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Damianus_NT

Member Since 28 Dec 2009
Offline Last Active Apr 04 2017 11:29 PM

Posts I've Made

In Topic: Incorrect starting HP and lack of mod documentation (questions).

04 April 2017 - 09:09 PM

There is only one .2da file, in the override folder, but it's not helpful in any way.

 

Well, if there is no fast, clear answer to my question, then I shall simply ignore the hp bug and enjoy the mod as it is. A few extra health points should not be that bad ; )


In Topic: Incorrect starting HP and lack of mod documentation (questions).

04 April 2017 - 11:05 AM

Thank you, for the reply. The problem is... there is barely anything, other than the core component. Here you go:

 

// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
~DDRAWFIX/DDRAWFIX.TP2~ #0 #0 // DDrawFix -> Force DirectDraw Emulation: v1.0
~SETUP-CLASSICS053.TP2~ #0 #0 // The Classic Adventures TC mod, version 0.53
~SETUP-CLASSICS053.TP2~ #0 #8 // Install 1PP's Flaming Sword animations pack
~SETUP-CLASSICS053.TP2~ #0 #9 // Install the Ion Stone animations pack
~WIDESCREEN/WIDESCREEN.TP2~ #0 #0 // Widescreen Mod -> for the original Infinity Engine (CHOOSE THIS!): Widescreen Mod v3.07
~SETUP-CA053A.TP2~ #0 #0 // The Classic Adventures TC mod patch, version 0.53a

 

HP issue aside, it would be good if the authors provided players with some more data about mod's content. It is always nice to know what sort of changes/mods were implemented in the game.

 

Anyway, it's a shame that the 'Classic Adventures' project is frozen.