Sir BillyBob's Content
There have been 67 items by Sir BillyBob (Search limited from 29-May 23)
#503503 CA patch 0.53a
Posted by Sir BillyBob on 20 December 2010 - 02:43 PM in Classic Adventures
A few other issues have appeared but you should be fine playing without it effecting your game. If you see something, please post it here so we can figure out what the bug really is and how to fix it. Thanks.
#503004 CA patch 0.53a
Posted by Sir BillyBob on 13 December 2010 - 04:26 PM in Classic Adventures
#499954 Safe to Shadow Keep?
Posted by Sir BillyBob on 28 October 2010 - 04:12 PM in Classic Adventures
#524191 Secret of BoneHill v2.75b
Posted by Sir BillyBob on 05 October 2011 - 04:05 PM in Secret of Bone Hill
Here is the link : SOBH v.275b
Here are some of the updates they included:
Apart from the French translation, here are the change we made: 1. inclusion of fixes provided in the BiG Fixpack v10.1 various fixes to tra files (invalid keywords and stuff) fixes for three small problems mentioned in the Bonehill v275 bug report thread 2. a complete rewrite of the readme (english and spanish), using the latest SHS model. 3. BH0111.ARE, both for BGT and Tutu: changed the charge of RNDTRE01.ITM in the container to 0 (it seems this value is used elsewhere for random items) 4. BHQUENEX.d: added a text reply before EXIT in the unconditionnal reply of the first state. The text used is not optimal but avoids adding a new text (reused text for the exit case in state 12) 5. BHMARTIN.d, both for BGT and Tutu: added a reply when "BHGnollQuest" is 1. I reused a reply for when it is 0, which is not optimal either (but the ogre mage is not dead yet anywhere, so the task is not finished). 6. Finally, I changed the readme handling in the tp2 file, aside from adding the French language. They used to be copies of the English readme in other directories, so that the AT_EXIT command would work with the %LANGUAGE% variable. Instead I used the README command, which allows to set a name with %LANGUAGE%, with a fallback if the file is not found, in this case it will display the English version. Additionally, this means the readme will be proposed at the beginning of the installation. I checked the behaviour will all languages.
#502133 Stronghold question
Posted by Sir BillyBob on 04 December 2010 - 07:47 AM in Classic Adventures
#503002 Stronghold question
Posted by Sir BillyBob on 13 December 2010 - 04:17 PM in Classic Adventures
#504190 Umberlee Quest Question
Posted by Sir BillyBob on 31 December 2010 - 07:05 AM in Classic Adventures
The Myth Drannor quest is currently broken. I had forgotten to add corrections to the dialog files into this patch. To fix it can continue, use the CLUAConsole and type:
CLUAConsole:SetGlobal("TCAmberIntro","MD0001",1)
This will break the Amber quest but that isn't ready yet anyways. To get this to work properly, use the cheat before he tries to teleport you. Anytime while deciding on which NPCs to summon will work.
#511729 Another bug ?
Posted by Sir BillyBob on 26 March 2011 - 04:03 PM in Classic Adventures
For the lizardmen, you have to have them give you the quest, go to the captain and tell her. She will give you an update in 24 hours. Go back to the Lizardman King. He opens your map to the area where the battle for their home is. You can then go there to help them fight.
If TCCouncilAgrees2Liz doesn't exist, the captain hasn't gotten approval yet. She asked you to give her 1 day. So wait.
#511975 Another bug ?
Posted by Sir BillyBob on 30 March 2011 - 03:25 PM in Classic Adventures
Global("TCLizTellCouncil","GLOBAL",1) - this sets up the dialog to tell her what happened with the lizardmen.
Global("TCLizTellCouncil","GLOBAL",2) - this is what she should set so you can't repeat the dialog. She will also set:
Global("TCCouncilAgrees2Liz","GLOBAL",1) - this runs the timer for 1 day before you can talk to her again about the lizardmen.
Global("TCCouncilAgrees2Liz","GLOBAL",3) - this is her dialog option to say the council agrees to help the lizardmen. So set this to fix your bug.
#503341 1/2 Orc mage paperdoll
Posted by Sir BillyBob on 17 December 2010 - 05:36 PM in Infinity Animations
#503449 1/2 Orc mage paperdoll
Posted by Sir BillyBob on 19 December 2010 - 10:37 AM in Infinity Animations
#500540 Chaarna
Posted by Sir BillyBob on 07 November 2010 - 04:57 AM in Classic Adventures
#507959 Pool of Radiance/Ruins of Adventure?
Posted by Sir BillyBob on 10 February 2011 - 11:10 AM in Classic Adventures
#500239 CTD in what I Presume to be the "Abandond Temple"
Posted by Sir BillyBob on 02 November 2010 - 04:49 AM in Classic Adventures
#499342 Problems during MOD Installation
Posted by Sir BillyBob on 19 October 2010 - 03:19 PM in Classic Adventures
#499953 Can't travel to Piney Bluff
Posted by Sir BillyBob on 28 October 2010 - 04:08 PM in Classic Adventures
#515508 Help
Posted by Sir BillyBob on 22 May 2011 - 04:49 PM in Classic Adventures
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