Backstabbing
#1
Posted 07 July 2003 - 10:25 PM
I've never had a problem with the changes as per a thief making a backstab attack and needing to be behind the victim. However only as concerns making the attack while "hiding in shadows" and "moving silently". If your invisible as per the spell, potion, or ring, then it seems logical that the "hiding in shadows" no longer is a factor. Therefore vision no longer being a discovery factor, the thief ought to be able to stand in front of his client with impunity. Only "moving silently" being a factor in possible discovery...or smell, etc.
That being the case. Why then cannot a thief make a front 'backstab' while invisible and as yet undetected by any other sensory means by the intended victim?
Is it feasible to make this an optional component in a thief upgrade? Of course this scripting, or other game change, ought to apply to all thieves in the game if installed.
Anyone have any opinions or thoughts on this? Thanks.
#2
Posted 07 July 2003 - 10:34 PM
#3
Posted 08 July 2003 - 08:47 PM
#4
Posted 14 July 2003 - 10:56 AM
I feel such encounters should be more frequent in TOB. Perhaps placing a few more skeletal assassins in the Myr forest map, and more thieves in the appropriate quest-related areas would do the trick, as they are far too scarce.
~ Edge, Panzer Dragoon Saga
#5
Posted 16 February 2004 - 09:34 AM
When striking from behind, it's not such a problem - the person is bound to try to spin around before striking, and that gives you time for an attack, even if the target is suddenly aware of an attacker in their personal space.
#6
Posted 21 February 2004 - 12:12 AM
*Felstorm backstabbed Venturis for 226 damage (critical hit) with double short swords of backstabbing, W00T!
Defy me and die!
#7 -Draven-
Posted 30 April 2004 - 08:57 PM
#8
Posted 01 May 2004 - 12:15 AM
Isnt backstab just targeting vital points though?
yeah but the game designers probably thought you would become too powerful and decided to have it only in the back to increase the difficulty of a successful backstab
Defy me and die!
#9 -Guest-
Posted 01 May 2004 - 05:41 PM
The odd thing, is that IRL it's easier to sneak up on someone a bit from the side then exactly from behind... their "sixth sense" doesn't kick in that often...
#10
Posted 04 June 2004 - 09:47 PM
Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.
#11 -Guest-
Posted 05 June 2004 - 07:32 AM
You forgot a "theoretically" somewhere in there.BG2 allows a 90° backstab radius from the back - this means that you can turn to the side of the victim somewhat.