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Compatiblity?


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#21 -Isina-

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Posted 13 July 2005 - 01:50 PM

What about the Edwin Romance mod? My game went kind of haywire with it. I only have the ToB patch, RTT, Edwin, and Dungeon-b-Gone installed, but during Edwin's first LT, the dialogue was obviously that of RTT. Is RTT just not compatible with it or did I mess up with something?

#22 the bigg

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Posted 13 July 2005 - 01:56 PM

Edwin Romance is incompatible, as does Dungeon-be-Gone, and you shouldn't be able to get Edwin at all.

Italian users: help test the Stivan NPC!

Author or Co-Author: WeiDU - Widescreen - Generalized Biffing - Refinements - TB#Tweaks - IWD2Tweaks - TB#Characters - Traify Tool - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics - Nalia Mod - Nvidia Fix
Code dumps: Detect custom secondary types - Stutter Investigator

If possible, send diffs, translations and other contributions using Git.


#23 al17

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Posted 13 July 2005 - 03:34 PM

rtt is a tc. no npc or romance mod work.

rtt14ban5bv.jpg

Return To Trademeet (http://rtteng.altervista.org), my mod for Baldur's Gate 2. Try it! ;)


#24 Sir BillyBob

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Posted 15 July 2005 - 05:39 AM

Dungeon-be-gone? Hell, you are playing SOA/TOB-be-gone! Romance/banter/flirt/NPC mods are not going to work here folks. Tactics, item upgrades, and other mods that require enemies/actors at certain locations are not going to work either.

Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website