If it happens again tell us. There is ways to work around it, by identifying which script block is looping etc.
I have had the same bug. Using the sutter tool scriptThis is the block that keeps running form ascension improved sarevok interaction.
IF
InParty(Myself)
RealGlobalTimerExpired("SarevokTalkPC1","GLOBAL")
!StateCheck(Player1,STATE_SLEEPING)
Global("ExpBSarevok10","GLOBAL",0)
Global("ForceTalk1","LOCALS",1)
See(Player1)
!See([ENEMY])
!Range([NEUTRAL],10)
THEN
RESPONSE #100
DisplayStringHead(Myself,559476) // Running block 6 of SAREV25.BCS
Interact(Player1)
END
Changing the global variable also indicate the other ascension dialogue have the same bug.


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