
When does Yvette become real?
#1
Posted 09 May 2012 - 06:19 PM
This means I'd like to make Yvette an active party member as soon as possible. I was a bit confused by your walkthrough ... do you mean Yvette won't become a real person instead of a scroll until I get to Spellhold?
btw I'm enjoying my chats with the parchment.
#2
Posted 09 May 2012 - 06:38 PM
But as I said - to have her in party you need to be a male character and romance her.
“No live organism can continue for long to exist sanely under conditions of absolute reality.” - Shirley Jackson, The Haunting of Hill House
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#3
Posted 09 May 2012 - 06:57 PM
#4
Posted 09 May 2012 - 11:48 PM

However - I won't tell you more details



“No live organism can continue for long to exist sanely under conditions of absolute reality.” - Shirley Jackson, The Haunting of Hill House
Interested in my mods? Check Weasel Mods website and forums to see the full list of my projects. If unavailable, check the alternative download (@DropBox).
Want to buy me a coffee? Read this post first.
#5
Posted 10 May 2012 - 08:47 PM

Here's the relevant global variables ...
YVETTECHANGE 2
YVETTEDRAWINGREST 339445
YVETTEMATCH 1
YVETTEROMANCEACTIVE 1
YVETTEROMANCETALK 1
YVETTESTORYTOLD 2
#6
Posted 10 May 2012 - 10:32 PM
EDIT:
You've got some kind of random bug. Try using this:
CLUAConsole:SetGlobal("YvetteChange","GLOBAL",1)
And then rest. Check if she appears after "you wake up".
Edited by Lava Del'Vortel, 10 May 2012 - 10:41 PM.
“No live organism can continue for long to exist sanely under conditions of absolute reality.” - Shirley Jackson, The Haunting of Hill House
Interested in my mods? Check Weasel Mods website and forums to see the full list of my projects. If unavailable, check the alternative download (@DropBox).
Want to buy me a coffee? Read this post first.
#7
Posted 11 May 2012 - 06:07 PM

#8
Posted 12 May 2012 - 01:08 AM

“No live organism can continue for long to exist sanely under conditions of absolute reality.” - Shirley Jackson, The Haunting of Hill House
Interested in my mods? Check Weasel Mods website and forums to see the full list of my projects. If unavailable, check the alternative download (@DropBox).
Want to buy me a coffee? Read this post first.
#9
Posted 20 May 2012 - 09:04 PM
I've got another query - is it possible to use actual arrows in Yvette's bow? It would be really useful for her to get the THACO and Damage bonus's that an arrow can give.
And yes ... I'm having LOADS of fun

#10
Posted 20 May 2012 - 09:31 PM


“No live organism can continue for long to exist sanely under conditions of absolute reality.” - Shirley Jackson, The Haunting of Hill House
Interested in my mods? Check Weasel Mods website and forums to see the full list of my projects. If unavailable, check the alternative download (@DropBox).
Want to buy me a coffee? Read this post first.
#11
Posted 31 May 2012 - 01:30 PM
I've got another query - is it possible to use actual arrows in Yvette's bow? It would be really useful for her to get the THACO and Damage bonus's that an arrow can give.
If you're up for it, here's a fix:
- Put the arrows you want to use in your inventory. Save your game and exit.
- Open the game in ShadowKeeper and click your inventory. Double-click the arrow and click "Extract Item." Copy the item code.
- Open NearInfinity and locate the item code under "ITM."
- Click the "Edit" tab. Under each instance of "Unusable By" (there are multiple), click "Select None."
- Exit NearInfinity and save the changes when you are prompted.
- Go back to the game. Yvette can now use arrows! (Of course, so can every other character, but since arrows are only useful for characters who can use bows, it shouldn't make a difference in your game.)
#12
Posted 24 November 2012 - 08:46 AM
YVETTECHANGE 1
YVETTEDRAWINGREST 60332
YVETTERJAHEIRACONFLIC 1
YVETTEMATCH 1
YVETTEROMANCEACTIVE 1
YVETTEROMANCETALK 5
YVETTESTORYTOLD 2
#13
Posted 24 November 2012 - 08:52 AM
“No live organism can continue for long to exist sanely under conditions of absolute reality.” - Shirley Jackson, The Haunting of Hill House
Interested in my mods? Check Weasel Mods website and forums to see the full list of my projects. If unavailable, check the alternative download (@DropBox).
Want to buy me a coffee? Read this post first.
#14
Posted 24 November 2012 - 03:35 PM
Tried resting?
Oh yes, quite a few times, in different inns.
Do I need to sleep outside or something?
#15
Posted 24 November 2012 - 03:41 PM
If it doesn't work, change the variable to 2 on your own and summon the cre using console.IF
Global("YvetteMatch","GLOBAL",1)
Global("YvetteChange","GLOBAL",1)
Global("YvetteRomanceActive","GLOBAL",1)
PartyRested()
THEN
RESPONSE #100
DestroyItem("YxDraw")
SetGlobal("YvetteChange","GLOBAL",2)
CreateCreatureObjectOffset("YxYve1",Player1,[30.30])
ActionOverride("YxYve",StartDialogueNoSet(Player1))
Continue()
END
“No live organism can continue for long to exist sanely under conditions of absolute reality.” - Shirley Jackson, The Haunting of Hill House
Interested in my mods? Check Weasel Mods website and forums to see the full list of my projects. If unavailable, check the alternative download (@DropBox).
Want to buy me a coffee? Read this post first.
#16
Posted 07 December 2012 - 05:50 PM
So, an interesting/odd development: Jaheira went to the Harpers, so I picked up Valygar to do the Planar Spehere. I slept to memorize spells before the battle with Lavok, and 1) Yvette finally decided to make an appearance, and 2) Jaheira decided it would be a fine time to return to the party. So, that's pretty weird. I assume something in my Big World install is messing with what constitutes a safe area, or something? Because I can't get Jaheira to return or Yvette to show up anywhere else so far.
#17
Posted 08 December 2012 - 03:19 AM
And I hope you had a nice night and that it wasn't because of Jaheira and Yvette why you got drunk

“No live organism can continue for long to exist sanely under conditions of absolute reality.” - Shirley Jackson, The Haunting of Hill House
Interested in my mods? Check Weasel Mods website and forums to see the full list of my projects. If unavailable, check the alternative download (@DropBox).
Want to buy me a coffee? Read this post first.
#18
Posted 08 December 2012 - 04:45 AM


Also start by posting your WeiDU.log (its a file in your BGII folder) in the thread you open. And wow, you type normal when drunk

Oh come now Lava manActually, I am against mega-intstallations. One get nothing but million bugs...


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#19
Posted 08 December 2012 - 06:01 AM



I hope you'll find a way to fix it, though

“No live organism can continue for long to exist sanely under conditions of absolute reality.” - Shirley Jackson, The Haunting of Hill House
Interested in my mods? Check Weasel Mods website and forums to see the full list of my projects. If unavailable, check the alternative download (@DropBox).
Want to buy me a coffee? Read this post first.
#20
Posted 09 December 2012 - 01:25 AM
Thanks for the help.