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KaraBenNemsi

Member Since 10 Aug 2004
Offline Last Active Sep 08 2004 05:01 PM

Posts I've Made

In Topic: Realistic Armor! Finally!

15 August 2004 - 03:25 PM

About speed reduction: I think the game should be fun. Imagine your party walking around in Atkathla allways having to wait for Mr. Keldorn to catch up ... You'd need way more micromanagement while you are in a dungeon. Do you want your light weight mage to arrive first at the enemy? Didn't think so. So you'd have to split up the party for your now awfully slow tanks to be the first to get hit. Not really funny if you ask me.

I play IWD 1 at the moment with a system like T.G.Maestro's The Dex penalty is oriented around the weight of the armor. The heaviest (Full Plate, 70 lbs) gives a penalty of 7. Armor between 51 and 60 gives -6 and so on down to 1-10 giving -1.  Since magical armor usually weighs less than normal armor this reflects the enchantments too - at least a bit. :rolleyes:  
Shields lead to even more penalties (Bucklers, Small: -1, Medium: -2, Large: -3). Here I didn't take weight into account but maybe it could be done here too.

Resistance: I think your numbers are way too high. A cleric wearing a full plate (70 %) and casting armor of faith (max. 25 %) is nearly invulnerable (95 % resitance to all). I have split it up as follows:

Leather: no enchantment to +5 gives 7 to 12 %.
Chain/Splint: n/e to +5 gives 9 to 19 %.
Plate/Full plate: n/e to +5 gives 14 to 24 %.

Then I looked at the special AC bonuses (f.ex. plate mail: -3 vs. slashing) of each armor, applied that number as an additional percentage (normal plate mail now gets 17 % vs. slashing). With shields I did the same thing. (Bucklers/Small: 2-10 %, Medium: 4-12% and Large: 6-14 %, special AC bonus converted into % increase/decrease).

I know, this isn't realistic (f. ex. the DEX penalty doesn't take the character's strength into account) in any way but its quite playable and a bit more believable than the original system. And I actually tend to keep my magical armor. A chain mail +2 now is a better suit of armor than a normal plate mail. In vanilla BG2 or IWD I'd sell the chain mail, buy a normal plate mail (same AC but waaay cheaper) and a lot more stuff with the remaining gold. ;)

Wolfgang

In Topic: Party friendly spells?

13 August 2004 - 11:55 AM

Galactygon,

thank you for the tip with "immunity". I managed to do it. :) The creature type list I found on IESDP (thanks to Idobek's Sig :) ).

Wolfgang

In Topic: Party friendly spells?

12 August 2004 - 12:36 PM

ADHW has already an effect #290 (Display immunity string) attached. It is set to "creatrue type: 1". If I click on it I don't get a combo box at the bottom. So I'd need to know what number stands for "allies of the caster including himself".

I googled for IWD creature type but found nothing usable except a dead link to teamBG. It seems they figured this one out and even had a tutorial up. :bash:

Wolfgang

In Topic: Party friendly spells?

11 August 2004 - 01:58 PM

Too bad teamBG is gone. :(

I am currently playing IWD/HOW and would like the spells ADHW and Chain Lightning to be partyfriendly as they are in BG2.

BTW while I was browsing the spells I found out how to get rid of the grey color while under the Stoneskin spell.
Open it with NI, open the first Spell Ability and remove the "set item color"-line. Repeat with all the Spell Abilities. Just tested it and the spell seems to work fine while my mages wear their stylish robes even when under that spell. :) Don't know if this is possible in BG2 or IWD 2 though.
If this is common knowledge ... well just ignore it. :)

Wolfgang