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Viconia-Cernd bug?


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#1 -Guest-

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Posted 01 March 2009 - 10:05 PM

I'm not sure if this is the same bug that was fixed in the newest version - but I've run across a repeating banter in my latest game, the one beginning, "Is that regret I see, Cernd?". It basically just kept repeating. The strangest thing was that it stopped when I removed Cernd, but several hours later, Viconia kept repeating her first line to Cernd (who wasn't there!).

Just thought I'd report it, though it seems a tad strange!

#2 Kaeloree

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Posted 01 March 2009 - 10:17 PM

That sounds like a bug, definitely.

I'll fix it in the next version. In the meantime, if you're still experiencing the bug, you can set this variable in the CLUA console: SetGlobal("I#B_CerndViconia_Annath","GLOBAL",3)

#3 Giuseppe

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Posted 02 March 2009 - 07:01 AM

I think there's another repeating banter - in my game, Yoshimo and Aerie have the same dialogue over and over (the one in which Yoshi says "Aerie, my paradigm of beauty!").

#4 Leomar

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Posted 27 April 2009 - 09:07 AM

That sounds like a bug, definitely.

I'll fix it in the next version. In the meantime, if you're still experiencing the bug, you can set this variable in the CLUA console: SetGlobal("I#B_CerndViconia_Annath","GLOBAL",3)


Only to let you know, that we fix this with the BiG World Fixpack until a new IEP version comes out.

--- iepbanters\dialogue\banters.d	Tue Jan 13 09:54:45 2009
+++ C:\BWP Patchstudio\patched files\iepbanters\dialogue\banters.d	Sat Mar 07 09:34:35 2009
@@ -1362,7 +1362,7 @@
 // 1. (after Annath the werewolf is dead)
 CHAIN IF ~Global("I#B_CerndViconia_Annath","GLOBAL",2)~ THEN VICONIJ I#B_CerndViconia_Annath
 @505 
-DO ~IncrementGlobal("I#B_CerndViconia","GLOBAL",1)~
+DO ~IncrementGlobal("I#B_CerndViconia_Annath","GLOBAL",1)~
 == CERNDJ @506
 == VICONIJ @507
 = @508

Greetings Leomar
A Megamod does not mean that you can play all of the mods or all of their content,
but you have more choices or paths through the game.
- Chevalier

BiG World Project - Big Baldur's Gate World

#5 Giuseppe

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Posted 27 April 2009 - 11:37 PM

Can anyone confirm the bug I reported? :unsure:

#6 -S4E-

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Posted 07 May 2009 - 11:22 AM

Good thing i looked i was just making a topic about this same bug i had to kick the poor druid out of my party because no way im getting rid of Viconia.

#7 Gomb

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Posted 24 May 2009 - 11:44 AM

I think there's another repeating banter - in my game, Yoshimo and Aerie have the same dialogue over and over (the one in which Yoshi says "Aerie, my paradigm of beauty!").


I have encountered the same thing recently, so I guess it is a bug.

#8 -Carmir-

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Posted 14 October 2009 - 12:35 AM

I think there's another repeating banter - in my game, Yoshimo and Aerie have the same dialogue over and over (the one in which Yoshi says "Aerie, my paradigm of beauty!").


I can confirm this; it is most annoying. I cant save or rest no more cause I'm in dialogue mode all the time. Is there a possbility to fix this by a simple command? Please help, can't continue with this awesome game/mod!

#9 Kaeloree

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Posted 14 October 2009 - 02:53 AM

SetGlobal("I#B_AerieYoshimo","GLOBAL",2) should do the trick. :)

#10 -Carmir-

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Posted 15 October 2009 - 03:48 PM

Thanks! :)