IF
Global("CheckSabrinaMatch","GLOBAL",0)
Global("SabrinaMatch","GLOBAL",0)
Gender("Player1",MALE)
THEN
RESPONSE #100
SetGlobal("CheckSabrinaMatch","GLOBAL",1)
SetGlobal("SabrinaMatch","GLOBAL",1)
EXIT
IF
Global("SabrinaMatch","GLOBAL",1)
Global("SabrinaRomanceActive",0)
THEN
RESPONSE #100
SetGlobal("LoveTalk","LOCALS",1)
SetGlobal("SabrinaRomanceActive", 1)
RealSetTimer("SabrinaRomance", 1200)
EXITWhy are 99% of the mods using that code instead of:
IF
Global("CheckSabrinaMatch","GLOBAL",0)
Global("SabrinaMatch","GLOBAL",0)
Gender("Player1",MALE)
THEN
RESPONSE #100
SetGlobal("CheckSabrinaMatch","GLOBAL",1)
SetGlobal("SabrinaMatch","GLOBAL",1)
SetGlobal("LoveTalk","LOCALS",1)
SetGlobal("SabrinaRomanceActive", 1)
RealSetTimer("SabrinaRomance", 1200)
EXITAnd lastly, why is there one CheckSabrinaMatch and one SabrinaMatch, shouldn't there only need to be one SabrinaMatch?
Basicaly, why can't you even use:
IF
Global("SabrinaMatch","GLOBAL",0)
Gender("Player1",MALE)
THEN
RESPONSE #100
SetGlobal("SabrinaMatch","GLOBAL",1)
SetGlobal("LoveTalk","LOCALS",1)
SetGlobal("SabrinaRomanceActive", 1)
RealSetTimer("SabrinaRomance", 1200)
EXITThanks in Advance for clearyfing this.


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