Weapon attack animations
#21
Posted 22 January 2004 - 03:24 PM
Why is this Hypnotoad video so popu... ALL GLORY TO THE HYPNOTOAD.
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The Gibberlings Three - Home of IE Mods
The BG2 Fixpack - All the fixes of Baldurdash, plus a few hundred more. Now available, with more fixes being added in every release.
#22
Posted 22 January 2004 - 04:30 PM
Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.
#23
Posted 22 January 2004 - 04:45 PM
Why is this Hypnotoad video so popu... ALL GLORY TO THE HYPNOTOAD.
____
The Gibberlings Three - Home of IE Mods
The BG2 Fixpack - All the fixes of Baldurdash, plus a few hundred more. Now available, with more fixes being added in every release.
#24
Posted 23 January 2004 - 12:31 AM
Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.
#25
Posted 25 January 2004 - 11:39 AM
And here is to be noted, that if he fights well, the staff man strikes but at the head, and thrusts presently under at the body. And if a blow is first made, a thrust follows, and if a thrust is first made, a blow follows, and in doing of any of them, the one breeds the other.
from Paradoxes of Defence by George Silver, 1599
This is of course only applicable if the creature you fight has a vaguely human anathomy, but that's the consequence of messing with scary things like reality.
(By the way, according to Silver, a good staff should be quite a bit longer than they are in the game, but I don't suppose anyone is ready to start editing the bams just to make me happy... )
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#26
Posted 26 January 2004 - 11:14 AM
Suggestion noted, thanks for the input!Just a small note about quarter staves: I don't think the animations need to be changed at all. According to historical sources, skilled quarter staff fighters used thrusts as often as strikes
Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.
#27
Posted 26 January 2004 - 12:08 PM
Items such as the staff-mace and staff-spear (which use different animations altogether) were not changed.
Why is this Hypnotoad video so popu... ALL GLORY TO THE HYPNOTOAD.
____
The Gibberlings Three - Home of IE Mods
The BG2 Fixpack - All the fixes of Baldurdash, plus a few hundred more. Now available, with more fixes being added in every release.
#28
Posted 26 January 2004 - 12:58 PM
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#29
Posted 26 January 2004 - 01:09 PM
Definetly not B) .I remembered someone talking about "poking with a stick" in another thread, but I guess it wasn't one of you guys.
Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.
#30
Posted 26 January 2004 - 01:11 PM
Why is this Hypnotoad video so popu... ALL GLORY TO THE HYPNOTOAD.
____
The Gibberlings Three - Home of IE Mods
The BG2 Fixpack - All the fixes of Baldurdash, plus a few hundred more. Now available, with more fixes being added in every release.
#31
Posted 26 January 2004 - 04:25 PM
I did concerning the question why monks cannot use a stick ("bo"). and that it is useful, if you just want some effect to kick in or against beholders and bigger critters that float.Alright, then. I remembered someone talking about "poking with a stick" in another thread, but I guess it wasn't one of you guys.
Free your mind
#32
Posted 26 January 2004 - 05:29 PM
the monk bam does not support two handed weapons...my experiments with the monk showed the staff floating in the air, in front of the monk...does not work, sorry...I did concerning the question why monks cannot use a stick ("bo"). and that it is useful, if you just want some effect to kick in or against beholders and bigger critters that float.Alright, then. I remembered someone talking about "poking with a stick" in another thread, but I guess it wasn't one of you guys.
Darth...
Darth Gizka...
#33
Posted 27 January 2004 - 03:23 PM
Idobek's tweak pack already contains a 2H katana component so I don't think it's something we need to implement with refinements.
Thanks for the plug Cam but unfortunately it turns out my tweak is a little bugged. Here is what Jonathan Hiers had to say on the subject:
However, there are a few problems that I noticed with your fix right off. I'm not sure if this applies to every enchanted bastard sword in the game (few as they are), but for the bastard sword +1 you find on the cambion in Irenicus's Dungeon at least, once it is identified and you switch from two-handed back to one-handed, it goes back to blue and you need to re-identify it, which is kind of a pain in the butt. Second, regardless of whether or not it is identified, when you try to sell it, it only sold for one gold, as if it was an unidentfied magical item (and as you know, that 600 gold you normally get for it is pretty nice that early in the game).
Now, one of my BG2 CDs is screwed up (melted, in fact) so I haven't had a chance to have a look at the problems as yet. If somebody here wants to look into it you're welcome to have the tweak. The ID thing is definately fixable but I can only think of the clumsy solution of switching back to a new 0 lore version of the 1H swords after the switch to the 2H version. Does anybody now of a flag in the create item opcode that will make the item ID'd? I have no idea about the price thing.
#34
Posted 27 January 2004 - 03:35 PM
BTW, I don't think I ever gave youi a definitive answer: backstabbing and the 2H weapon style both worked fine with the 2H katanas.
Why is this Hypnotoad video so popu... ALL GLORY TO THE HYPNOTOAD.
____
The Gibberlings Three - Home of IE Mods
The BG2 Fixpack - All the fixes of Baldurdash, plus a few hundred more. Now available, with more fixes being added in every release.
#35
Posted 28 January 2004 - 05:53 AM
What is wrong with them Cam? Please be a bit more specific!TGM and Littiz, the weapon animation component SUX00RRZ and is horribly coded.
Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.
#36
Posted 29 January 2004 - 02:45 PM
Why is this Hypnotoad video so popu... ALL GLORY TO THE HYPNOTOAD.
____
The Gibberlings Three - Home of IE Mods
The BG2 Fixpack - All the fixes of Baldurdash, plus a few hundred more. Now available, with more fixes being added in every release.
#37
Posted 29 January 2004 - 03:34 PM
PnP Celestials
Geomantic Sorcerer Kit
#38
Posted 29 January 2004 - 04:26 PM
Why is this Hypnotoad video so popu... ALL GLORY TO THE HYPNOTOAD.
____
The Gibberlings Three - Home of IE Mods
The BG2 Fixpack - All the fixes of Baldurdash, plus a few hundred more. Now available, with more fixes being added in every release.
#39
Posted 01 February 2004 - 10:34 PM
I'd like to make some changes on the Ancestral Spirit HLA, so I'll keep you posted as sson as I finish those alterations.It sucks almost as bad as the ancestral spirit HLA. The idea was solid, but the execution... ugh
Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.