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PST UB for PST EE?


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#1 -fkirenicus-

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Posted 12 April 2017 - 06:31 AM

The topic pretty much says it... Will the excellent mods by Qwinn be updated so that they work with the new EE version of PST? I REALLY hope so. :-)



#2 The Imp

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Posted 12 April 2017 - 06:55 AM

Have you looked at the games files and have seen the lack of the "fix" there ?

Yep, Jarno Mikkola. my Mega Mod FAQ. Use of the BWS, and how to use it(scroll down that post a bit). 
OK, desert dweller, welcome to the sanity, you are free to search for the limit, it's out there, we drew it in the sand. Ouh, actually it was still snow then.. but anyways.


#3 Almateria

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Posted 13 April 2017 - 05:08 AM

Have you looked at the games files and have seen the lack of the "fix" there ?

Do you have some kinda compulsion to post in every thread without contributing a single word of help



#4 -fkirenicus-

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Posted 14 April 2017 - 12:14 AM

Have you looked at the games files and have seen the lack of the "fix" there ?


I can only refer to what Beamdog states: the mod/s need to updated before they are usable with the EE version. 



#5 The Imp

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Posted 14 April 2017 - 01:46 AM

Yeah, and I am referring to the fact that the mods content or a variation of it might be included into the EE game itself.

Yep, Jarno Mikkola. my Mega Mod FAQ. Use of the BWS, and how to use it(scroll down that post a bit). 
OK, desert dweller, welcome to the sanity, you are free to search for the limit, it's out there, we drew it in the sand. Ouh, actually it was still snow then.. but anyways.


#6 -Mikots-

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Posted 14 April 2017 - 02:41 AM

Beamdog say they didn't add Unfinished Business content at their forum (https://forums.beamd...#Comment_861001):
 

"We obtained permission to use the Unfinished Business mod, but decided not to after some internal discussions.


If/when the mod is updated for PST:EE people will still be able to install it, if they are so inclined."



#7 -fkirenicus-

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Posted 14 April 2017 - 04:34 AM

Yeah, and I am referring to the fact that the mods content or a variation of it might be included into the EE game itself.

 

Then you have gotten it wrong, I'm afraid. The UB and Tweaks packs are NOT part of the EE, and neither is all of the Fixpack included. 



#8 Markus Ramikin

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Posted 23 April 2017 - 01:10 AM

So anyone played through that thing and noted any content changes? Anything worth speaking of? And what about tweaks, banter frequency etc.? So far I'm getting the impression that I still get a more complete experience with classic + Tweakpack + UB...

 

And that increase in price while selling the already-included soundtrack separately for the price that the actual game used to go for...


Edited by Markus Ramikin, 23 April 2017 - 11:02 PM.

*coughQwinncoughLotharcoughskullscough*

#9 Markus Ramikin

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Posted 27 April 2017 - 02:40 AM

I ended up trying it, and honestly, I like the new interface. Especially the ability to highlight interactables with tab - I'll miss it when I go back to classic. The loading and quicksaving times are much better, the "enemy spotted" autopause option is useful, zoom, loot window, combat log... Banter Accelerator has already been created for this, too.

 

I'd kill for the other fixes/tweaks and Unfinished Business, though.

 

EDIT: In the end I went back to classic, but with regrets. I hope the mods get updated for EE one day.


Edited by Markus Ramikin, 03 May 2017 - 12:55 AM.

*coughQwinncoughLotharcoughskullscough*



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