Cirocco
Member Since 05 May 2004Offline Last Active Jul 14 2004 05:03 PM
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In Topic: Planar Sphere Mod (VERY OLD POST Please use a newer one -Duality)
19 June 2004 - 01:13 PM
Theres no conflict with the harper quest if you do all parts of Harper Quest that involve going to hall before doing main quest of Planar Sphere Mod.
In Topic: Planer Sphere End Quest Problems
05 June 2004 - 05:07 AM
Erk, guess I should have paid more attention to the threads *before* I finally managed to get through to the final encounter *whaps self* 
I like this mod a lot, finaly a reason to want to get that Planar sphere apart from the once fortnightly potion set that I've never bothered picking up..I'll definitely keep it in any game I'm going to be playing with any sort of mage/mage combo .. Though even when hlidskialf gets the end bugs ironed out and it's fully functionable I don't think I'll be doing thr main quest of it more than this one time, I could possibly see this as a retirement (more likely all dead by the end
)quest for a very very high level P&P party or maybe an entire CRPG plot.. it doesn't fit well from a RP play through the game.. still it's fun to do once for the challenge, even if some of it was just a bit to challenging.. taking on Goverment district with everyone at 25+ thaco was certainly um.. well was one of the few times I resorted to the Bhallspawn power of CTRL-R (the entire multiverse was at stake.. I had to
.. prob didn't help that I'd taken it on with a lowish level party)
I'm off to try some global hunting
I like this mod a lot, finaly a reason to want to get that Planar sphere apart from the once fortnightly potion set that I've never bothered picking up..I'll definitely keep it in any game I'm going to be playing with any sort of mage/mage combo .. Though even when hlidskialf gets the end bugs ironed out and it's fully functionable I don't think I'll be doing thr main quest of it more than this one time, I could possibly see this as a retirement (more likely all dead by the end
I'm off to try some global hunting
In Topic: Chloe mod + Imoen mod problem
04 June 2004 - 04:15 PM
I just had that happen recently as well. Wanted to check something out so had just imported Very high level charater and Imoen did the spellhold banter and got 1 mil QP, actualy it was a bit odder than that now that I remember, I still apparently had the start Imoen in party (though I couldn't physicaly see her and I could select her though I couldn't remove her with reform party) second slot and a new Imoen spawned in the start equipment/golem room who did the Banter and got the QP and joined.
I didn't post a bug since that particular install was pretty well Fubar'd anyway.. TDD + NEJ + Valen + etc etc
so it could have been anything.
Just wondering if you started up with an imported char as well? Also if you have any other mods installed, not sure but if there where two seperate continous Imoen type components installed this might be the prob.
I didn't post a bug since that particular install was pretty well Fubar'd anyway.. TDD + NEJ + Valen + etc etc
Just wondering if you started up with an imported char as well? Also if you have any other mods installed, not sure but if there where two seperate continous Imoen type components installed this might be the prob.
In Topic: Fix The Plot Holes Mod
31 May 2004 - 10:47 PM
One thing that always bothered me at spellhold is all the helpers dying when Jon runs.. (including little girl) .. no matter what you do to try and keep them alive.. for no obvious reason that I can see.
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