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Schatten

Member Since 04 May 2003
Offline Last Active Feb 06 2005 01:59 PM

Posts I've Made

In Topic: Insults to the authors

11 December 2004 - 12:41 PM

hehe, if mathematical questions arise for me you are now my new source. :hug: :D

In Topic: Insults to the authors

10 December 2004 - 10:50 AM

I am a Math Student.

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really? :blink:

In Topic: planescape rats??

07 December 2004 - 10:55 AM

got my attention. i dont have ps. could someone send me the relevant scripting parts?

In Topic: Sorcerer Changes

30 November 2004 - 04:21 AM

It's nice to follow Pnp for the good things, not for the lame ones.
Also, we don't have an electronic DM that can adjust things when needed!
I thought at first we could discriminate between the number of affected creatures,
but this isn't the case: there are spells that affect the entire party without projectiles, conversely there are spells that affect one single creature using a pro.

The ability isn't needed (sorcs have already TONS of abilities, especially in V2, it would actually create problems with tables like the ones for bards, which have less stuff), and it's just likely to cause bugs and inconsistencies.
All in all, it's a mess, and I see why this opcode was left unused.

My comrades, once again: please start working on things after they've been debated..

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this has merits.... if only, i would implement this only for certain spells like stoneskin to save an extra cast after rest but not for things like protection from or so.... dont know...

In Topic: Sorcerer Changes

26 November 2004 - 06:32 AM

ummm... what exactly is the difference between the spells it works and and it does not work on? only projectiles?

as for the different implementable ideas i would choose the first one with 30-40% or something.