Nature's wrath and Volcano
#1
Posted 29 April 2004 - 10:51 PM
And it's not only about balance : with those two spells, the druid is calling to his help the power of the nature. I don't think he would be able to cast Volcano, for instance, while the effects of Nature's wrath are still active. It's like a mage summoning two planetars one after another, if you get my point.
What I suggest : that how long one of these spells is active, the druid should not be able to cast the other one.
#2
Posted 29 April 2004 - 11:12 PM
Refinements v2 has been released!
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Member of The Silver Star team.
#3
Posted 01 May 2004 - 10:59 AM
Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.
#4
Posted 04 May 2004 - 12:01 AM
Hmm, maybe I was a bit too fast about this. Right now we don't know how to make these two spells disable each other while in effect. Maybe later, if we come up with a solution.
Yeap, that troubled me too, because I have never seen a similar situation throughout the game. But, if it is impossible, there is another possibility : choosing Nature's Wrath should exclude Volcano (like Spirit of Flame and Idol of Frost for the Sorcerers). Why ? Because those two spells are two different types of calling for nature's ultimate power. If the druid chooses one of them, he should not be able to choose the other one (grrr, I hate myself for that, I really liked to combine those two and fry hordes of foes).
#5
Posted 04 May 2004 - 12:07 AM
Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.
#6
Posted 04 May 2004 - 12:26 AM
But excluding one of them would be a great nerf to this class
Why so ?
#7
Posted 04 May 2004 - 08:49 AM
Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.
#8
Posted 04 May 2004 - 08:53 AM
#9
Posted 04 May 2004 - 09:00 AM
Eeeh.. I must say I don't really like this idea - very non-BG2.What if you combined the two into a 'Natrual Disaster' spell?
You mean Spell Immunity, right?it pops up a 'spell shield' like menu
Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.
#10
Posted 04 May 2004 - 09:02 AM
Yeah, yeah, yeah.You mean Spell Immunity, right?
#11
Posted 04 May 2004 - 11:43 AM
Maybe a way exists.
But at the risk of repeting myself: I haven't time to work on this mod now.
Ever forward, my darling wind...
#12
Posted 05 May 2004 - 02:07 AM
While I DO have time to work on it, I can't come up with a solution either - which means those two will remain untouched until we can work out something reasonable.I haven't time to work on this mod now
Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.