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[Release] BGT-WeiDU version 1.07


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#1 Ascension64

Ascension64
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Posted 24 January 2009 - 04:38 PM

BGT-WeiDU v1.07 has been released (Readme)! Get it from the usual places (http://www.shsforums...showtopic=23549) when it is uploaded to the servers. Check the SHS mirror for first availability. Changes from BGT-WeiDU v1.06 are available at http://www.shsforums...showtopic=35604.

This update should fix all the problems with v1.06 and more. Close but no Dudley or readme update, still. Wait till next time. Since there are changes to the world map as well as text, a new game is required.

Check here regularly for updates for known bugs and issues to be resolved. Please DO NOT post bugs in this topic, else they will be moved or deleted.
This page last updated: 10 Oct 2009

Changes for BGT-WeiDU v1.08
New features
- Added option for full Baldur's Gate and Tales of the Sword Coast, Shadows of Amn, and Throne of Bhaal music in BGTMusic (requires patching of BGMain.exe)

Installation changes
- Fixed a typo where area script fixes were installed when BG2Fixpack was also installed, rather than when BG2Fixpack isn't installed
- Updated to BiggDU 211

Bug fixes
- Fixed a bug in Candlekeep where the player could get unlimited quarterstaves
- Fixed a bug where a journal entry for rescuing Skie was not removed when the quest was successfully completed
- Fixed a bug where Aldeth and Brandilar may not detect that all the dopplegangers in the Merchant League were killed
- Fixed a bug where Aldeth may not detect that all the druids have been killed
- Fixed a bug where Ardrouine may not detect that all the worgs have been killed
- Fixed a bug where Gerde may not detect that an ankheg has been killed
- Fixed a bug where journal entries for the chicken quest did not get removed upon successful completion of the quest
- Fixed a bug where Lamalha and her cronies did not activate/deactivate properly depending on whether Mulahey has been killed or not
- Fixed a bug where Ludrug's gnolls sometimes wouldn't turn hostile if Ludrug was killed during the duel
- Fixed a bug where Scar may not detect that the Seven Suns was cleared of dopplegangers
- Fixed a bug where talking to Brandilar after receiving the reward from Aldeth results in getting an unsolved journal entry that is not removed at the end of the quest
- Fixed a bug where the player cannot exit the Duchal Palace after defeating Sarevok but before transitioning to Shadows of Amn
- Fixed a bug where Yeslick had proficiencies in crossbows but could not use them (changed to sling)
- Fixed an incorrect transition in Xzar's opening dialogue
- Fixed looping script blocks in the area outside Candlekeep
- Fixed the situation where the player could give 100 gold to Farmer Brun even if they did not have the correct amount; also changed so that player has option of giving Ruby Ring only or 100 gold only, as opposed to Ruby Ring + 100 gold or 100 gold only, since both result in the same outcome
- Incorporated most of Dudleyville fixes into internal fixpack
- Really (really) fixed issues where the wrong version of Jaheira and Viconia could return from Harper business and vampire cure

Gameplay changes
- Moved one random treasure line to correct its distribution (N/A when Check the Bodies installed prior to BGT)

Edited by Ascension64, 09 October 2009 - 06:22 PM.

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Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)

Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)