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Cairn Bloodhorn

Member Since 09 Jun 2014
Offline Last Active Jun 14 2014 01:11 PM

Topics I've Started

Failed to install the Mod

09 June 2014 - 07:03 AM

Hi, everyone.

I wanted to try out this mod but got some error during installation.

I'm playing Bg2EE with 1.2+ ver.

I think the problem is mainly from my computer since i saw no one with it.

 

Here's the Setup DQ :

 

WeiDU v 23600 Log

 D:\Jeux\bg2eeoffi\Baldur's Gate II Enhanced Edition\Data\00783\setup-dq.exe
[./chitin.key] loaded, 843538 bytes
[./chitin.key] 185 BIFFs, 59859 resources
[.\weidu.conf] loaded, 17 bytes
[lang\en_us/dialog.tlk] loaded, 11552519 bytes
[lang\en_us/dialog.tlk] 102833 string entries

Choose your language:
 0 [English (Yovaneth)]
 1 [Russian (subzero400)]
Using Language [English (Yovaneth)]
[English (Yovaneth)] has 1 top-level TRA files
[dq/language/english/english.tra] has 3406 translation strings

Using lang\en_us/dialog.tlk

Would you like to display the readme? [Y]es [N]o

Install Component [Core Files: Fishing for Trouble by Yovaneth]?
[I]nstall, or [N]ot Install or [Q]uit?
Installing [Core Files: Fishing for Trouble by Yovaneth] [v3.0]
Appending to files ...
BIFF may be in hard-drive CD-path [./lang/en_us/DATA/DEFAULT.BIF]
BIFF may be in hard-drive CD-path [./cache/DATA/DEFAULT.BIF]
[./DATA/DEFAULT.BIF] 2816876 bytes, 508 files, 0 tilesets
Not appending [0x80101FEF CD_STATE_NOTVALID...] to [STATE.IDS] because it DOES contains [CD_STATE_NOTVALID]
Appending to files ...
Not appending [0x00102029 STATE_HARMLESS...] to [state.ids] because it DOES contains [0x00102029 STATE_HARMLESS]
Appending to files ...
Appending [0x00400010 STATE_NOT_VISIBLE...] to [state.ids] because it does NOT contain [0x00400010 STATE_NOT_VISIBLE]
Appended text to [state.ids]
Appending to files ...
BIFF may be in hard-drive CD-path [./lang/en_us/DATA/25DEFLT.BIF]
BIFF may be in hard-drive CD-path [./cache/DATA/25DEFLT.BIF]
[./DATA/25DEFLT.BIF] 2924484 bytes, 163 files, 0 tilesets
Appending [1001 POISONED...] to [shoutids.ids] because it does NOT contain [1001 POISONED]
Appended text to [shoutids.ids]
Appending to files ...
[./override/SHOUTIDS.IDS] loaded, 72 bytes
Appending [2024 SEE_ENEMY...] to [shoutids.ids] because it does NOT contain [2024 SEE_ENEMY]
Appended text to [shoutids.ids]
Appending to files ...
[./override/SHOUTIDS.IDS] loaded, 88 bytes
Appending [ 2001 HELP...] to [shoutids.ids] because it does NOT contain [2001 HELP]
Appended text to [shoutids.ids]
Appending to files ...
Appending [202 HAS_SHIELDS...] to [specific.ids] because it does NOT contain [202 HAS_SHIELDS]
Appended text to [specific.ids]
Appending to files ...
[./override/SPECIFIC.IDS] loaded, 146 bytes
Not appending [202 HAS_SHIELD...] to [specific.ids] because it DOES contains [202 HAS_SHIELD]
Appending to files ...
[./override/SPECIFIC.IDS] loaded, 146 bytes
Appending [201 NEEDS_BREACH...] to [specific.ids] because it does NOT contain [201 NEEDS_BREACH]
Appended text to [specific.ids]
Appending to files ...
Not appending [31 SpellRES(S:RES*,O:Target*)...] to [ACTION.IDS] because it DOES contains [31 SpellRES(S:RES\*,O:Target\*)]
Appending to files ...
Not appending [95 SpellPointRES(S:RES*,P:Target*)...] to [ACTION.IDS] because it DOES contains [95 SpellPointRES(S:RES\*,P:Target\*)]
Appending to files ...
Not appending [113 ForceSpellRES(S:RES*,O:Target)...] to [ACTION.IDS] because it DOES contains [113 ForceSpellRES(S:RES\*,O:Target)]
Appending to files ...
Not appending [114 ForceSpellPointRES(S:RES*,P:Target)...] to [ACTION.IDS] because it DOES contains [114 ForceSpellPointRES(S:RES\*,P:Target)]
Appending to files ...
Appending [147 RemoveSpellRES(S:Spell*)...] to [ACTION.IDS] because it does NOT contain [147 RemoveSpellRES(S:Spell\*)]
Appended text to [ACTION.IDS]
Appending to files ...
[./override/ACTION.IDS] loaded, 13838 bytes
Not appending [160 ApplySpellRES(S:RES*,O:Target)...] to [ACTION.IDS] because it DOES contains [160 ApplySpellRES(S:RES\*,O:Target)]
Appending to files ...
[./override/ACTION.IDS] loaded, 13838 bytes
Not appending [181 ReallyForceSpellRES(S:RES*,O:Target)...] to [ACTION.IDS] because it DOES contains [181 ReallyForceSpellRES(S:RES\*,O:Target)]
Appending to files ...
[./override/ACTION.IDS] loaded, 13838 bytes
Not appending [191 SpellNoDecRES(S:RES*,O:Target*)...] to [ACTION.IDS] because it DOES contains [191 SpellNoDecRES(S:RES\*,O:Target\*)]
Appending to files ...
[./override/ACTION.IDS] loaded, 13838 bytes
Not appending [192 SpellPointNoDecRES(S:RES*,P:Target*)...] to [ACTION.IDS] because it DOES contains [192 SpellPointNoDecRES(S:RES\*,P:Target\*)]
Appending to files ...
[./override/ACTION.IDS] loaded, 13838 bytes
Not appending [240 ReallyForceSpellDeadRES(S:RES*,O:Target)...] to [ACTION.IDS] because it DOES contains [240 ReallyForceSpellDeadRES(S:RES\*,O:Target)]
Appending to files ...
[./override/ACTION.IDS] loaded, 13838 bytes
Not appending [318 ForceSpellRangeRES(S:RES*,O:Target)...] to [ACTION.IDS] because it DOES contains [318 ForceSpellRangeRES(S:RES\*,O:Target)]
Appending to files ...
[./override/ACTION.IDS] loaded, 13838 bytes
Not appending [319 ForceSpellPointRangeRES(S:RES*,P:Target)...] to [ACTION.IDS] because it DOES contains [319 ForceSpellPointRangeRES(S:RES\*,P:Target)]
Appending to files ...
[./override/ACTION.IDS] loaded, 13838 bytes
Not appending [336 MakeGlobal()...] to [ACTION.IDS] because it DOES contains [336 MakeGlobal()]
Appending to files ...
[./override/ACTION.IDS] loaded, 13838 bytes
Not appending [337 ReallyForceSpellPointRES(S:RES*,P:Target*)...] to [ACTION.IDS] because it DOES contains [337 ReallyForceSpellPointRES(S:RES\*,P:Target\*)]
Appending to files ...
[./override/ACTION.IDS] loaded, 13838 bytes
Appending [7 CreateCreature(S:NewObject*,P:Location*,I:Face*)...] to [ACTION.IDS] because it does NOT contain [7 CreateCreature(S:NewObject*,P:Location*,I:Face*)]
Appended text to [ACTION.IDS]
Appending to files ...
Appending [0x00A1 SpellCastOnMeRES(S:Spell*,O:Caster*)...] to [TRIGGER.IDS] because it does NOT contain [0x00A1 SpellCastOnMeRES(S:Spell\*,O:Caster\*)]
Appended text to [TRIGGER.IDS]
Appending to files ...
[./override/TRIGGER.IDS] loaded, 7929 bytes
Appending [0x0091 SpellCastRES(S:Spell*,O:Object*)...] to [TRIGGER.IDS] because it does NOT contain [0x0091 SpellCastRES(S:Spell\*,O:Object\*)]
Appended text to [TRIGGER.IDS]
Appending to files ...
[./override/TRIGGER.IDS] loaded, 7970 bytes
Appending [0x00A6 SpellCastPriestRES(S:Spell*,O:Object*)...] to [TRIGGER.IDS] because it does NOT contain [0x00A6 SpellCastPriestRES(S:Spell\*,O:Object\*)]
Appended text to [TRIGGER.IDS]
Appending to files ...
[./override/TRIGGER.IDS] loaded, 8017 bytes
Appending [0x00A7 SpellCastInnateRES(S:Spell*,O:Object*)...] to [TRIGGER.IDS] because it does NOT contain [0x00A7 SpellCastInnateRES(S:Spell\*,O:Object\*)]
Appended text to [TRIGGER.IDS]
Appending to files ...
[./override/TRIGGER.IDS] loaded, 8064 bytes
Not appending [0x4031 HaveSpellRES(S:Spell*)...] to [TRIGGER.IDS] because it DOES contains [0x4031 HaveSpellRES(S:Spell\*)]
Appending to files ...
[./override/TRIGGER.IDS] loaded, 8064 bytes
Not appending [0x40D5 ActuallyInCombat()...] to [TRIGGER.IDS] because it DOES contains [0x40D5 ActuallyInCombat()]
Copying 1 file ...
[dq/ids/face.ids] loaded, 108 bytes
Copied [dq/ids/face.ids] to [override/face.ids]
Copying 1 file ...
[dq/ids/formatio.ids] loaded, 144 bytes
Copied [dq/ids/formatio.ids] to [override/formatio.ids]
Copying and patching 1 file ...
ERROR: error loading [bgmain.exe]
Stopping installation because of error.
Stopping installation because of error.

ERROR Installing [Core Files: Fishing for Trouble by Yovaneth], rolling back to previous state
Unable to Unlink [dq/backup/0/OTHER.0]: Unix.Unix_error(1, "unlink", "dq/backup/0/OTHER.0")
[dq/backup/0/UNSETSTR.0] SET_STRING uninstall info not found
Will uninstall   7 files for [SETUP-DQ.TP2] component 0.
Uninstalled      7 files for [SETUP-DQ.TP2] component 0.
Unable to Unlink [dq/backup/0/READLN.0]: Unix.Unix_error(20, "unlink", "dq/backup/0/READLN.0")
Unable to Unlink [dq/backup/0/READLN.0.TEXT]: Unix.Unix_error(20, "unlink", "dq/backup/0/READLN.0.TEXT")
ERROR: Unix.Unix_error(20, "stat", "bgmain.exe")
PLEASE email the file SETUP-DQ.DEBUG to www.shsforums.net/forum/550-fishing-for-trouble/
Using Language [English (Yovaneth)]
[English (Yovaneth)] has 1 top-level TRA files
[dq/language/english/english.tra] has 3406 translation strings

Install Component [Core Files: Fishing for Trouble by Yovaneth]?
[I]nstall, or [N]ot Install or [Q]uit? Saving This Log:

NOT INSTALLED DUE TO ERRORS Core Files: Fishing for Trouble by Yovaneth