Bug reports for v3.11 [ARCHIVED]
#1
Posted 31 October 2003 - 04:15 AM
Instructions:
First, make sure that you have the latest version of my mods which can be donwloaded from my website. Then, be sure to carefully read the documentation which comes with the mod(s). Before reporting something as a bug, always make 100% sure that it is not in fact an intended feature which you accidently overlooked.
#2
Posted 11 November 2003 - 09:13 AM
I think the "CRIPSI.EFF" file would handle this, but it is missing.
Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.
#3
Posted 11 November 2003 - 09:00 PM
BTW, just in case you didn't know, a separate EFF for the 'slow' icon is not needed as that is already coded into the base effect. The same thing applies for some other effects as well, like the unconsciousness caused by my Tranquilizing Shot for example.
#4
Posted 11 November 2003 - 11:46 PM
Whoa. You learn something new every day! I never heard this one before .BTW, just in case you didn't know, a separate EFF for the 'slow' icon is not needed as that is already coded into the base effect.
Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.
#5 -Worshiper of Bane-
Posted 27 July 2004 - 01:02 AM
#6
Posted 27 July 2004 - 03:09 AM
#7 -Morwen-
Posted 17 September 2004 - 06:12 AM
ERROR: Failure("Data/25Dialog.bif")
I am running european version of SoA and has the international patch installed.
#8
Posted 17 September 2004 - 05:02 PM
#9
Posted 18 September 2004 - 05:00 AM
Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.
#10
Posted 25 April 2005 - 02:10 PM
COPY_EXISTING ~WEAPPROF.2DA~ ~override/WEAPPROF.2DA~ REPLACE_TEXTUALLY ~NAME_REF~ ~ID NAME_REF~ SET_2DA_ENTRY 34 7 1 ~3~ SET_2DA_ENTRY 34 8 1 ~3~ SET_2DA_ENTRY 34 16 1 ~3~ SET_2DA_ENTRY 34 18 1 ~3~ SET_2DA_ENTRY 34 19 1 ~3~ SET_2DA_ENTRY 31 20 1 ~2~ SET_2DA_ENTRY 34 20 1 ~3~ SET_2DA_ENTRY 31 21 1 ~2~ SET_2DA_ENTRY 34 21 1 ~3~ SET_2DA_ENTRY 34 39 1 ~3~ SET_2DA_ENTRY 34 40 1 ~3~ SET_2DA_ENTRY 34 43 1 ~3~ SET_2DA_ENTRY 34 44 1 ~3~ REPLACE_TEXTUALLY ~ ID~ ~ ~ // ~enter/ID~ ~enter/2 spaces~
REPLACE_TEXTUALLY doesn't work with newlines (at least it doesn't as of now), so in the beginning of the file there will remain ID ID, which leads the engine to mis-interpret the file; you should remove the pretty-printing part (WeiDU doesn't pretty-space SET_2DA_ENTRY anyhow), which would result in something like this:
COPY_EXISTING ~WEAPPROF.2DA~ ~override/WEAPPROF.2DA~ SET_2DA_ENTRY 34 7 1 ~3~ SET_2DA_ENTRY 34 8 1 ~3~ SET_2DA_ENTRY 34 16 1 ~3~ SET_2DA_ENTRY 34 18 1 ~3~ SET_2DA_ENTRY 34 19 1 ~3~ SET_2DA_ENTRY 31 20 1 ~2~ SET_2DA_ENTRY 34 20 1 ~3~ SET_2DA_ENTRY 31 21 1 ~2~ SET_2DA_ENTRY 34 21 1 ~3~ SET_2DA_ENTRY 34 39 1 ~3~ SET_2DA_ENTRY 34 40 1 ~3~ SET_2DA_ENTRY 34 43 1 ~3~ SET_2DA_ENTRY 34 44 1 ~3~
Italian users: help test the Stivan NPC!
Author or Co-Author: WeiDU - Widescreen - Generalized Biffing - Refinements - TB#Tweaks - IWD2Tweaks - TB#Characters - Traify Tool - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics - Nalia Mod - Nvidia Fix
Code dumps: Detect custom secondary types - Stutter Investigator
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