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#514196 Baldur's Gate 3?

Posted by Neane on 30 April 2011 - 01:39 AM in Baldur's Gate Series

Hmm.. I believe that Neverwinter Nights does nod towards thr Baldur's Gate series with a member of the Jansen family.
And yes, I have found that great RPG games come from small-time companies, however they must try to keep on the cost and time even more than big companies. ( A lot of missing stuff from Black Isle studios.) And yes, a sandbox approach would work greatly in a new "Baldur's Gate" game. But every company wants their self-interests first, so they will do anything that makes the most cash.
A RPG sandbox in the past always gives you the chance to do the long way or the short way. And a non-linear RPG is being shouted for by the HARDCORE RPG gamers on the Internet.

That said, I have been to every crack in the Internet and 40% of gaming forums there is. And based upon that, a new "Baldur's Gate" would make a lot of money, becasue the public's interests in the old school RPGs are very high right now. But you must make it so that people who played the first games and new gamers can both enjoy it. What Bethsaida did with the Fallout series proves this point.

And Hasbro owns the Wizards of the Coast , and Atari owns Baldur's Gate now.
Side-note: BG2:TOB does say that the adventure continues into Neverwinter Nights, but I see no signs of Immy having a huge Guild.



#514091 Baldur's Gate 3?

Posted by Neane on 28 April 2011 - 04:32 PM in Baldur's Gate Series

Would love to see a BG3 though with today's market they would probably ruin it.

I've always wanted a BG3 since a 'After the end' mod was in the works like 7 years ago but the poor girl who was working on it lost everything during a power surge.

Had a portrait similar to princesspurpleblob actually, lol!

Though ideally with the 4th edition setting it would no longer work, they should just start a new franchise and return to the roots of roleplay, dungeons and dragons and maybe do something with Bhaal or completely remove his essence from the river beneath that bridge :D


Hmmmm.... I agree with you on this statement. And I do not believe that 4th Edition rules would work with a world and setting that uses the 2nd Edition rule set. (<CHARNAME>: I thought that Kobolds were little yapping cat-dogs that bark? Martin: They changed it for the next generation because dinosaurs and lizards rock.)

But the largest problem would be what is game canon and what is not game canon. For example: In Fallout: New Vegas, the people that made F3:NV put into the game that the Chosen One had a child with either Mrs. Bishop or her daughter. But that is not what my Chosen One did. And Baldur's Gate 2 assumes that you had Minsc and Jaheria and that you did not finish the game with Shar-Teel or Brawin. The best sequel product that dealt with game canon was KOTOR2 which had you answer some questions about what Revan was like, and if Revan was a female or male. So if it is a sequel of the children of Bhaal, then the role of Canon is very tricky. And most games assume that you were a good person in the game, that you saved the world and did nothing bad. ( See Fallout and BG2:SOA) And Baldur's Gate TOB had you become a good god even if you were murdering Halflings and wanted to become the new lord of Murder. just because you said something wrong.
And the largest problem would be who got romanced.

Because if you are a male <CHARNAME>, you have the choice of Jaheria, Aerie, or Viconia based only on the Vanilla game. And females: You know, tis the reason Chloe was made. :lol:



Baldur's Gate Dark Alliance just has Edwina because he always turns into a girl. :lol: So the biggest problem is the Canon.



But when I finished the Baldur's Gate Bhaal sage, I saw some things and some characters that could go into the third one, but if Baldur's Gate III will only destroy everything: then let it rest in peace and in our computers.

So the only question is what is Game Canon and what is not Game Canon. And KOTOR2:The Sith lords was a good example of a game sequel when it dealt with possible romance canon even if it does not talk about one person that could have be romanceable.

But it would be interesting if the <CHARNAME> in Baldur's Gate III is a child of <CHARNAME>, Imoen, Veikang, Savorak?, or some other Bhaal Child. And Imoen only did not become a god because she gave up her Bhaal Essence, and Veikang could have had a family after being cured of his strange illness that caused him to jump to other parts of the map.



#514276 Baldur's Gate 3?

Posted by Neane on 01 May 2011 - 01:37 PM in Baldur's Gate Series

Well, you would give the player 6 starting possibilities as their back grounds, adjust the d20 ruleset a bit, a call the game Age of Dragon :unsure: ... ups, but they did that already. :doh:
Yes, the Dragon Age Origins is very open for mods, and the producers even gave a tool to use to make the mods... now they just got to give the modders the same kind of tool to the DAII, and the eventual DAIII... and I am pretty sure they'll have the same kind of following like the BG2 has around the 2022, if they'll play their cards right.


I agree, and one super Die-Hard BG fan told me that Dragon Age is the nearest game to the BG saga without infringing on Copyright laws. (I always thought that Leliana was the love-child between Chole and Imoen.) But the problem is that Dragon Age is a VERY MATURE game along the levels of Fallout 1&2 and most of the mods for the PC version are 70% non-mature and 30% super-mature. BG was a kind of game that kids around 6 to 9 could play, and BGII was the kind for kids 11 - 14 to play. (I wonder if it was so for a reason?)And the only recent game like that is Mass Effect, which is not Mature in nature and in line with the SW EU.And I  have found out that kids around 9 to 16 playing it based upon checking with the local Game Store. And there will always be a super group of fans for DA, just look at Europe with F1 and F2 and the JA saga modding sites. And I have checked with the deepest bowels of the DA2 fanbase and checked with the Producers at Bioware, and the first Game-long Mod I think will be made by fans for DA2 will be a super mature mod that I am not going to talk about. Also, 6 starting Possibilities? What about a love-child between an Orc and an Elf? Orcs need love too! And that will be in line with the City Elves.



#518889 Baldur's Gate 3?

Posted by Neane on 14 July 2011 - 10:14 PM in Baldur's Gate Series

Why the focus on making a new game?
They have the best game made in the history of gaming. So in my opinion they should make a "remake". The entire baldurs gate-saga in an enhanced infinty engine. Adding minor graphical enhancements, subraces, classpackages or kits, possibly alternate backgrounds(like how the tiefling fighter grew up in candlekeep or the elven mage etc), customizing the paperdoll, new portraits(npcs should look the "same" but illustrated to match the style, adding sidemission and depth to the main mission, resolution and so on. No new game but enhancing the old.
How about that?


Brilliant. I believe that Baldur's Gate should be remastered professionally and yet keep the best of the Infinity Engine. And it always puzzled me about how I could be  evil at the start of the game with Gorion as my pop. And while we are on the subject of Baldur's Gate getting modern day enhancements, a small group of people are currently working on creating a mod for Dragon Age in which you get to be in Baldur's Gate 2.

So I get the feeling that if no company/corporation updates Baldur's Gate 1&2 soon: Some fans are going to do it for free.



#518672 DA2 vs BG2

Posted by Neane on 12 July 2011 - 02:13 AM in Dragon Age Series

And to think that Laidaw said that it would be as good as Baldur's Gate 2. :whistling:



#514652 Dragon Age II News

Posted by Neane on 07 May 2011 - 09:21 PM in Dragon Age Series

Good news everyone, it seems Dragon Age 3 will have Multiplayer!



#514023 Dragon Age II News

Posted by Neane on 27 April 2011 - 02:14 PM in Dragon Age Series

Is it me, or does the mage look like Darth Malak combined with Richard of Looking for Group? :blink:

Also, when I did the Business Math Formulas on EA Games' company profile, I came to the conclusion that they only have 4 HPs out of 12. They are making the same mistakes as 96% of Small Businesses. Even Alon Holdings in Israel that is being milked dry by money-sharks and being sued for saying that butter is fake-butter is doing 60% better than EA games. So it's EA Games' fault for everything terrible in Bioware's games because EA needs cash now or else they will die.



#515343 Fade ToB Progress Report.

Posted by Neane on 18 May 2011 - 10:21 PM in Fade

It also seems that there are no new posts on her website since 2009. It could be because of her taking care of Lucy. Having a 3 year old child is kind of tough.



#515877 Fade ToB Progress Report.

Posted by Neane on 30 May 2011 - 04:05 PM in Fade

If she doesn't want to finish it, I wish she'd just say so and let everyone read over the ToB beta, or attempt to turn it over to someone else . . . Hearing nothing is kinda discouraging.


That would be good. This reminds me of Lord Mirrabbo's progress on the TOB part of the Immy Romance back in 2010. It would be best with we check on it, but the only way someone can work on it entirely is if someone adopts this Mod. The good thing is that she sent the Alpha Mod to people over the internet. So it is still around. Unlike the Kari Romance Mod.

But this is her last post she made on May 7th 2009:

" life on the net is taking somewhat of a backseat right now!"

So if someone else were to take charge, then they would have to be Fans of Fade in order to do her some justice and not destroy what is already here.



#517630 Fo' shizzle, 6th SHS Anniversary!

Posted by Neane on 28 June 2011 - 12:15 PM in Directives from the Director

:cheers: Congratulations on being six years old SpellHold Studios!   :cheers:
Before this site, you had to search for a long time to get any Mods for these games supported here. (Namely Baldur's Gate 2.) But thank you for connecting all the other IE Modding Community Sites together! And I hope that this site will last for at least 30 years. Because all the games hosted here are still going to be popular even after 45 years! :cheers:   :cheers:   :cheers:   :cheers:   :cheers:   :cheers:   :cheers:   :cheers: And may even more Modders join this wonderful site!

But special thanks must be to Bioware. For without Bioware, this site would not be here. So thank you Bioware and Thank you Black Isle Studios for causing CRPGs to be so popular and now they are in other Video Game Formats! :hug:



#514552 Green Dragon Breath and Projectiles

Posted by Neane on 06 May 2011 - 01:58 PM in IE Help

http://forums.chosen...php?topic=912.0

http://www.teambg.or...topic,25.0.html

Found someother modder was making the same thing, this should help ( Same thing Green Dragon Breath)

http://www.gamebansh...eath-94763.html

And the best dang guide there is for spell-making:

http://www.sorcerers...erence/Main.htm

And:
Someother Spelling Making Guide and the above Guide too:

http://forums.pocket...p?topic=24799.0

Have Fun!



#514506 Green Dragon Breath and Projectiles

Posted by Neane on 05 May 2011 - 09:18 PM in IE Help

http://www.shsforums...s-using-dltcep/

http://forums.gibber...showtopic=21829

http://www.simpilot....cep/updates.htm

http://www.sorcerers...ead.php?t=48158
What out for Pop-ups!

Need any more, just ask.

By the way, are you the same one that posted this:
http://forums.gamesp...51/20121462/p1/ by any chance?



#511687 Haer'Dalis Bird Names

Posted by Neane on 25 March 2011 - 08:34 PM in IE Modding Discussion

Haer'Dalis calls Moongaze's Kari the Half-Kobold a Fennec in Throne of Bhaal.
(Currently Beta Version only.)


Fennec


And Haer'Dalis calls Kim the Pirate "my phoenix".

"Alas, alas.. so much beauty and so little time..."

And then calls her his nightingale.

And then, when Kim wants to put her foot in Haer'Dalis' butt:

He says "Let's fly away, my swallow, before this nasty crow picks our eyes."

Kim and Haer'Dalis then talk and He says:

"This swallow is hurt. You will have your play, I promise you!" :coolthumb:



#515152 ME3 News

Posted by Neane on 15 May 2011 - 11:21 AM in Mass Effect Series

HelloEveryone. There will be Same-Sex Romances and there will even be a Male Shepard Same-Sex Romance.



#515180 ME3 News

Posted by Neane on 15 May 2011 - 11:49 PM in Mass Effect Series

Mass Effect 3 wil use Tactical Targeting.

P.S: The Minsc Romance Plot is only talked about on Reference.com nowadays. All my knowledge about cut content is based upon what Baldur's Gate Gamers from the Old Days of early 2000's talked about when they spent days going through the Coding Files and talking about the characters. One Romance that got cut that I know for sure is the cut Haer'dalis Romance that got cut out before they released the game, and the evidence for the Minsc Romance Plot that was talked about is nothing more than some loose code in the game files. And I do not have the time now to go look for the code.It would be best if we just talk about Mass Effect now. I do not want this thread to get out of hand like the BG2 Kari Romance Thread.



#515159 ME3 News

Posted by Neane on 15 May 2011 - 01:17 PM in Mass Effect Series

the bigg said:

Wow, talk about another misinformed article.


My Answer:

At some point in the game's development, it was also possible for a female Shepard to romance Ashley Williams or a male Shepard to romance Kaidan Alenko. This was later removed, although the voiced conversations for them remain in the game.


It was designed in the game so that Ashley will romance you if you were a female, but Bioware cut it out.

( Remember, these are the same guys that cut out the Minsc romance from Baldur's Gate, even though the game Coding files are still there.)

The Game Files exist on the CD-ROM for the Same-Sex Romance, all you have to do is use a Game-Save Editor and you can have the Female Shepard Ashley Romance.

It is the same with Tali, if you try hard enough you can unlock the Same-Sex Romance. Bioware is a master at cutting out stuff. That is why Spellhold Studios is here.

My experience working with numerous sites with games is that the code files are Game Canon, unless the game tells us that the Game Code Files are false. There are hundreds of Mass Effect Forum Posts that deal with this topic.

So the website was using all the sources made by the Super-Super-Die-Hard fans fo Mass Effect.



#514648 ME3 News

Posted by Neane on 07 May 2011 - 08:56 PM in Mass Effect Series

Here is a good list of what Mass Effect 3 will have. This list I found is from last month.



#514647 ME3 News

Posted by Neane on 07 May 2011 - 08:53 PM in Mass Effect Series

Good News everyone, Mass Effect 3 will be mobile or handheld by March of 2012. This is due to the statment that, "[d]uring a conference call today, EA mentioned the company would be revealing some new details about Mass Effect 3 at E3 including something about 'some new ways to play.'"
So either that means it is going to be handheld or mobile, or they are secertly making another way.



#514641 ME3 News

Posted by Neane on 07 May 2011 - 05:03 PM in Mass Effect Series

And the CEO said that be it will be "equivalent to shooter-meets-RPG".
And it will also have the best shooter game graphics ever!

And:

It seems that they are going to make it so that all the Video Game Controllers will work fine with it."Plus the Nintendo announcement came just a week before BioWare confirmed Mass Effect 3 was getting delayed. Coincidence?"



#515045 ME3 News

Posted by Neane on 13 May 2011 - 05:11 PM in Mass Effect Series

The squad members will be "more intimate".



#514649 ME3 News

Posted by Neane on 07 May 2011 - 09:00 PM in Mass Effect Series

Good News Everyone.



#514651 ME3 News

Posted by Neane on 07 May 2011 - 09:13 PM in Mass Effect Series

Mass Effect 3 will do away with role-playing elements that don't "have a real impact in the battle", senior designer Christina Norman told Official Xbox Magazine today.



#511633 Modder Taig Dale needs Banters

Posted by Neane on 24 March 2011 - 11:54 PM in IE Modding Discussion

Yes, there might be some problems.



#511631 Modder Taig Dale needs Banters

Posted by Neane on 24 March 2011 - 11:44 PM in IE Modding Discussion

Hello Fellow Spellhold members. Neane here for a special Modder Post.

Taig Dale ( The modder for the Thone of Bhall Part of the Imoen Romance Mod ) needs Banters for her v2.0 Imoen Romance Mod.
She is writting and editing it so that there will be no problems between the SOA and the TOB of the Imoen Romance Mod.

Here is more Info on the Topic:  http://imoen.blindmo...c.php?f=3&t=119

And here are her words:

Hello everyone!

I'm writing dialogs, and one thing I realized is that (perhaps obviously) there's some NPCs that I rarely take with me and probably can't write that well.

So, I'm taking volunteers who would like to try their hand at writing some unique NPC dialogs between Imoen and other (Bioware) NPCs.

Notes:
- You have to be fluent in English.
- Just because you write something doesn't mean I'll include it. If I don't think it's appropriate, doesn't fit well, etc., I reserve the right not to include it.
- You don't get anything in return for it, other than a mention in the ReadMe/Credits if your idea / writing is used. And my gratitude
- You can volunteer for up to three NPCs, but put them in order of first, second, and third choice.
- I'll fill in the list on a first-come, first-serve basis taking into account your preferences.
- I'll want at least two unique interjections per NPC. They don't have to be about anything specific, but keep in mind the important events for the PC (i.e. Cernd's kid, Edwin's sex change) that might be worth commenting on.
- While we're at it, I'm open to interjections for the TOB part as well. I'll store them for later use  So specify if you want to write for TOB or for SOA.

If you're interested... let me know!

The List

Aerie - Complete - no additional dialogs needed
Anomen
Cernd
Edwin
Haer'Dalis
Keldorn
Korgan
Jaheira - Done! Great stuff from DoomForge!
Jan
Lilarcor [the talking sword] - Done! Two dialogs by Abdel
Mazzy
Minsc
Nalia
Sarevok [TOB only]
Valygar
Viconia

And:

I would prefer to assign certain people to certain characters, for two reasons:

1) It's no secret that some NPCs (*cough*Minsc*cough) are more popular then others (*sneeze*Cernd*sneeze*). I'd like to avoid a situation where I end up with 25 dialogs for Minsc and Jaheira and 0 for Mazzy and Cernd.

2) It helps me see in advance who's working on what, so I know what *I* have to fill in. If I end up with every NPC covered by someone, then I know I don't have to worry about any NPC banters. If everyone avoids Cernd like the plague, I know to add it to the list of things for me to do.

Of course, if no one wants to sign up for a particular character, then my idea is screwed and I'll take what I can get.

Regarding placement of the dialogs -- you're right, that'll vary for the characters depending on where in the game it takes place. I'd hope that the author would tell me approximately where it'd need to go (e.g. "For Anomen, before his test"). If it's pretty generic, then I can stick it in anywhere of course.

End Quote.


And here is why she is making the v2.0 Imoen Romance Mod before finsishing the TOB part:

Good morning everyone,

Lord Mirrabbo has frequently said that, if he had time, he would go back and re-write the SOA part of the mod. He doesn't, of course.... but I might.
===========================================

1) Do you think the mod would benefit from some re-writing? What parts and why? (For example, I don't like the 'totally random' answers like the famous 'I have to poo!' line.)

2) What *functional* things would you add/remove? (Specifically, I was thinking of some cross-mod banters, perhaps.)

Nothing plot-wise would change. The plot is just fine, according to me and Lord Mirrabbo -- so the dreams, the torture, the lake scene... it all stays. The only possible thing that might effect the plotline would be the inclusion of romance conflicts from other mods. (e.g. Kelsey / Imoen / PC)

Of course, if you can think of something cool to add that doesn't actually change the plot, but still adds something new, feel free to share that, too.

And:

Reading through Thone of Bhaal and hearing the decisions on SOA has made me realize that the very first thing I need to do is re-read all of the SOA things. I need to have a very good feel for Imoen's voice and for the flow of events, etc. Otherwise, I run the risk of making TOB in another voice and another flow that doesn't match what's in SOA at all.

So -- I'm going to start with the re-writing of Imoen: SOA, and after that I should have a good enough grasp on everything to continue TOB.

The good news is, then, you'll get some new SOA stuff. The bad news is, TOB is going to be longer in coming.

And:

That's the goal. The one thing I really *don't* want to do, is either:

1) Create TOB in a completely new voice _or_
2) Create continuity gaps.

Re-reading is a *must* to avoid both of them. If I don't re-read, I won't have a good enough idea of Imoen's voice and personality to continue in the right vein, and I'll forget things which came up in SOA that haven't (yet) been implemented in TOB.

Re-writing is an attempt to address several issues, all based on the fact that when TOB comes out, I expect a LOT of people to be re-installing SOA for a complete playthrough experience.

1) There's grammar and spelling mistakes in SOA, even after several proofreadings.

2) Lord M himself has said that, if he'd had the time/energy, he would have re-written a good majority of SOA's dialog.

3) I agree about some of the complaints about writing style (notably the cursing, the large amount of action text, and the totally-off-the-wall CHARNAME response options that seem to be there just to be there and not have a driving effect on the story).

4) I'd like to add some story improvements, such as more differences in the female/male romance paths, more involved romance conflicts with the canon Bioware romances, and maybe (maybe) some minor cross-mod compatibility.

and lastly:

5) Per Lord M, most of the dialog in TOB will need to be re-written and edited -- the ideas are there, but the text is choppy.

So, if I don't re-write SOA, we'll end up with SOA's dialog being 100% Lord M and TOB being about 50% Lord M, which is going to create voicing issues. If I can make it where both SOA and TOB are about 50% Lord M / 50% me, the entire Imoen Romance experience should have a solid coherency and voice.

-------------------

I know that people aren't going to be terribly thrilled about it, since it delays TOB longer, but I'm hoping that having new game material and a new playthrough experience will keep people interested and that they'll appreciate having a (hopefully) better quality product at the end.

And, as clarification, Lord M's SOA won't be magically disappearing. It'll remain just as it is, and the new version will be simply completely separate, so that people can decide which one they like better and either have the "original" SOA experience or the "v2" one.

-----------------------------------------------------
So if you want the Imoen Romance Mod for TOB to come out during 2012, go and write what Bioware NPCs will say about <CharName> and Imoen's love that transcends all bounds of human law. Otherwise, Taig Dale will have to spend a year making Banters for Imoen Romance SOA v2.0, and she might not be able to finish Lord Mirrabo's TOB portion by two years!!
And while you are at it, write some bonus content for Imoen Romnace SOA v2.0
( Your writing can be written in Planescape: Torment Format.)



#511634 Modder Taig Dale needs Banters

Posted by Neane on 25 March 2011 - 12:09 AM in IE Modding Discussion

The Current Imoen Romance (That contains "I have to poo!") will work with the TOB part of the Imoen Romance.

Taig will not delete the current version of Imoen Romance Mod, so you will be able to download the old version that contains the "Poo" sentence.

Taig's finished TOB will allow you to import your Current Romance into TOB the same as this new verison of the Immy Romance.