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DoughyGuy

Member Since 30 Oct 2004
Offline Last Active Mar 05 2005 07:25 AM

Posts I've Made

In Topic: Problems w/ Big Picture in Spellhold?

31 October 2004 - 04:53 PM

yeah, that's precisely why i added a warning to the player to sequester their items somewhere: the way the item taking/returning works, every possible item has to be specified, otherwise it's lost when you get yr gear back - such as yr ring of holiness. re: boo, i'm guessing you've got unfinished business installed, but the upshot of losing boo is simply that minsc has an extra quickslot available.

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Well, ya know, all in all, it wasn't that bad... Only three items were missing, and I got plenty of stuff from the dungeon anyhoo... But thanks for shedding some light on it... I'm currently playing 4 concurrent games (1 for each of the Bioware romances), and this is the first of those games that has made it to Spellhold... The other three times, I'm gonna toss everything into Perth's house before the fight (there's more than enough gear down below to equip my party for the fight w/ Irenicus) just to be safe :)

Oh, and I had to give Boo back to Minsc... Otherwise it's like Laverne without Shirley, Batman without Robin, the Ram without the Lamalamadingdong... :D Besides, Minsc is my tank, and all I keep in his quick items is Potions of Invuln.

Again, thanks for your help

<BDG>

In Topic: Problems w/ Big Picture in Spellhold?

31 October 2004 - 01:25 PM

Ok, a little update on what happened in Spellhold after the file was replaced (possibly to help you with some troubleshooting)

Once inside, I didn't get the message telling me to drop my stuff... Instead, the Coordinator greeted me and the tour began. After the tour, and Irenicus revealed to me that Saemon had used Satan's Oregano in my in-voyage dinner, I passed out, then the party was briefly teleported to the small room off of the office.

Everyone dropped everything, and then we were teleported to Bodhi's little playground... Things down there went off without a hitch, and once back topside, I clove Lonk's skull in two with a quarterstaff and the prisoners were set free.

Before the interlude with the conversing inmates, I got the message telling me I had a few minutes, and I was able to go back to the office and the side room to retrieve my gear. Unfortunately, a few items were missing... Namely a couple of Rings Of Holiness Viconia had on her, and (much to my surprise) Boo!!!

I dunno if Boo being AWOL has to do with a side quest that may be part of BP or its components (I remember reading somewhere about a Kidnapping of Boo quest, but I wasn't sure if it was a part of TDD, et al...)

Anyhoo, once I had my gear together, I wandered around for a bit and collected some minor treasures, then me and the inmates had our little pep talk... Then we took on Irenicus, and everything from there seemed to be normal...

So, after the initial bug with the Coordinator not appearing having been fixed, I'm left with a few minor problems that I can easily fix with Shadow Keeper, and I'm going to continue on... I just figured I'd point out a couple of possible problems with the whole shebang... All in all BP and its components are very enjoyable... My favorite part is that it makes the combat much more difficult, and thus more satisfying (Fikragg was, so far, the toughest thing I've run into... I'm almost afraid to take on the souped up Watcher's Keep :blink: )

Anyways... Thanks all for your help....

<BDG>

In Topic: Problems w/ Big Picture in Spellhold?

31 October 2004 - 08:42 AM

Success!!

I downloaded the attached AR1515.bcs file, and dropped it into my Override folder (overwriting the other one), and I was greeted by the dulcet tones of David Warner as soon as I entered :)

Thank you very much for your help!

<BDG>

In Topic: Problems w/ Big Picture in Spellhold?

31 October 2004 - 12:24 AM

It took me a few minutes to pursue that possibility, but the original problem occurred with a game where I used Bodhi's assistance to get there, and Sime didn't show up...

But, with your advice in mind, I went ahead and loaded a concurrent game, where I had used the Shadow Thieves, and did speak to Sime, and the same thing happened, even though I went through the whole thing with saving the courtesan *before* I went to get the wardstone from Perth this time.

I dropped everything everyone was carrying (except Boo, of course) and still nothing...

:) Thanks for your suggestion though

<BDG>