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#573871 BG:EE Romance Expansion Mod

Posted by Zoya on 10 December 2014 - 06:03 AM in IE Mod Ideas

Yeah, I'm curious too. Really hope this is still in progress.




#571276 BG:EE Romance Expansion Mod

Posted by Zoya on 15 August 2014 - 02:45 AM in IE Mod Ideas

I'm so glad to see this mod is going strong! So exciting.

What I really love in NPC mods is that they give the player a new way to roleplay. Obviously it's so much better if there are many dialogue options. They don't really have to lead to some branching conversations that differ with every answer: it's the ability to choose and stay in character I find so endearing. Being able to be curt or sarcastic or poetic or shy is so much better than just yes/no/I dunno.

I applaud your choice of inspirations in the modding community, so I guess this comment of mine might be quite obvious ;) Good luck again and thank you one more time! :)




#570903 Khalid mod for BG II released

Posted by Zoya on 31 July 2014 - 08:43 AM in Miscellaneous Released Mods

Any clues as to when should the Jaheira-Khalid romance start? I've been playing for a few hours, did some of the Harper quests (with Khalid always present) and suddenly Jaheira's having her bad dream about missing Khalid. Is it supposed to happen like this? Also, I don't think he's ever had banter with other NPCs, although he did throw in some comments here and there.




#567917 "Expanded" BG:EE NPCs

Posted by Zoya on 17 April 2014 - 03:20 AM in BG:EE Modding

Wow, this actually got even more exciting! I thank you and I love you. Stay awesome and inspired!




#567817 "Expanded" BG:EE NPCs

Posted by Zoya on 12 April 2014 - 06:11 AM in BG:EE Modding

This sounds really awesome! I love seeing vanilla NPC expansions, they're such great additions to the game when done well. A challenge, too, so I'm keeping my fingers crossed :)

Since you're open to suggestions: would it be too excessive to ask if you're willing to include a component like that in Kaeloree's Neera Expansion for BG:EE that made Rasaad and Neera available for PCs of the same sex and changed gender-specific words? There's no such thing for BGIIEE as of now and it kinda beats the purpose if you cannot continue from the first game.




#565305 I broke the music :c

Posted by Zoya on 18 December 2013 - 06:40 AM in BGT Archive

Thanks anyway ;__;




#565302 I broke the music :c

Posted by Zoya on 18 December 2013 - 05:36 AM in BGT Archive

Yeah, by reinstalling the component I meant BGT-music. It's either no music at all or misplaced battle themes. No matter what I do, that savefile has some weird stuff going on with the soundtrack.




#565299 I broke the music :c

Posted by Zoya on 18 December 2013 - 02:02 AM in BGT Archive

To make a long story short: I installed Full SotSC Music component from Baldur's Gate Trilogy - Music some time after using Generalized Biffing (at least that's what I think is responsible) and now the music is all messed up. Battle themes play in inns and stuff. I tried reinstalling the component, changing the setting, reinstalling TobEx and uninstalling biffing, but the music is still wrong. Is there a way to fix this without reinstalling the whole game?

Okay, I did some more checking and it seems that the music is only messed up for one playthrough. I don't think it has something to do with looping battle music, as it only plays in certain locations as if it were background music. Weeeeird.