Don't need anything yet.. I just finished the first map area. I have to take care of the surrounding areas over the next couple days. The south exit goes straight to the worldmap.. the north exits will be going to adjoining areas.. like in BG2, except the sub areas will not have map locations - you'll have to walk back to the fort.. or at least that's the plan.. It gives the characters a chance to leave the fort and explore the ruins. These maps are for the ruins. of the old fortress. Not much left of it these days.I thought you were still in the "brainstorming" stage.
Looks like you've put a lot of thought into this project, i will be more than happy to do what i can, once i know what needs doing. That was quite the description, and will do nicely. :thumb: Unfortunately i can't make any dialogue for the peasants etc. until i know more about the cities that they will be in, which will have to wait until more people say what they are going to do to help. anyway, i have work to do.
It's being written as a TOB mod - those seem to be the only kind these days. It will be implemented under the TOB menu of the initial start screen, or at least that's the tenative plan.
Correction; I finished the map graphics.. I still haven't generated the ingame map.