Hendryk's Content
There have been 74 items by Hendryk (Search limited from 29-April 23)
#197586 The Mod for the Wicked!
Posted by Hendryk on 02 April 2005 - 11:33 PM in Mod for the Wicked
Now once you are gearing up for the final battle with Melissan, old Demo should pay a social call. He has been watching and by now is aware of just how much free power there is in that fountain. He'd like more than a sip of that juice himself, though he might try to fool you by pretending that he has come to "help" against Amelyssan. However that works out, he wouldn't truly care what you, or Melissan or the solar or even Ao, himself, might think. Demo would want to increase his own power, conquer a neighboring layer of the Abyss or two, gain more power from that, conquer more of the Abyss, eventually win the the Blood War, take over the Hells and...Well, you get the idea. An utterly rapacious demonlord does not play nice. And that is exactly the sort of consequence that should befall an Evil PC who is also stupid and trusting.
#200031 The Mod for the Wicked!
Posted by Hendryk on 13 April 2005 - 04:26 PM in Mod for the Wicked
#199812 The Mod for the Wicked!
Posted by Hendryk on 12 April 2005 - 03:42 PM in Mod for the Wicked
Of course, one of Demo's senior assistant demons (who had gotten used to acting independently while Demo was a captive in WK and is *not* pleased that his old boss is back) could double-cross him and jump into the fountain first, so the PC, Demo and Mel could all have a nice chat over what to do about *that* resource hog. Then you could have bargaining with the added fun of Melissan bidding against you.
#197093 The Mod for the Wicked!
Posted by Hendryk on 31 March 2005 - 12:53 PM in Mod for the Wicked
#190910 The Mod for the Wicked!
Posted by Hendryk on 01 March 2005 - 06:56 PM in Mod for the Wicked
#199897 The Mod for the Wicked!
Posted by Hendryk on 13 April 2005 - 04:18 AM in Mod for the Wicked
As for the Solar, she knows a lot and she delivers the final decision of "the gods" to end the battle but I don't know how powerful she'd be at the Throne all by herself. Probably she'd invent some 'duty' that required her to run away and 'inform' someone that things were getting out of hand at the Throne. If she stuck around, she'd almost certainly be destroyed.
#199365 BGIII
Posted by Hendryk on 10 April 2005 - 08:31 PM in Baldur's Gate Series
"For reasons unknown to me, he (Bhaal) sought out women of every race and forced himself upon them. Your mother was one of those women..."
#210872 Chrysta Screenshots
Posted by Hendryk on 17 June 2005 - 01:55 PM in Chrysta
Heheh. Since HD is one of the other cases himself and was long resident in Sigil, that's pretty much a given. If it is really unobvious that he's just using those three cases as examples (listing all the possibilities might get a bit tedious, no?) then perhaps his last bit should be:However (and you knew there was bound to be a "however" somewhere in here, right?), my one small note is that Haer'Dalis would know there are more than celestials, cambions or alu-fiends Out There.
"Neither celestial, cambion nor alu-fiend are you my hummingbird, nor any other race, singularly or in combination, which I can name from a rather extensive experience. While imperfectly helpful, that is not nothing."
He might but since he hasn't anything really substantive to add to an already overlong banter, it might be as well to let him be gentleman enough to let the lady have the last word. If Sir K would prefer, it would certainly be easy enough to have Chrysta seem less definite in her line by adding a "probably" or "seem to be" to it to make your distinction clear there.She says that she must then be a prime (which canonically isn't capitalized, but is in the game, so you're spot on). I think HD would be gentleman enough to either agree that, yes, she is likely a prime, or gently correct, that no, that isn't necessarily what he meant.
#207243 Developer Diary Comments Thread
Posted by Hendryk on 29 May 2005 - 08:54 PM in Chrysta
1. More people here speak English, of a sort, and somewhat fewer are inclined to shoot you on sight. Almost nobody would want to blow you up and you can even get British football scores in a lot of places. More homey, you know?
2. Over the medium-to-long term, you'd probably do better financially in a start-up venture than somewhere in the bowels of a huge corporation fighting it out over diminishing returns.
3. By helping to provide an economically and environmentally sound (not to mention timely!) way of bringing much needed energy resources to market, you'd be doing the world a lot more good than would be possible anywhere else.
Of course, in the Middle East, they have the 1001 Arabian Nights. Here, we only got season 6 of the Sopranos. No contest there but surely a paladin would be expected to forsake something for the greater good? Even a dual-classed paladin/chemical engineer?
#212342 Forum bug reports
Posted by Hendryk on 27 June 2005 - 06:05 AM in Directives from the Director
#195156 Can I take your BG2 playing order please?
Posted by Hendryk on 23 March 2005 - 12:52 PM in Chrysta
#198276 Keldorn <3
Posted by Hendryk on 06 April 2005 - 01:00 AM in IE Mod Ideas
#208420 Which ones came along in BG1? (poll is closed!)
Posted by Hendryk on 05 June 2005 - 05:32 PM in Mod for the Wicked
It's a question of emphasis. Kagain is a goldbug. If he got rich enough, he wouldn't much care if he never killed anything else ever again. Korgan, otoh, would like to be rich mainly because being rich would free up more of his time for killing more (and more interesting) things.Sometimes I think Korgan IS Kagain. I mean personality wise they are almost the same dwarf. The only difference is the name and stats.
EDIT: Hic! Simultaneous posts!
#215429 Which ones came along in BG1? (poll is closed!)
Posted by Hendryk on 17 July 2005 - 04:12 AM in Mod for the Wicked
#214532 Which ones came along in BG1? (poll is closed!)
Posted by Hendryk on 10 July 2005 - 04:19 AM in Mod for the Wicked
Easy. Montaron hates Xzar's guts. After being stuck as Xzar's gofer in BG1, he was stationed in the backwater (from the Zhent pov) of the Sword Coast again and *AGAIN* as nothing but Xzar's caddy. So he got pissed off, told the Zhents where to stick their stupid assignments and is now a freelance murdering psychopath with a Zhent price on his head.NOw how will you justify Montaron being there without Xzar
That'll complicate the PC's life if the party meets any real Zhents along the way but it could also make relations with the Harpers - different, if not actually more pleasant.
#215462 Which ones came along in BG1? (poll is closed!)
Posted by Hendryk on 17 July 2005 - 09:52 AM in Mod for the Wicked
#209467 Detectives (f and m) wanted!
Posted by Hendryk on 11 June 2005 - 03:58 AM in Mod for the Wicked
The Graveyard
The Mournful Paladin and the Little Girl
Maybe a bit more evil dialog. Something like provoking the Paladin or telling him a few lies.
Heheh! For a PC of sufficient INT, WIS or CHA, play on the paladin's sense of guilt until he falls on his own sword over his son's grave. Then go talk to the priest of Lathander:
PC: Gee, there was a paladin back there that might've done but he's dead. Killed himself because his neglect murdered his previous ward. Guess it's fate but I'll have to take charge of this poor little girl myself to save her from the orphanage.
Then sell the brat to Lehtinan for 10 gp.
#209491 Detectives (f and m) wanted!
Posted by Hendryk on 11 June 2005 - 07:20 AM in Mod for the Wicked
#193817 The Chrysta Code
Posted by Hendryk on 18 March 2005 - 05:29 AM in Chrysta
#193812 The Chrysta Code
Posted by Hendryk on 18 March 2005 - 05:14 AM in Chrysta
Also, no modder is equally familiar with or has equal respect for all the official NPCs. So, to the degree that a mod NPC is permitted to shine too extensively at the expense of the official ones, it's very often because the modder either doesn't know or heartily dislikes the official NPC in question. If you recognize such a situation in your own writing, that's a good time to call for volunteers for the other half of the banter. You would still, certainly, set the framework for it but getting help from someone else who does know and like the other NPC tends to produce a livelier talk on both sides.
#196603 Your party!
Posted by Hendryk on 29 March 2005 - 04:36 PM in Baldur's Gate Series
And UU, some of your discoveries would be well worth writing up as a tutorial. Not as hilarious as your cheese guide, maybe, but almost as useful - especially for demented modders seeking to make unique NPCs.
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