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BGT 1.19: bugs and typos thread


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#21 Lunareon

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Posted 28 February 2019 - 08:45 AM

Strong English incoming.

 

Just started TOB in 1.18 (since i have started Trilogy on it) and encountered bug with companion interjections during dialogue, the same as here:

 

https://sorcerers.ne...oilyness.22474/

 

The problem is with Imoen, Jaheira and Edwin lines on Sarevok appearing, that didnt launch and break the dialogue.

I am using many tweak mods - SCS, Ascension, Tweak Anthology, Fixpack, TOBex and understand that problem is probably here, not with BGT, but i would really like to fix this if possible.

I am playing Trilogy for month and idea of dropping all companions to skip their bugged lines is unthinkable, its BG, not Diablo.

 

I have tried to uninstall suspicious mods but bug is still there, even on clean 1.18 or 1.19.

 

___________________

 

Hm, the problem has gone after I have used Import game feature in Tob menu. I guess Trilogy auto import BG2-TOB is broken, because:

1) Saves with autoimport also shows in Sod-menu, not Tob one which is strange. Solved after Import feature.

2) I didnt receive Seldaryn Amulet after beating Irenicus. Shadowkeeper solves this but still.


Edited by Lunareon, 28 February 2019 - 09:15 AM.


#22 The Imp

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Posted 28 February 2019 - 10:16 AM

1) Saves with autoimport also shows in Sod-menu, not Tob one which is strange. Solved after Import feature.
2) I didnt receive Seldaryn Amulet after beating Irenicus. Shadowkeeper solves this but still.
1.. if this refers to the Siege of the Dragonspear, which lacks the t, and non-capitalized D, ... has more to do with Windows and the save folder association, rather than the games themselves. And incase you are not familiar, the SotD can import non-EE games just like the BG2EE can... but you can't really do it in the reverse. As the SotD has a BG1EE engine backing it up, which is just the BG2EE engine in itself... of course all depending on engine versions and other hullaballoo.
2.. has multiple reasons it to not show up.. we first need a weidu.log's content to actually say things for sure... list of mods and no component list has a fairly big failure facture.
Strong English.. hah hahahhaha. I mean, you must have failed the lore -check.

Edited by The Imp, 28 February 2019 - 10:17 AM.

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#23 Lunareon

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Posted 28 February 2019 - 10:39 AM

I am a bit confused about EE part, I wrote about 1.18 version in the beginning, so yeah i am using classic BGT.

 

And i am almost 100% sure that this import problem still exists in 1.20, doubt that it has something to do with mods (I dont have anything cheesy with new content or locations). I tried my save on clean 1.18 and 1.19 versions - bug is still there.

Here is my Weidu log http://www.filehost.pt/52lm

 

Would be glad to hear about someone others walkthought and if they had this problem or not.


Edited by Lunareon, 28 February 2019 - 10:49 AM.