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Vlan

Member Since 24 Sep 2013
Online Last Active Today, 02:49 AM

Topics I've Started

Questions on adding animations to the game

09 October 2025 - 01:40 PM

Hello there,

I have an original BGT install with the Infinity Animation pack installed. I recently wanted to add some animations myself to this game, but I have some trouble getting them to work in game. When I try to spawn the monster, the game just crashes with this error message:

 

"An Assertion failed in ObjAnimation.cpp at line number 5950"

 

Loading the monster up in the Creature Animation Browser works. So does previewing it in a .are file of NI. So, the obvious question would be, why is spawning up the monster with the new animation crashing the game with the error message then? Do more files than ANIMATE.IDS, and ANISND.IDS need to be edited? 

 

Here is how it looks like in the ANIMATE.IDS

 

0x7f1a TEST_ANIM
ANISND.IDS:
0x7f1a TE#AN CGAMEANIMATIONTYPE_TEST_ANIM

 

Is there some kind of checklist that could give me some orientation?

 

Help would be much appreciated.


How to create a movie file for original IE (.mve)

08 October 2025 - 09:44 PM

So I am trying to create a movie file for a mod of mine.

 

Old IE uses .MVE files for this, which apparently is a specific video file format for the engine. Does anyone know what program + Codecs I should be using to get it done?