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#575275 BiG World Setup (an attempt to update the program)

Posted by dabus on 08 February 2015 - 06:42 AM in Mega Mod Help

After one google for VTRoot, I'd guess that you run Comodo Firewall and it does not like the BWS...



#575322 Trouble with Big World Installation

Posted by dabus on 09 February 2015 - 03:09 PM in Mega Mod Help

no rightclick on batch.
Search cmd, do a rightclick on the found cmd.exe and run that one as admin.
Do a cd /D "BG2-path where things are in"
Then start the batch by typing in "BiG World Install.bat"
Or edit the BiG World Install.bat and insert a line with the cd /D "BG2-path where things are in" at the top.



#575324 Trouble with Big World Installation

Posted by dabus on 09 February 2015 - 03:32 PM in Mega Mod Help

Ok. Another try.

Right-click that 3KB batch-file and select edit.
Window pops up.

Copy/paste the bold line into the second line so your first three lines looks like this:
@echo off
cd /D "C:\BGII - SoA"
SET IF=IF EXIST

Save and try the "right-click as Admin"-action again.



#575366 Trouble with Big World Installation

Posted by dabus on 10 February 2015 - 04:06 PM in Mega Mod Help

Well, if you get the install-log from BiG World Setup\Logs-folder, we could check that.
I remember 2 quirks the last time I checked a config-tool for Alien. So reinstalls might happen in certain conditions. Not saying its still in there, so the compressed log would be fine



#575638 BWS Standard - missing archives

Posted by dabus on 24 February 2015 - 09:42 AM in Mega Mod Help

Alien updated the files for the master.zip and Turin likely loaded the download from the beginning of this year.
Anyway, just force the BWS to use scs30 as "Additional mod file". Then the BWS will extract scs30 twice => no harm whatsoever.

Or you'll have to edit the BiG World Setup\Config\BWP\Mod.ini.
Just remove the entries with an "add" at the beginning underneath the [stratagems]-section. Save, Restart the BiG World Setup.vbs and resume the install.



#575673 Trouble with Big World Installation

Posted by dabus on 26 February 2015 - 10:31 AM in Mega Mod Help

I don't know if it's worth discussing or if it'll end with running in circles, but how about renaming / removing stuff from the bigger sections like standard/tactic?
The selection above has a whopping 1050 lines/components... For me, that would be too much.

Is there any consensus what would be a good, better, very good mod? I mean, I often see someone picking standard and the first thing another one says is: Oh my god, that's standard? No way...
I don't know if you need expert/the buggy selection of if you could just throw in something else. You could still select the buggy stuff by going through the stuff yourself if you want to.

Or do you think we should remove those categories and stick with groups that are in the BWS-menu like Adult/Fun/Unsuited and expand those?
Or expand the tree with the BG1 NPC, BG2 quests and other branches with new ones that go more into detail? Like slitting tweaks into something to alter micromanagement, money, npc management, magic, ...

Just asking around for a bit of input from the community, I don't have any clue about quality/content but that topic somehow bothers me.
Any volunteers that want to contribute if you'd like to have something changed to help out Alien and Quiet? I don't want to raise the workload for those guys.



#575675 Trouble with Big World Installation

Posted by dabus on 26 February 2015 - 12:26 PM in Mega Mod Help

I thought I wrote that question into the BWS-thread but got that mixed up.
And I didn't try to pick on you or read the thing because I don't know what would be in there by default currently and I just read a few things so I came up with the question.
Well, I read BP + Spellpack are buggy and likely cause issues with spiderwebs -- likely.
I also read the BP + statagems may cause a few enemies to stand around doing nothing.
People may had different experiences, but I guess that shrinking ones selection might help prevent errors (just because of maths / possibility) and a working "smaller" environment may be better to start from than a bigger that has a few issues.



#575700 Need Help Regarding Screen Resolution

Posted by dabus on 01 March 2015 - 12:48 AM in Mega Mod Help

Then prevent the Tv from scaling. Had the same problem with a Samsung Tv and it can be solved.



#575712 Need Help Regarding Screen Resolution

Posted by dabus on 01 March 2015 - 11:23 AM in Mega Mod Help

Maybe I should say I had a similar problem with scaling in general and I solved it by playing by going to the Tools > Picture Format-menu and playing with the settings there.



#575717 BiG World Setup (an attempt to update the program)

Posted by dabus on 01 March 2015 - 02:14 PM in Mega Mod Help

Use an editor like notespad to open C:\Games\Black Isle\BGII - SoA\BiG World Setup\Includes\07_Extract.au3.
Search for For $n = $DirList[0] To 1 Step -1 and replace it with For $n = $DirList[0] To 3 Step -1.
I thought that was already replaced some time ago...

Edit: Error and fix was reported here.
You did not update the 7z yourself?



#575729 BiG World Setup (an attempt to update the program)

Posted by dabus on 02 March 2015 - 09:46 AM in Mega Mod Help

Well, the BWS detected errors and asks if you want to try to extract those mods without error on your own.
Installing mods which content is not ok may not be a very good idea, so the BWS wants to remove those from the installation.

You decline, the BWS wants to switch into the BG2-path and fails miserably. Maybe you use some odd codepage?
The backslash is totally busted. cd /D "C:õBWGõBaldur's Gate 2" should be cd /D "C:\BWG\Baldur's Gate 2"



#575833 BiG World Setup (an attempt to update the program)

Posted by dabus on 07 March 2015 - 05:02 AM in Mega Mod Help

It deletes the files from the BWP Textpack.
So the Textpack will not patch WAs version at all.



#575852 BiG World Setup (an attempt to update the program)

Posted by dabus on 08 March 2015 - 02:34 AM in Mega Mod Help

Edit: There's no Textpack in the BG:EE install, so it does not patch / edit any of those modding files...



#575858 BiG World Setup (an attempt to update the program)

Posted by dabus on 08 March 2015 - 04:08 AM in Mega Mod Help

You likely do have bgeegraphics13.part1.rar and bgeegraphics13.part2.rar but not bgeegraphics13.part3.rar in your download-folder.
Get http://www.shsforums...phics-overhaul/ and put it in that folder. Ignore the error when extracting bgeegraphics13.part2.rar.
And next time, maybe load the master-file and not the download since that error should have been fixed in the master-branch download.



#575861 BiG World Setup (an attempt to update the program)

Posted by dabus on 08 March 2015 - 04:35 AM in Mega Mod Help

There are no BiG World Text/Smooth/Fixpacks involved in the BGEE-installs. So there's nothing that tries to patch the mods files.



#575866 BiG World Setup (an attempt to update the program)

Posted by dabus on 08 March 2015 - 05:14 AM in Mega Mod Help

@Jastey: If you want to check if the files from your PC differ from Sers, you could use a md5sum tool like this,



#575877 BiG World Setup (an attempt to update the program)

Posted by dabus on 08 March 2015 - 10:02 AM in Mega Mod Help

The latest version is the master and can be found here, see Commits for changes..
The downloads are for guys that don't like snapshots and are not updated frequently.



#575885 BiG World Setup (an attempt to update the program)

Posted by dabus on 08 March 2015 - 01:22 PM in Mega Mod Help

The mod does crash even if you do a manual install if you do it the same way as sir did it.

start gavin-setup.exe
install component 0 (Romance)
exit the gavin-setup
start gavin-setup.exe
Install component 1 (mature content)
bang.

It does install if I select both options in one go...
Here's the output. (Sorry for the format, forum use some of those letters in brackets that are in my output.

Here's the output on my console...
G:\Big World Project\BGT>cat WeiDU.log
// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name ->] Component Name [ : Version]
~SETUP-WEIDU.TP2~ #0 #0 // 23100
~SETUP-BWS.TP2~ #0 #0 // 20120414
~SETUP-BWS-URL.TP2~ #0 #0 // 20120416002211
~SETUP-TEXTHARMONISATION.TP2~ #0 #0 // BiG World Textpack v11.0.1 GERMAN.7z
~SETUP-BWFIXPACK.TP2~ #0 #0 // BiG World Fixpack v11.7z
~SETUP-BWTEXTPACK.TP2~ #0 #0 // BiG World Textpack v11.0.1 GERMAN.7z
~SETUP-BWTRIMPACK.TP2~ #0 #0 // BiG World Borkpack v10.3.7z
~SETUP-BWINSTALLPACK.TP2~ #0 #0 // BiG World Installpack v11.1.7z
~TP/SETUP-TP.TP2~ #0 #0 // MKs BG2 Textpatch Revised: v3.4
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #3 #0 // BG2 Fehlerbehebungen (Hauptteil): v9.03
~SETUP-BGT.TP2~ #4 #0 // Baldur's Gate Trilogie - Hauptteil: 1.14 (28 Jan 12)
~TP/SETUP-TP.TP2~ #0 #1 // Namenanpassungen (wenn Ihr BGT installieren wollt, installiert diese Komponente danach): v3.4
~SETUP-BGT-NPCSOUND.TP2~ #0 #0 // Baldurs Gate Trilogie NPC Sound
~TXTMUSIC/TXTMUSIC.TP2~ #3 #0 // Wiederhergestellte Musik bei den Textbildschirmen fuer BG1TuTu, EasyTutu und BGT-WeiDU: 8 (10 Jan 12)
~GAVIN/GAVIN.TP2~ #0 #0 // Gavin NPC for Tutu, BGT, and BG:EE: v9 beta_150110c
// Recently Uninstalled: ~GAVIN/GAVIN.TP2~ #0 #1 // Gavin: Romance (mature content): v9 beta_150110c

G:\Big World Project\BGT>setup-gavin.exe
[setup-gavin.exe] WeiDU version 23700
Using Language [English]

Would you like to display the components from [Gavin: Romance]?
[Y]es, [N]o? y

Install Component [Gavin NPC for Tutu, BGT, and BG:EE]?
[R]e-Install, [N]o Change or ninstall or [Q]uit? n

Skipping [Gavin NPC for Tutu, BGT, and BG:EE]

Install Component [Gavin: Romance (mature content)]?
nstall, or [N]ot Install or [Q]uit? I

Installing [Gavin: Romance (mature content)] [v9 beta_150110c]

BGT install detected.
Checking for required files ...

Select Gavin's Relationship Speed:

Please choose one of the following:
[1] 1 hour real time (standard) minimum between LoveTalks
[2] 45 minutes real time minimum between LoveTalks
[3] 30 minutes real time minimum between LoveTalks
[4] 15 minutes real time minimum between LoveTalks
[5] 1 hour 30 minutes (extended) real time minimum between LoveTalks

Please select 1, 2, 3, 4, or 5 and press enter.
1

Speed: 1 hour real time (standard) minimum between LoveTalks
Copying 1 file ...
Compiling 1 dialogue file ...
Compiling 1 dialogue file ...
Compiling 1 dialogue file ...
Compiling 1 dialogue file ...
Compiling 1 script ...
Extending game scripts ...
Extending game scripts ...
Extending game scripts ...
Extending game scripts ...
Extending game scripts ...
Extending game scripts ...
Extending game scripts ...
Extending game scripts ...
Extending game scripts ...
Extending game scripts ...
Extending game scripts ...
Extending game scripts ...
Extending game scripts ...
Extending game scripts ...
Extending game scripts ...
Extending game scripts ...
Extending game scripts ...
Extending game scripts ...
Extending game scripts ...
Extending game scripts ...
Extending game scripts ...
Extending game scripts ...
Extending game scripts ...
Extending game scripts ...
Extending game scripts ...
Extending game scripts ...
Extending game scripts ...
Extending game scripts ...
Copying 1 file ...
Copying 1 file ...
Copying 1 file ...
Copying 1 file ...
Copying 1 file ...
Copying 1 file ...
Copying 1 file ...
Copying 1 file ...
Copying and patching 1 file ...
ERROR: No translation provided for @111
ERROR: [GAVIN/Items/b!pcring.ITM] -> [override] Patching Failed (COPY) (Not_found)
Stopping installation because of error.

ERROR Installing [Gavin: Romance (mature content)], rolling back to previous state
Will uninstall 67 files for [GAVIN/GAVIN.TP2] component 1.
Uninstalled 67 files for [GAVIN/GAVIN.TP2] component 1.
ERROR: Not_found
PLEASE email the file SETUP-GAVIN.DEBUG to berelinde@gmail.com, www.gibberlings3.net
Using Language [English]

Install Component [Gavin: Romance (mature content)]?
nstall, or [N]ot Install or [Q]uit? Q

NOT INSTALLED DUE TO ERRORS Gavin: Romance (mature content)

Press ENTER to exit.


G:\Big World Project\BGT>



#575886 BiG World Setup (an attempt to update the program)

Posted by dabus on 08 March 2015 - 01:57 PM in Mega Mod Help

Solution:

I think I know what's wrong.

There's an action that's only triggered if the gavinreinstall.mrk is missing, which load tras.
If you have that, those actions are left out.

If I move the loading of tras from here
   /* TRAs declared in LANGUAGE must be reloaded - by hand, because of the copying (for non-EE version */

  LOAD_TRA ~gavin/tra/autotra/%LANGUAGE%/Setup.tra~
  LOAD_TRA ~gavin/tra/autotra/%LANGUAGE%/gavin.tra~

COPY ~GAVIN/B!component.xx~ ~GAVIN/backup/gavinreinstall.mrk~

END //gavinreinstall.mrk

To this place:
END //gavinreinstall.mrk

LOAD_TRA ~gavin/tra/autotra/%LANGUAGE%/Setup.tra~
LOAD_TRA ~gavin/tra/autotra/%LANGUAGE%/gavin.tra~

END //ALWAYS

My install would work now.
As I do not understand that coding stuff clearly, this might break something.
If things should be left as they are, BWS would have to stop and guys have to install the mod manually. Could be done by a little workaround.



#575919 BGT and the Enhanced Edition releases

Posted by dabus on 09 March 2015 - 10:32 AM in BGT Archive

Since I guess that most people will not use some tool to get your mod but some kind of bundled download-package, you'll have a whopping piece of "wasted" bandwidth for the hoster if you fix a small bug and the big files (movies, animations) stay the same..
So I'd just think that it would be kinder to make things optional.

If you hate unpacking stuff, why not write a script for a zip-program or installer that will unpack the stuff if other optional packages are in the same folder?



#576169 Baldur's Gate Graphics Overhaul

Posted by dabus on 24 March 2015 - 11:02 AM in BG Graphics Overhaul

@CroMagnon: You sure used the old 0302 download with the error, master/... works fine. I checked it and it's really ok.

https://bitbucket.or...e.ini?at=master
2. and 3, package are marked as download only, so those get removed from the current selection so an extraction of those files does not happen.
The main package is still in there and gets extracted.
Extracting bgeegraphics\tis
Extracting bgeegraphics\wed
Extracting bgeegraphics

Everything is Ok

Folders: 13
Files: 373
Size: 1952612026
Compressed: 1335212926

D:\Temp\Test_BWS\BigWorldSetup-bigworldsetup-074a936e38b3\BiG World Setup>

In the old download 2015-03-02, there was an error / misunderstanding in ini-files by Alien.
It contained two additional downloads with the same key(name). Since ini-files only contain one key with an unique name, only one file got loaded and so the download was screwed (missing one file).
Since additional download also get extracted (they usually contain fixes), the second file was extracted and thus failed since the first part of the splitted archive was missing, making the extraction fail all the time.

The error was fixed on 2015-03-06 ny Quiet, so if you just would have found the master download, you could have saved yourself some trouble/time.

@Yovaneth: Sorry for the trouble. I'll ask Alien if he could delete that BWS download / or maybe he can just fix the file.



#576170 BWP with ENhanced Editions

Posted by dabus on 24 March 2015 - 11:08 AM in Mega Mod Help

I think it's more like "the water looks bad" and guys are trying to find a way to make it look normal again.
At least that was the main issue if I remind that correctly.

A guy told me that he was able to play it for testing purposes.



#576209 Baldur's Gate Graphics Overhaul

Posted by dabus on 25 March 2015 - 03:27 PM in BG Graphics Overhaul

With "master-download" I mean the download-package of the branch that's regularly updated by quiet and alien. I saw you found that.

You got your "old" package from here, the tab branches shows you different downloads for different flavours.
The main one is called "master", the others are for testing different things. Click on the "zip" to get the files packaged in a zip-archive.
If you click on commits on the navigation bar on the left, you can see that things are starting to get updated frequently since Leonardo uploaded his BWP 15.
So maybe you want to wait a bit. The BWS is Windows only-software since it uses the AutoIt3-script language/interpreter -- just since that was the only thing I could handle and it has a library of functions that is documented well. ;)



#576319 BiG World Setup (an attempt to update the program)

Posted by dabus on 31 March 2015 - 09:03 AM in Mega Mod Help

1) Maybe just missed it. BWS contains 640 mods, so that would be possible.

2) BWP guide says not to since it would be not compatible wit BGT.

3) That is an "init"-entry for following multiple-choice(s), but it has a different "setting" as the others, so it shows up in a different area.
Open your games select.txt look for BG1NPC and this will fix it.
MUC;bg1npc;Init;05;1111;
MUC;bg1npc;29;05;1111;
MUC;bg1npc;30;05;0000;

Or you can try the build in editor and change it that way.



#576323 BiG World Setup (an attempt to update the program)

Posted by dabus on 31 March 2015 - 10:30 AM in Mega Mod Help

You can add the components when you're in the selection screen. Dump the mod into the BG2-folder, choose Options > Admin > components.
A new screen appears and you can choose the Divine Remix at the top. Then choose the translation at the bottom and copy and paste the French translation from left to right screen. by selecting all entries and using the shortcut [STRG]+[C). Save with [STRG]+[s) and restart the BWS.
Or add this to the WeiDU-FR.ini

Spoiler


But as I write this, I see that there's a difference between the mods versions, so you'll also have to adjust select.txt (which can also be done with the build in editor...).
Seems like install spells was stripped and a new core-component went in...