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#1 Ascension64

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Posted 10 February 2010 - 02:47 AM

Hi folks. This is a bit rushed, as 'free time' has pretty much become an extinct entity for me. In short, I no longer have time to work on any mods that I currently support, and so leave it open for capable others to modify as see fit. Please note that while I can support the current releases of the mods that I have worked on, but cannot guarantee support for newer versions made by others because I will be unfamiliar with the new code.

I will try to linger around the forums to see what's up now and again, but otherwise, I would like to thank everyone for playing BGT and its mods, and hope it continues to be worked bug-less.

All the best! :cheers:

Ascension64

--------------
Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.

Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)

Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)


#2 Ascension64

Ascension64
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Posted 12 February 2010 - 02:41 PM

I updated BGT-WeiDU v1.08 for the last time with a typo fix to the area script on AR6512.ARE that caused some compatibility problems with BG1NPC.

--------------
Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.

Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)

Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)


#3 Azazello

Azazello

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Posted 20 February 2010 - 02:18 AM

Hi folks. This is a bit rushed, as 'free time' has pretty much become an extinct entity for me. In short, I no longer have time to work on any mods that I currently support, and so leave it open for capable others to modify as see fit. Please note that while I can support the current releases of the mods that I have worked on, but cannot guarantee support for newer versions made by others because I will be unfamiliar with the new code.

I will try to linger around the forums to see what's up now and again, but otherwise, I would like to thank everyone for playing BGT and its mods, and hope it continues to be worked bug-less.

All the best! :cheers:

Ascension64

My words of praise and thanks to you are stuck in my throat. Someone must be chopping onions nearby, so I'll just stop here. :crying:

You ever notice that "What the hell..." is the answer to just about everything?
================================================================
"Girls are like phones, they like to be held and talked too, but if you press the wrong button, you will be disconnected!" DJ Nikodemus
================================================================
Community Contributions
a directory of Mega-Installation Guides * Level 1 NPCs * gMinion: expanded TP2 for MegaInstalls * PSM (PSQM): expanded scripts for Melanthium * Weimer's-Tactics: revised TP2 for MegaInstalls * non-detectable Cloak of Non-Detection ?? * Shar Nadal (DSotSC-BGT) revision


#4 -ASCENSI0N-

-ASCENSI0N-
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Posted 02 May 2010 - 01:37 AM

Thank you for all the hard work. I have yet to use it, but its getting me excited about revisiting an old game.

#5 Sai

Sai
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Posted 06 May 2010 - 02:52 PM

It was a great ride, Ascension.

I enjoyed the time we shared, as little as it was perhaps. And know you brought joy into the hearts of many individuals around the world with your efforts!

Edited by Sai, 06 May 2010 - 02:53 PM.


#6 berelinde

berelinde

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Posted 06 May 2010 - 06:10 PM

Thanks for all the hard work you've put in over the years. Yes, BGT is awesome, by your efforts have not been limited to that, nor is my thanks. Gods bless.

"Imagination is given to man to console him for what he is not; a sense of humor, for what he is." - Oscar Wilde

berelinde's mods
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TolkienAcrossTheWater Forum


#7 Habardeen

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Posted 20 June 2010 - 03:25 AM

Thanks for all the work you've put into this.
As my favourite game ever I really enjoyed (and continue to do so) the BGT mod.

Despite me being an old but rather ghostly user, I wish you the best of the best for your next projects and more!

#8 Zyraen

Zyraen
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Posted 20 June 2010 - 06:07 PM

All the best and Thank you :) Hope to see you around for many years more.
I "left" the boards sometime about 1.5 years ago, but now with more free time in my life and the community still vibrant, I hope to make some headway.

kiyos.jpg____btlbn2.gif____kovaS.jpg
Love between a Law Enforcer and a Fugitive - can such a thing even happen?
SoA Release - Overview / Download Links

Zyraen's Miscellaneous Mods - Ust Natha Accelerator, item tweaks, XP caps, The Ub3r Reaver Kit, and much more...
Spellhold Gauntlet - more than just a Spellhold-Be-Gone
Hidden Kits - hidden dual-classed kits with a twist for progression


#9 -ModMaker-

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  • Guest

Posted 06 September 2010 - 09:35 AM

I do not have such words to describe the significance of BGT. It's like a faceted diamond, which is worth more than a nugget.

Personally for me, because I am only neophyte and newfag, I am spent so much time already in an ideal world with no worries and troubles of the real world that I can only get out on the surface of the pool and to thank the good magician Ascension64 for everything he has done.

Here he is such a scoundrel)))

PS: Oh yes, forgot to say that we can blame (or hail) developers for the release of the original BG, but who can remember them, they now stamp for consoles Dragon Age.

#10 MajorTomSawyer

MajorTomSawyer

    The great pretender... of modding!

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Posted 19 January 2011 - 09:25 PM

You know, my wife and I were bored (and broke) and we decided to do a run-thru of B1-BG2 (we might be taking notes to work on Shy again).

We decided to go with BGT, and I saw this post.

You will be missed Ascension64. Thank you for all your hard work on making the game more awesome then I ever envisioned being possible.

"A good pipe and tobacco will allow you to endure fools, boobs, nitwits, most bosses, angry spouses, (well, maybe not angry spouses), incompetents, slings and arrows, broadsides and people who cut in front of you after you've waited 15 minutes in highway construction zones, and most of life's little problems." - Ted's Pipe Shop

Completed:
Alex Macintosh (PC) - Project Lead. - (Updated to version five - 2/17/10)
Baldur's Goth - Maintainer/Head of the various expansions. (Updated on 02/07/2010)
Hubelpot the Vegetable Merchant - Writer & Quest input.
Summon Bhaalspawn NPC (PC) - Project Lead. - (Updated to version three - 2/17/10)
The MTS Crappack - Project Lead. (Updated to version three - 2/17/10)
Johnathan NPC conversion for BGT - Project lead.
Taim NPC English Conversion - Project Lead - (Updated to 1.2 on 11/01/2007)

In Progress:
Shyhinworunto Chende NPC - Project Lead (Beta updated to version two! 11/12/2007)

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