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DieMarlboroManDie

Member Since 27 Apr 2014
Offline Last Active Apr 27 2014 02:40 PM

Topics I've Started

A gigantic "thank you" to a huge list of people and a very sim

27 April 2014 - 11:25 AM

First, before my surely very easy to confirm question, I want to take a moment and say thanks to all of the modders, the bug-chasers, the bug-fixers, and even many other people like me who are just glad to have so much variety and new potentiality added to what I remember was a great game when I played it first back in the Stone Age.  I soon went from completely overwhelmed with how to even begin to decide what mods I might want, to completely overwhelmed with the incredible selection, to completely overwhelmed with the potential install order issues, to completely overwhelmed with the amount of help that exists in that regard, to completely overwhelmed with the length of the BiG World Project v14 PDF.

 

You could say I was a bit overwhelmed.

 

To anybody else who might look at this and say, "Hey that's me...I don't have one freaking idea what I am doing right now. I 2 has teh stoopid.", know this:  

 

I am old and surely half of my neurons are currently only firing lonely electrochemical signals from their tiny little synaptic graves.  And I was able to, it appears, pick and choose all of my mods, foolishly forego using the BWP installer instead choosing to install manually, and get what I expect to be a properly working BGT game going with all of the language updates, bugfixes, engine updates, tactical and methodological tweaks that I wanted, graphical enhancements, audio enhancements, turkey AND all of the fixings.  

 

The dang game is currently washing and waxing my car for me and I didn't even ask it to.  And I don't even own a car, but, I do now because these mods just go to work.

 

You'd think I'd have at least needed to ask nicely, but, no, it just works.

 

But, no, it doesn't "just work". It works only because so many people have taken so much time and passion and thought to make sure it could work, and then shared it with each other in the modding community for the game along with those of us who are simply looking to make use of their visions of the game.  I did a LOT of reading and a LOT of searching.  It seems I could always find the information I needed.  I am very grateful to everyone who made that possible.  I'd start naming some names but I would never even begin come close to naming every person who helped me out by sharing their efforts on this site and others, and I would feel it was an insult not to name everyone if I even named just one.

 

Thank you all.  It will be a real pleasure to enjoy playing this again, especially because it seems as if almost every brain cell that was ever committed to playing the games in the first place is either currently otherly occupied and incapable or being bothered, or currently murdered by yours truly's very poor autocratic management of the Kingdom of DieMarboroManDie.  

 

It will be such a new experience that I will need to read the game manuals again just to remember HOW to play a D&D CRPG and thus we arrive at my very silly question, which I am sure was definitively answered twenty times during all of my reading on mods, mod incompatibilities, mod reconciliations, including the Great Mod Rift of Fourteen Aught Seven, and mod unifications.  But, try to remember, I suffer from "Teh Idoit", and it's a nasty, fickle mental disorder.

 

 

 

My question:

 

Having changed the game to BGT, using very few modifications that that change the game from its basic original spirit and intention beyond switching over to the BG2 engine, am I right to assume that reading the Baldur's Gate II manuals in conjunction with the readmes of the mods I have installed will suffice to prepare me to play again?  Or do I need to read the BG1 manuals again as well?  The whole game now plays by BG2 rules plus changes made by my installed modifications, correct?

 

Oh, my mods in the basic order I installed them. (I had to install a few components of earlier mods at a later time for the sake of compatibility such as installing BG2 Tweaks component "Sensible Entrance Points" after having installed BP-BGT Worldmap and Sword Coast Map Labels:

 

Spoiler
 
Thank you again.  I suspect I am really going to enjoy this.