Jump to content


dabus's Content

There have been 142 items by dabus (Search limited from 29-April 23)


By content type

See this member's


Sort by                Order  

#576326 Issues with BPv181_4611 and other mods

Posted by dabus on 31 March 2015 - 11:17 AM in Big Picture

If you know how to do checksums, how about them on your side?
If they fit others and they don't have issues, I'd suggest you just use 7zip to unpack those files,

Here are some md5sums:
5FD3840B3343AFBB2F4C4D4033F6452C isra_v2.1.rar
E29FF5C20B295F6FCDBFD14A0E32E64D ninde_v2.2.rar
7E85D424DF1E24C1BC5DAA12F570728A tashia_remix_v1.4.rar
D0852EE29E85D24AD741AB03C61508C3 xulaye_v1.2.rar
AC48BE0582408087499E4D749CEAD786 DSotSC-v217.7z
FDAF4C432565B06BA2A7AF97CA063875 edwinromance-v206.zip
B6802F3F6BD06B17D9486A5FAAE972A0 iepbanters_v4.2.rar
02EF6EF5574248A5BB57F1B646FD678E BPv181_4611.7z
353A7A0984E385F057187DE75A83BBB5 BiG World Fixpack v15.7z
699AE5AEFEA94356BF5D06415F7A6841 BiG World Installpack v15.7z



#576328 (SOLVED) Not enough storage to process command ?

Posted by dabus on 31 March 2015 - 12:46 PM in Mega Mod Help

Well, the problem is obvious if you look at the code and the output. ;)
You see this as skiped (because VYND is displayed in your screen) ...
findstr /I /M %SNPC%>nul
if %errorlevel%==0 (
	Call %INST% Vynd "0"
)

Then this starts (bg1re)...
findstr /I /M %SBPC%>nul
if %errorlevel%==0 (
	findstr /I /M %SVPC%>nul
	if errorlevel 1 (
		findstr /I /M %SADU%>nul
		if not errorlevel 1 (
			Call %INST% bg1re "0" "TYPE bg1re_adult_input.txt"
		) else (
			Call %INST% bg1re "0" "TYPE bg1re_input.txt"
		)
	Call %INST% bg1re "1 2 3 4 5 6 7 8 9 10 11 12 13 15 16 17 18 19 20 21 23 24 25 27 28 31 32 33 34 35 36 37 38 39 40"
)
findstr /I /M %SSMQ%>nul && findstr /I /M %SEAQ%>nul
if %errorlevel%==0 (
	Call %INST% bg1re "14 22 26 29 30"
)

But it never comes to this output (no BG1 RULES show up in your screen).
%.%
%.%
%. 10. BG1 RULES AND TWEAKS | %M%
%.%
%.%

So the crash happens in the lines of the second code-block displayed here.
Similar to normal verbal language, you have to have the same number of opened if-statements / brackets as there are close-statements / brackets.
So like you tell someone if bla happens to be then do something... and you're done. So you have the computer to stop at some point of your batch-script.
Now you count these -> ( <- and these -> ) <- and *drumroll* those differ and result in a sweet death of the cmd aka the program that interprets the batch-file and with it the install never gets past that point. This only happens if you choose "[2] Do you want to filter the mods according to various parameters?" or "[4] Do you want to install all you can get? (not recommended)" in the configuration-dialogues. The other selections use different batch-files.

If you look at the alignments, you can guess that there has to be a closing bracket before Call %INST% bg1re "1. So just add a line before, put a ) there and with that, the install should go past that point.

Edit: If you don't want to reinstall everything, remove all lines between %.%1. CORRECTIONS AND IMPROVEMENTS | %M% and either stop before that second block to install bg1re or delete that (and the error too) and stop at %.. BG1 RULES AND TWEAKS | %M%.



#576332 (SOLVED) Not enough storage to process command ?

Posted by dabus on 31 March 2015 - 02:21 PM in Mega Mod Help

There's a small checksum program that detects the change.
You either remove the lines that do that or save the new checksum so BWP gets the new one. You need the script to run from the main batch or you might receive problems since the structure of the batch relies on it. Don't have the files at hand, being sleepy... ;)
So you either help yourself (look for the small checksum-change) or have to wait a bit.



#576357 BiG World Setup (an attempt to update the program)

Posted by dabus on 01 April 2015 - 09:35 AM in Mega Mod Help

@Alien: Sorry, had V7 which seems to be rewritten.



#576361 Issues with BPv181_4611 and other mods

Posted by dabus on 01 April 2015 - 02:34 PM in Big Picture

SHA1 <> MD5. Those use different options to create checksums...

ninde_v2.2.rar: 6d3615fbe2e49919595e0fa9f3e3dbbabc44b611d0e389cc5c3efb4630db3efd
xulaye_v1.2.rar: e68af199f71bf6c7188fe9ddfd0686e5773d6b778e9770568a2446dcc144ec2d
isra_v2.1.rar: 9cc3460afec49acada9c3eaa7cd36190e1cfd21b5beb46fffcf6be00a1f7a22d
tashia_remix_v1.4.rar: aa22dfa9343249dc8e55c336ac3df52e23ce9116c27a2157728d57fbd238868f
iepbanters_v4.2.rar: 1546d4c3b5c9464a74cf1f2b97a066609727a86c6673bf40a4d3e1137170aabd
DSotSC-v217.7z: 636fefa326c56d0596d191f28e256017b9dac3ef5cac5e886a5c9ea3f9cc9678
BiG World Installpack v15.7z: 2efdbfa3ecdaf36eaa70ab3c0d942067c48ce50fe936b7d7c667ea3e3aaaf17a
BiG World Fixpack v15.7z: 810e84c2262a3a5b18a1a774d1f1e00aa0f4ae3f0d74a4b4f2178ec6c8d3746b
edwinromance-v206.zip: ae55afe4b1bd5c861a2a985cab7ae24df8b5895504f6679f5e978ae6ee01f507
BPv181_4611.7z: 38c660010f7117e80e1f5e63c8990f0697f101dc85562d02755293ce2f8b4126

Also the size differs...
3.711.716 isra_v2.1.rar
2.976.267 ninde_v2.2.rar
3.298.650 tashia_remix_v1.4.rar
2.721.536 xulaye_v1.2.rar
20.617.260 DSotSC-v217.7z
17.180.589 edwinromance-v206.zip
1.007.296 iepbanters_v4.2.rar
28.501.235 BPv181_4611.7z
12.099.572 BiG World Fixpack v15.7z
2.176.191 BiG World Installpack v15.7z

I'd try a different browser or a download-tool. Maybe you use a proxy and it somehow has some issues.



#576418 Multiple copys of BG1EE and/or BG2EE : what is to be done ?

Posted by dabus on 03 April 2015 - 11:35 AM in Mega Mod Help

What hinders you to use batch-files (or any other script/programming language) to do that for you?
I mean to move a folder and execute the EE loader, you'd just need
move A B
C



#576422 Multiple copys of BG1EE and/or BG2EE : what is to be done ?

Posted by dabus on 03 April 2015 - 12:45 PM in Mega Mod Help

Well, he wanted an easy solution and batch-files are easy.
If you add 1 or 2 words per line, you could tell someone what he has to do in basic/easy sentences. Move a to b. Yeah, very basic but you'd understand. :D

He could take that from above as a basic.
This should be a simple way to toggle between the games.
@echo off
Move "C:\Users\Fouinto\Desktop\BG2EE.lnk" "C:\Users\Fouinto\Documents\Baldur's Gate II - Enhanced Edition\Desktop.lnk" 
If Exist "C:\Users\Fouinto\Documents\Baldur's Gate II - Save 2" (
Move "C:\Users\Fouinto\Documents\Baldur's Gate II - Enhanced Edition" "C:\Users\Fouinto\Documents\Baldur's Gate II - Save 1"
Move "C:\Users\Fouinto\Documents\Baldur's Gate II - Save 2" "C:\Users\Fouinto\Documents\Baldur's Gate II - Enhanced Edition"
) Else (
Move "C:\Users\Fouinto\Documents\Baldur's Gate II - Enhanced Edition" "C:\Users\Fouinto\Documents\Baldur's Gate II - Save 2"
Move "C:\Users\Fouinto\Documents\Baldur's Gate II - Save 1" "C:\Users\Fouinto\Documents\Baldur's Gate II - Enhanced Edition"
)
Move "C:\Users\Fouinto\Documents\Baldur's Gate II - Enhanced Edition\Desktop.lnk" "C:\Users\Fouinto\Desktop\BG2EE.lnk"

Idea would be to have a link on your desktop that points to your current game.
The link will be put into the save-dir.
If Save 1 exists, the current game has to be moved to Save 2.
And then Save 1 becomes active and the link gets moved onto the desktop.



#576452 BiG World Setup (an attempt to update the program)

Posted by dabus on 04 April 2015 - 08:16 AM in Mega Mod Help

@dragonian:
Dunno, I still see them.
If you search for BP(, you'll get 80 hits. I don't know if that's less than you expected. So what you're doing / selecting / looking for?
Just a hunch: If you just clicked next, you're in a BG:EE game...

@Creepin:
"Normal" downloads get packed every now and then (like after a new BWP release).
Master is the current snapshot branch that fixes errors / adds stuff on a regular basis.
EET is the master-snapshot plus EET-support. It was some testing/development involved and EET is still beta because of the water colour-issue and the "go" from the author is pending. So until then, you could technically install EET with the BWS, but since EET was removed from the configuration, you can't do that. ;)
GLOBAL-INI was a testing branch for moving mod-configurations into a global-folder. It's just to prevent multiple instances of the same information since the BWS does not only install BWP but EE1 and EE2 and so on, so mods like scs, atweaks don't have to be maintained 4 or 5 times if something new comes up. It's more a internal thing that you should not notice much. It takes a few seconds to create the old formatted files in the folders if you select a game for the first time, but that's all. It was merges into the master branch already.



#576537 TileConv - A MOS/TIS Compressor

Posted by dabus on 06 April 2015 - 12:22 PM in IE Modding Tools

How about Windows Virtual PC and XP Mode?



#576593 Download size inconsistencies

Posted by dabus on 07 April 2015 - 09:29 AM in Mega Mod Help

If you run the script without admin-rights (e.g. you click AutoIt3.exe and select BiG World Setup.au3) you may manage to don't have access to the config-files and thus create yourself some problems.
Or you could have problems with wget, which could also result in errors.
Or wget presents the stuff but AutoIt3 fails to read the stdout-stream.

To make it short:
When the download is finished, you can provide the files. If you're sure that those that you got are correct, tell the BWS to just take them and not check size/names.
If that still fails, something is likely wrong will file-permissions. The best bet to not have problems is to put the BWS-folder onto your desktop.



#576595 BiG World Setup (an attempt to update the program)

Posted by dabus on 07 April 2015 - 09:57 AM in Mega Mod Help

@dragonian: BWS has an ini-size limit that was breached by the increasing size of the BWS mods-connections.
Having smiling imps mods and all those protrait mods just made it visible.

Seems like that limit was not increased in AutoIt3 after support for older Windows versions was dropped, so I guess I'll have a look at some user defined solutions.



#576598 BiG World Setup (an attempt to update the program)

Posted by dabus on 07 April 2015 - 10:41 AM in Mega Mod Help

Huh? With old I mean really old when ini-files had OS-limits and used 16-bit. Maybe those limits are still in there somewhere in the newer systems.
Anyway, 32 KB was the limit in this case, it does not matter if you use Windows 2000 or a 10 preview since the limit is in the program itself.



#576603 Download size inconsistencies

Posted by dabus on 07 April 2015 - 12:10 PM in Mega Mod Help

Huh? The vbs should just run the script with admin-rights to get rid of those problems.
Alien also removed the notes for Windows7/8 since he was sure that it works correctly.
If it did not, there's a little bug in the vbs-file or maybe he should put those notes back in the help-texts.



#576606 Download size inconsistencies

Posted by dabus on 07 April 2015 - 12:55 PM in Mega Mod Help

Errors are usually at different places, so there's no troubleshooting section in it now.
It has also grown quite big, so putting every possible combination / errors into one text that's good to read would be a little challenging.
Maybe another section in the faq about errors would be helpful.



#576712 BWP v15

Posted by dabus on 09 April 2015 - 04:04 PM in Mega Mod Help

Simple: Look at the code...
findstr /I /M "individual" %SET%>nul
if %errorlevel%==0 (
	call ".\%BWIP%\individual.bat"
)
So individual is used if individual is in BWP Settings.txt. Search bat-files for that string and you find
%TXT% | findstr @503 | Call %C%
%TXT% | findstr @547 | Call %C%
:REPMODSE
set X=
set /P X=
if /I "%X%"=="1" echo PreSelection>> %SET% & goto :CKSUMCOM
if /I "%X%"=="2" echo process>> %SET% & goto :CKSUMPRO
if /I "%X%"=="3" echo individual>> %SET% & goto :CKSUMIND
if /I "%X%"=="4" echo allyouget>> %SET% & goto :CKSUMPRO
%TXT% | findstr @500 | Call %C%
goto :REPMODSE
Now look for 3 in string.txt. Text has a 503 in front of it.
@503
@503[1] Do you want to choose a preselection?
@503 or
@503[2] Do you want to filter the mods according to various parameters?
@503 or
@503[3] Do you want to use an installer changed by your own and skip the settings?
@503 WARNING: This option should only be used by very experienced and keen on
@503 experimenting players. You probably will run into problems and therefore
@503 you should be able to use NearInfinity!
@503 or
@503[4] Do you want to install all you can get? (not recommended)
Tada. So you likely selected another option and not 3.
Wasn't that hard if you keep 2 or 3 things in mind and know where to start/know what you want.
You just need a tool to search through the files. You can even use cmdline-tools like the batch.
Search all batch files in a folder for individual with this:
findstr /n /s /I "individual" "*.bat"



#576748 BiG World Setup (an attempt to update the program)

Posted by dabus on 10 April 2015 - 11:37 AM in Mega Mod Help

As long as the components are not listed in Select.txt, nothing will happen.
The BWS will even skip puttin the info into WeiDU-XX.ini or Mod.ini, so you won't find them in the BWP-folder. Use the FAQ to find out how to add them.
Or just install them manually after hitting the pause button. That's usually easier than adding the mod (it's not hard, but it will take a few minutes which is more then pressing a pause-button..



#577127 BWP v15

Posted by dabus on 24 April 2015 - 08:19 PM in Mega Mod Help

Baldurs-gate.eu is not Leonardos website. ;)  At least I guess you used the list from there.

Edit: Corrected.




#577159 BWP v15

Posted by dabus on 25 April 2015 - 01:10 PM in Mega Mod Help

It's based on a download portal and if you dare to join a German community that can understand / write English, you can still do it.

By the way: If you want to contribute, you could try to help to keep the BWS up to date - which has the/its list of URLs, too. And is located on bitbucket and has regular visited forum entries here.

(And you could have used it to download / extract / install the mods, too.)




#577170 Brand New Installation

Posted by dabus on 26 April 2015 - 12:11 AM in Mega Mod Help

Tactics is dead as the other pre-selections are - dead as in Leonardo is not using those any more so its more or less guessing for Quiet/Alien.

As far as I remember, NEJ never had a good reputation when it came to stability / melting into the world and 6.80 was proclaimed to be the one that best fit with BGT installs.




#577176 Brand New Installation

Posted by dabus on 26 April 2015 - 04:21 AM in Mega Mod Help

Why don't you edit your install if you know which mods you want (recommended in that case by the way)?




#577202 BiG World Setup (an attempt to update the program)

Posted by dabus on 27 April 2015 - 09:41 AM in Mega Mod Help

New BWS vbs f**ks up since you elevate the script, so it's running in the wscript path, which is c:\windows\system32. Add BiG World Setup\Config to that path you find nothing... Got this by displaying Wscript.Echo objStartFolder.
 
And nope, BWS already uses --no-check-certificate... Scales of Balance works...

Djinn Master works but Djinn 1.0 gets this:
 
"D:\Temp\Test_BWS\BigWorldSetup-bigworldsetup-5a3a2b5a4cc2\BiG World Setup\Tools\wget.exe" --no-passive-ftp --connect-timeout=20 --tries=1 --no-check-certificate --server-response --spider "https://github.com/A...mpanion-v1.0.7z"

Spider mode enabled. Check if remote file exists.
--2015-04-27 19:44:40-- https://github.com/A...mpanion-v1.0.7z
Resolving github.com (github.com)... 192.30.252.131
Connecting to github.com (github.com)|192.30.252.131|:443... connected.
WARNING: cannot verify github.com's certificate, issued by `/C=US/O=DigiCert Inc/OU=www.digicert.com/CN=DigiCert SHA2 Extended Validation Server CA':
Unable to locally verify the issuer's authority.
HTTP request sent, awaiting response...
HTTP/1.1 302 Found
Server: GitHub.com
Date: Mon, 27 Apr 2015 17:44:41 GMT
Content-Type: text/html; charset=utf-8
Status: 302 Found
Content-Security-Policy: default-src *; script-src assets-cdn.github.com collector-cdn.github.com; object-src assets-cdn.github.com; style-src 'self' 'unsafe-inline' 'unsafe-eval' assets-cdn.github.com; img-src 'self' data: assets-cdn.github.com identicons.github.com www.google-analytics.com collector.githubapp.com *.githubusercontent.com *.gravatar.com *.wp.com; media-src 'none'; frame-src 'self' render.githubusercontent.com gist.github.com www.youtube.com player.vimeo.com checkout.paypal.com; font-src assets-cdn.github.com; connect-src 'self' live.github.com wss://live.github.com uploads.github.com status.github.com api.github.com www.google-analytics.com github-cloud.s3.amazonaws.com
Cache-Control: no-cache
Vary: X-PJAX
Location: https://s3.amazonaws...ion=attachment; filename=DjinniCompanion-v1.0.7z&response-content-type=application/octet-stream&AWSAccessKeyId=AKIAISTNZFOVBIJMK3TQ&Expires=1430156741&Signature=irPuIizGf4V4vcpSCXiZKTg9vtU=
X-UA-Compatible: IE=Edge,chrome=1
Set-Cookie: logged_in=no; domain=.github.com; path=/; expires=Fri, 27-Apr-2035 17:44:41 GMT; secure; HttpOnly
Set-Cookie: _gh_sess=eyJzZXNzaW9uX2lkIjoiN2JlY2JmMWU2ODk2N2RkMzdiNmIwMDNhNzA0M2U2MDYiLCJzcHlfcmVwbyI6IkFyZ2VudDc3L0RqaW5uaUNvbXBhbmlvbiIsInNweV9yZXBvX2F0IjoxNDMwMTU2NjgxfQ==--4ec85aa57241b8274ae9c7b3f25d410f41f23bda; path=/; secure; HttpOnly
X-Request-Id: 4aaeff8cef6a278bac9e444e956c2408
X-Runtime: 0.015551
X-GitHub-Request-Id: 5A99654A:5672:F2554C:553E7589
Strict-Transport-Security: max-age=31536000; includeSubdomains; preload
X-Content-Type-Options: nosniff
X-XSS-Protection: 1; mode=block
X-Frame-Options: deny
Vary: Accept-Encoding
X-Served-By: d0e230454cb69aa01d4f86fc3a57b17f
Location: https://s3.amazonaws...ion=attachment; filename=DjinniCompanion-v1.0.7z&response-content-type=application/octet-stream&AWSAccessKeyId=AKIAISTNZFOVBIJMK3TQ&Expires=1430156741&Signature=irPuIizGf4V4vcpSCXiZKTg9vtU= [following]
Spider mode enabled. Check if remote file exists.
--2015-04-27 19:44:41-- https://s3.amazonaws...ion=attachment; filename=DjinniCompanion-v1.0.7z&response-content-type=application/octet-stream&AWSAccessKeyId=AKIAISTNZFOVBIJMK3TQ&Expires=1430156741&Signature=irPuIizGf4V4vcpSCXiZKTg9vtU=
Resolving s3.amazonaws.com (s3.amazonaws.com)... 54.231.8.48
Connecting to s3.amazonaws.com (s3.amazonaws.com)|54.231.8.48|:443... connected.
WARNING: cannot verify s3.amazonaws.com's certificate, issued by `/C=US/O=VeriSign, Inc./OU=VeriSign Trust Network/OU=Terms of use at https://www.verisign.com/rpa ©10/CN=VeriSign Class 3 Secure Server CA - G3':
Unable to locally verify the issuer's authority.
HTTP request sent, awaiting response...
HTTP/1.1 403 Forbidden
x-amz-request-id: 676D24E59475E78B
x-amz-id-2: KLYcDn39zESxm9FuvHKrAU8z6JQYffhKl9ngMfV0v/xJ7A57alcvEDra0qT6jDCj
Content-Type: application/xml
Transfer-Encoding: chunked
Date: Mon, 27 Apr 2015 17:44:41 GMT
Server: AmazonS3
Remote file does not exist -- broken link!!!



#577204 BiG World Setup (an attempt to update the program)

Posted by dabus on 27 April 2015 - 10:33 AM in Mega Mod Help

You could also use the script name to get the path and stick with the vbs... ;)
SplitPath = Split(WScript.ScriptFullName, "\")
For s = 0 to Ubound(SplitPath) - 1
    AppPath = AppPath & SplitPath(s) & "\"
Next
objStartFolder = AppPath & "BiG World Setup\Config"

You just split the script full name, which is the complete path to its folder + a name.
Then append the usual and you're done.

It's funny that it looks similar to AutoIt3-code.



#577214 BiG World Setup (an attempt to update the program)

Posted by dabus on 27 April 2015 - 12:20 PM in Mega Mod Help

@Argent77:

--spider is used to get the size and name of the download without downloading the file.
This check is done when testing / looking for available downloads and right before a download. It's just to get the name and size right so I get corrupted downloads that broke in the middle or updated file-information if a php-download points to a new version of a file.
If the file-check fails, I assume that downloading will fail, too.

If it's the same file (I guess it is...), we could use https://github.com/A...chive/v1.0.zip.

The output looks much better:
Spoiler


As you can see, the file is found and my function detects

DjinniCompanion-1.0.zip (-> filename)
22013781 (-> filesize)
0 ( -> no resume)

Edit: Meh, not exactly the same. Why can't nerds produce stuff that works with nerdy tools. :ermm:



#577234 BiG World Setup (an attempt to update the program)

Posted by dabus on 28 April 2015 - 12:07 PM in Mega Mod Help

Yay, that return value looks very good, Thank you.



#577277 Brand New Installation

Posted by dabus on 30 April 2015 - 10:21 AM in Mega Mod Help

What do you mean by default? Translations are (and are listed as in the BWS):

GE:0
EN:1

You can also see that in the BiG World Setup\Globals\ac_quest.ini. Or use the internal tools to edit your mods and you'll see that, too.
You should always get the translation that you preferred (or better say that the BWS will use that language number). If someone / something changes those numbers, typically you're screwed.