OK, I admit I was a bit frustrated when I posted a rant about not being able to find Silverale Hall. But I've calmed down now. :-)
Overall a very good mod - will definately be part of my games from now on. I REALLY liked the Calim desert! :-)
However, I must suggest a few things. :-)
1) Map notes: Map notes are more or less non-existant in this mod, which makes it quite difficult to find where you need to go. In the case of Silverale Hall it was unnecessarily hard to find because of this.
2) Journal entries: It appears to me that some journal entries say more than the dialogs before them. E.g. I can't remember that the name of the Odesseiron Red Wizard guy was mentioned in any dialogs, but it appeared in my journal entries.
Also, it seems that (some) journal entries never are removed - which may be confusing as to whether one has finished the quest or not. But the same goes for some from Bioware... :-)
Anyway, the woodcutter-quest... Trimthorns... Is there anything more about that than going to North Forest and finding his corpse?
3) Dialogs: Connected with 2). I think no one actually mentioned the name of mr. Odesseiron until *I* did it while speaking to the Red Wizard that hides in the ....restroom. :-)
A sidenote: Your mod and Alternatives MAY be incompatible, as the Lady Pava-something and her ring appears to be impossible to find if you go for the Paladin option in Alternatives (doesn't use the normal areas for the Shadow Thief Guildhall).
Also I completely missed out on Ceinwen, probably because I was able to get past the Traps of the Living using Boots of Speed.
Anyway, now that I've played your mod once and know more about what to do (and what NOT to do...) I guess I'll enjoy it more than I perhaps expressed in the rant about Silverale Hall. :-)