXISTING_REGEXP of areas :)

Turambar's Fixes and Tweaks
Ajantis BG1
Haiass (adds missing script names/creates dummy ones if missing)
iiKeyNames (incomprehensible freakiness :lol:)
Pack mule Mod
d0Tweaks
DKDrizzt (Octavian's Drizzt)
SCS
SCSII
Unique Artifacts
BG2Tweaks

I've looked at the others, but found no specific reference to any PB area in particular, so those should not be touched.

I was thinking of prefixing all NT areas, but of course, it's something which must be done with great care.

Edited by Turambar, 11 December 2011 - 11:07 AM.

Turambar

Currently supporting: DSotSC for BGT, NTotSC - forum

Turambar's fixes and tweaks for BG2, BGT, DSotSC, NTotSC, SoBH and more!

 

Before posting questions (even regarding posts written by myself), please look at Jarno Mikkola's FAQs for the Megamods!
(how to correctly report CTDs)

 


vipersig.jpg