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#564895 custom font - need some help

Posted by Delfosse on 02 December 2013 - 01:33 PM in IE Mod Ideas

Hi! I'm interested in making a mod for a custom font for BG2EE. Putting "normal.bam" in the override folder doesn't work anymore, so I'm looking for a new way.

 

In baldur.ini there are interesting lines

 

'Fonts', 'ko_KR', 'UNBOM',
'Fonts', 'zh_CN', 'SIMSUN',
'Fonts', 'ja_JP', 'MSGOTHIC',
'Fonts', 'ru_RU', 'PERMIAN',
'Fonts', 'uk_UA', 'PERMIAN',

 

In the multi-language version of the game, there are files such as ...... Gate Enhanced Edition/lang/ja_JP/fonts/MSGOTHIC.bmp (4.0M)

Unfortunately I don't have a multi-language version.

 

Adding a line to baldur.ini     'Fonts',    'en_US',    'TEST',   does the trick in changing the font the game uses. I made an empty file and put it in /lang/en_US/fonts/TEST.bmp and it changed all the letters to empty spaces in game. So this does work. Unfortunately I can't imagine what the proper structure of such a bmp file should be. Does anyone have a multi-language version? I need to take a look at those .bmp files.




#562570 Mod installation order AND Npc question

Posted by Delfosse on 29 September 2013 - 06:01 PM in IE Help

Quick icon on the desktop that points to "C:\Games\Baldurs Gate II\BGMain.exe"




#562567 Mod installation order AND Npc question

Posted by Delfosse on 29 September 2013 - 05:41 PM in IE Help

Where's the game installed ? (the drive & folder)

C:\Games\Baldurs Gate II




#562563 Mod installation order AND Npc question

Posted by Delfosse on 29 September 2013 - 05:01 PM in IE Help

I installed level-1-npcs, changed a dozen npcs with this mod, but it didn't affect them in any way in the game. I even started a new game. Still when they join, they're their old self. :(

 

I installed this mod the latest. Help, anyone?

Attached Files




#562562 General discussion

Posted by Delfosse on 29 September 2013 - 04:50 PM in Almateria's Restoration Project

When you save Viconia, one of her captors called "Fanatic" has a wrong voice for moral failure. He screams "ah, i have failed him!" in a woman's voice.

 

Also, yeah, Reliev speaks a few phrases in Polish, happened to me as well.




#562493 Bigger fonts for Baldur's Gate

Posted by Delfosse on 27 September 2013 - 07:54 AM in Miscellaneous Released Mods

Hi. This is a fonts mod for Baldur's Gate that I made for myself and I'd be happy if somebody else enjoyed it as well. I suppose it'll work for other IE games as well.

As you know, there are already 2 bigger font mods out there. Not to belittle the authors' efforts at all, but I never felt quite satisfied with them for 2 reasons:
1) They are way too big for my taste
2) They don't have the BG2/fantasy spirit in them (in my opinion anyway), stylistically speaking.

So I set off on a quest to find a font that would look like BG's original one and after days of font-hunting I ended up finding one that I truly like. It has some interesting features that are akin in style to those found in the BG font.

So, enough with the preamble! Now you can chose from 3 fonts and take whichever you like most. Here's a comparison:

http://rien-ici.com/...mparison-v2.jpg 

bg-fontcomparison-v2.jpg

 

Now, if you happen to like some other font, here they are:

Ghostdog's mod: http://www.shsforums...baldurs-gate-2/
Corvias' mod: http://www.shsforums...other-ie-games/

 

If you happen to like this mod, here are 3 font sizes to chose from:

http://rien-ici.com/wow/bg-fonts1.jpg (click on this link to see the image in real size if the forum makes it smaller!!!)

bg-fonts1.jpg

 

 

Installation: Courtesy of ljbo  this is now a WeiDU-based mod, so just download Baldurs-Gate-Bigger-Fonts-Weidu.zip, unzip the contents into your BG2 directory and run the executable file.

 

In case you want to improve something or convert it to some other code page and whatnot, I've also included the .otf files in Baldurs-Gate-Bigger-Fonts-Non-Weidu.zip.
Special thanks to haen for his bam generator.

Attached Files




#562385 Mod installation order AND Npc question

Posted by Delfosse on 24 September 2013 - 08:19 AM in IE Help

I ran into a problem :/

 

The fonts that I installed are way too big. I'd like to remove them. Unfortunately, some mod packaged them somewhere. Originally I had placed 3 .bam files into "override". Now they're not there. When I search for those files, they come up numerous times in various folders of various mods. I deleted them all, but the ingame font is still that custom big font that I desperately want to remove.

 

What the hell?

 

Is there anything I can do? I spent 5 hours configuring all my mods. Now what am I to do? Halp!!

 

Upd: I searched for *.bam and not a single one of them is of the precisely the same size as those that I'm looking for, so finding them now would be impossible since they are obviously part of some bigger files. Is there anything I can do?




#562354 Mod installation order AND Npc question

Posted by Delfosse on 23 September 2013 - 01:19 PM in IE Help

Thanks, it looks exactly like what I need.




#562316 Mod installation order AND Npc question

Posted by Delfosse on 22 September 2013 - 01:56 PM in IE Help

Hey. I haven't been at it for years and I wanted to give all those new mods a try. I've read the readme files thoroughly, but just in case I got it wrong...

 

Please have a look at my install order and see if it's okay. I wouldn't want to restart my whole game cause I got it wrong somewhere (as it already happened to me in the past). I have a GOG version of BG2

 

I'm really unsure about Unfinished Business, but it says there's a compatibility problem with ease-of-use, which is now tweak pack, so it should be after it. Right?

 

- Ascension64 Charm Patch

- Ascension64 XP Patch

- Font mod

- Fixpack

- Divine Remix

- Spell revisions

- Weimer ItemUpgrade

- Shadows over soubar

- BP-BGT Worldmap

- Wheels of Prophecy

- Spellhold Gauntlet

- Weimar Solaufein

- Viconia friendship

- Edwin romance

- Fade (custom NPC)

- Sarevok

- Extended Banter

- Romantic Encounters

- Sword and Fist

- SCSII

- Tweak pack

- Unfinished Business

- Widescreen

 

And another question is this: I have a nice custom party in mind that I would like to create from scratch like in IWD, but at the same time I want to enjoy the company of those familiar characters. If Edwin joins my party and I make him into a fighter/mage in Shadowkeeper, will he be able to level up as a fighter/mage and get the correct amount of HP and THAC0 or will it all be screwed up?