Is Mod X compatible with BP?
#41
Posted 26 September 2004 - 07:42 PM
I have not finnished ToB since just after a ToB comp. version of TDD was released.
I Ride for the King!
a.k.a. Chev
#42
Posted 26 September 2004 - 08:46 PM
Yes, Gley Clan is compatible. It is a BGT mod, not BP so therefore, you have to have BGT-BP not just BP. So with the SoBH, GC, the BGT-NPC-Banter-Pack (can we call it that?), and a VERY beta mod I hope to have ready this coming weekend, you should have lots of mods to keep you busy before even getting to Amn.Grey Clan is compatible, the God Hlid has already made it compatible with BP/BGT/SoBH/NeJ1! I have it installed and have already played part of it. So far no bugs with GC.
I have not finnished ToB since just after a ToB comp. version of TDD was released.
Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website
#43
Posted 27 September 2004 - 07:04 AM
#45
Posted 02 October 2004 - 11:44 AM
Well, BillyBob, the weekend's here...you prepared to provide any more tantalizing hints or details? Have you already gotten Garotten ready, or is this something else? Inquiring minds want to know....So with the SoBH, GC, the BGT-NPC-Banter-Pack (can we call it that?), and a VERY beta mod I hope to have ready this coming weekend, you should have lots of mods to keep you busy before even getting to Amn.
#46
Posted 02 October 2004 - 02:13 PM
http://www.shsforums...p?showforum=202Well, BillyBob, the weekend's here...you prepared to provide any more tantalizing hints or details? Have you already gotten Garotten ready, or is this something else? Inquiring minds want to know....So with the SoBH, GC, the BGT-NPC-Banter-Pack (can we call it that?), and a VERY beta mod I hope to have ready this coming weekend, you should have lots of mods to keep you busy before even getting to Amn.
Start rebuilding your BGT-BP game, I wouldn't recommend installing after all the other mods you may have. Though it should work.
Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website
#47
Posted 02 October 2004 - 03:28 PM
#48
Posted 03 October 2004 - 07:13 AM
i'm thinking of the P's in compat list changing to C's
also
are the following P,C... ?NPC Beuafication
Black Rose Part I: Market Prices
Cliffette's Minimods
Gibberlings Three Anniversary Mod
Leutian's Mini Mod
Mordan's Christmas Mod (now master hlid has had a bash at it)
Quest Pack
Rahul Kanakia's Potion Quest
#49
Posted 03 October 2004 - 08:45 AM
Why is this Hypnotoad video so popu... ALL GLORY TO THE HYPNOTOAD.
____
The Gibberlings Three - Home of IE Mods
The BG2 Fixpack - All the fixes of Baldurdash, plus a few hundred more. Now available, with more fixes being added in every release.
#50 -Bla-
Posted 03 October 2004 - 09:57 PM
If there isnt sounds like a good thing do add to the schedule, I know everyone would love it.
#51
Posted 03 October 2004 - 10:11 PM
I Ride for the King!
a.k.a. Chev
#52 -Bla-
Posted 03 October 2004 - 10:39 PM
I was unable to find a link for this mod anywhere
#53
Posted 03 October 2004 - 10:54 PM
The great wolf Fenrir gapes ever at the dwelling of the gods.
#54
Posted 07 October 2004 - 01:38 PM
1.Improved Guarded Compound in the Temple District
2.Improved Twisted Rune
3.Gebhard Blucher's Improved Demon Knights
4.Smarter Dragons (was implemented only partly as it seems)
5.Slightly Tougher Demons(this one makes demons truly fearful just like in p&p!!)
(while now they die in only 1 round )
I really can't understand why these were not implemented or at least become available as optional for bp...its sad really...
PS : especially the 2, 4 and 5 are a must! 1 and 3 r just REALLY cool cause they make these parties (who have extraordinary items anyway) more believable... though optional...
Any chance of some of them at least becoming optional in the future?
#55
Posted 07 October 2004 - 01:46 PM
Edit: No changes will be made in the future on these. Of course, someone else can make their own mod to reflect the changes you're looking for.
The great wolf Fenrir gapes ever at the dwelling of the gods.
#56
Posted 09 October 2004 - 03:37 AM
The truth is, some of its components change files like : action.ids, spell.ids, stats.ids and many more including many areas. Is it sure that its compatible? And if it is when should it be installed? Directly after BP or at the end?
It has also some improved components.I thought improved components were not compatible with bp...
#57
Posted 09 October 2004 - 05:31 AM
"A simple test of the relative merits of science and religion is to compare lighting your house at night by prayer or electricity" - A. C. Grayling
"EFF files have saves, too." - CamDawg
|| this is radio seanas || BP Series v3 || seanas at work ||
#58
Posted 09 October 2004 - 06:54 AM
Of course I trust hlids work...it's a safe assumption that ANY mod converted, rescued or made by hlidskialf will be 100% compatible with BP, BP-BGT, BP-NEJ or BP-BGT-NEJ. it might not look, at first glance, to be the case, but i can assure you: if hlid's converted it, it will be completely compatible with BP and all of its flavours.
I didn't know it was his work...It was a mistaken question...
thanx anyway.Guess I'll install it then...
#59
Posted 09 October 2004 - 07:51 AM
Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website
#60
Posted 09 October 2004 - 10:09 AM
The great wolf Fenrir gapes ever at the dwelling of the gods.