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[Solved] Does BGT add BG2 spells to BG1 portion of the game?

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#1 jacklhoward

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Posted Yesterday, 11:59 AM

Arcane spells like call familiar, spell thrust, to name a few..
If not, are there tweaks that add a greater variety of spells into bg1 part of BGT?


Edited by skellytz, Today, 05:37 AM.
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#2 skellytz

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Posted Today, 05:35 AM

Sword Coast Stratagems

Standardise spells between BG and BG2 (TUTU, BGT)

At the moment, BG1Tutu and BGT are both a bit inconsistent in their use of BG2-only spells (like Stoneskin or Holy Smite). Non-player characters don't have any of these spells, and enemies don't use them, but party sorcerors, clerics and druids have access to them, and party mages can choose them at first level.

This component offers two alternative ways to resolve the inconsistency. The first (available only for BG1Tutu players) blocks player access to all BG2-only spells except for Find Familiar and the various wild-magic spells.

The second alternative reintroduces into BG all of the new wizard spells of fifth level or lower. Some are added to stores, others to treasure caches; see here for all of the locations.

Note that this is not needed for BG:EE because the BG2 spells are already available. (In fact, the code to make them available is based on SCS code, so in effect this component is already included in BG:EE.)


#3 jacklhoward

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Posted Today, 05:55 AM

Sword Coast Stratagems

Standardise spells between BG and BG2 (TUTU, BGT)

At the moment, BG1Tutu and BGT are both a bit inconsistent in their use of BG2-only spells (like Stoneskin or Holy Smite). Non-player characters don't have any of these spells, and enemies don't use them, but party sorcerors, clerics and druids have access to them, and party mages can choose them at first level.

This component offers two alternative ways to resolve the inconsistency. The first (available only for BG1Tutu players) blocks player access to all BG2-only spells except for Find Familiar and the various wild-magic spells.

The second alternative reintroduces into BG all of the new wizard spells of fifth level or lower. Some are added to stores, others to treasure caches; see here for all of the locations.

Note that this is not needed for BG:EE because the BG2 spells are already available. (In fact, the code to make them available is based on SCS code, so in effect this component is already included in BG:EE.)

ty very much







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