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eyre

Member Since 25 Apr 2021
Offline Last Active Oct 11 2026 10:05 AM

Posts I've Made

In Topic: Current Status of Infinity Animations

11 October 2026 - 10:05 AM

an alternative to the EEs: a project that I've named Baldur's Gate: Faithfully Enhanced, which is playing the same old classic CRPG with integer scaling, mild anti-aliasing, EAX, and necessary fixes or improvements.


As someone who only plays the originals, this is great to hear!  I'm looking forward to it.


In Topic: BG2 Improved GUI

17 October 2025 - 10:55 AM

Now I'm not sure I remember but before the ToB expansion that changed the TAB button to highlight containers, would they be highlighted when hovering the cursor over them?


The BG1 engine does indeed highlight containers on a mouse hover.  If I remember correctly hovering over containers in SoA functions similarly, but it's been (many) years since I've played SoA without the ToB expansion.


In Topic: BG2 Improved GUI

16 October 2025 - 05:00 AM

Hi Vlan
is it possible to add a function which disables the container highlighting when pressing the TAB key?

Reason ?

Roleplay reasons. :)

 

I just prefer the old way of searching the map for containers/hidden containers just like in BG1. 


The Throne of Bhaal expansion added the tab key container highlighting, which I personally don't like for the same reasons mentioned by Vlan.  Tab key highlighting was not present in BG1 or SoA.  It would be wonderful if a mechanism for disabling it could be included with either BG2 Improved GUI or Tobex Afterlife.